mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-23 20:43:07 +00:00
6ee7a8724b
* Rework gen1 slot loading Slot templates are precomputed from ROM data and just loaded straight in, with tight coupling to the encounter area (grouped by slot types). * Revise fuzzy met check for underleveled wild evos Example: Level 23 poliwhirl in RBY as a level 50 poliwhirl, will assume the chain is 25-50 for poliwhirl (as poliwag evolves at 25). Instead of revising the origin chain, just ignore the evo min level in the comparison. Previous commit fixed it for gen1. * Rework gen2-4 slot loading Gen4 not finished, Type Encounter data and some edge encounters not recognizing yet... * Add feebas slots for old/good encounters * Begin moving properties Great news! Gen5-7 need to be de-dumbed like Gen1-4. Then I can remove the bang (!) on the Area accessor and ensure that it's never null! * Split off XD pokespot slot encounter table type * Set area in constructor * Deduplicate g3 roaming encounters * Deduplicate xd encounter locations (rebattle) Only difference is met location; no need to create 500 extra encounter objects. A simple contains check is ok (rarely in gen3 format). * Make all slots have a readonly reference to their parent area * Minor clean * Remove "Safari" slot type flag Can be determined via other means (generation-location), allows us to reduce the size of SlotType member to a byte Output of slot binaries didn't preserve the Safari flag anyway. * Update SlotType.cs * Handle type encounters correctly * Merge safari area into regular xy area * Merge dexnav accessor logic * fix some logic so that tests pass again rearrange g5 dw init to be done outside of static constructor (initializer instead) PIDGenerator: friend safari slots now generate with required flawless IV count * Add cianwood tentacool gift encounter * Remove unnecessary abstractions Fake area just returned a slot; since Slots have a non-null reference to the area, we can just return the slot and use the API to grab a list of possible slots for the chain. Increase restrictiveness of location/type get-set operations * Minor tweaks, pass parameters DexNav observed state isn't necessary to use, only need to see if it's possible to dexnav. Now that we have metadata for slots, we can. * Remove unused legality tables
177 lines
7 KiB
C#
177 lines
7 KiB
C#
using System;
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namespace PKHeX.Core
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{
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/// <summary>
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/// Wild Encounter Slot data
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/// </summary>
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public abstract class EncounterSlot : IEncounterable, ILocation, IVersionSet
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{
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public int Species { get; set; }
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public int Form { get; set; }
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public int LevelMin { get; set; }
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public int LevelMax { get; set; }
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public GameVersion Version { get; set; }
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public abstract int Generation { get; }
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public bool EggEncounter => false;
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public int EggLocation { get => 0; set { } }
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public override string ToString() => $"{(Species) Species} @ {LevelMin}-{LevelMax}";
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internal readonly EncounterArea Area;
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public int Location { get => Area.Location; set { } }
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protected EncounterSlot(EncounterArea area) => Area = area;
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public EncounterSlot Clone() => (EncounterSlot)MemberwiseClone();
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public bool FixedLevel => LevelMin == LevelMax;
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private protected const string wild = "Wild Encounter";
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public string Name => wild;
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/// <summary>
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/// Gets if the specified level inputs are within range of the <see cref="LevelMin"/> and <see cref="LevelMax"/>
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/// </summary>
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/// <param name="lvl">Single level</param>
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/// <returns>True if within slot's range, false if impossible.</returns>
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public bool IsLevelWithinRange(int lvl) => LevelMin <= lvl && lvl <= LevelMax;
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/// <summary>
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/// Gets if the specified level inputs are within range of the <see cref="LevelMin"/> and <see cref="LevelMax"/>
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/// </summary>
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/// <param name="min">Highest value the low end of levels can be</param>
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/// <param name="max">Lowest value the high end of levels can be</param>
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/// <returns>True if within slot's range, false if impossible.</returns>
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public bool IsLevelWithinRange(int min, int max) => LevelMin <= max && min <= LevelMax;
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/// <summary>
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/// Gets if the specified level inputs are within range of the <see cref="LevelMin"/> and <see cref="LevelMax"/>
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/// </summary>
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/// <param name="lvl">Single level</param>
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/// <param name="minDecrease">Highest value the low end of levels can be</param>
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/// <param name="maxIncrease">Lowest value the high end of levels can be</param>
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/// <returns>True if within slot's range, false if impossible.</returns>
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public bool IsLevelWithinRange(int lvl, int minDecrease, int maxIncrease) => LevelMin - minDecrease <= lvl && lvl <= LevelMax + maxIncrease;
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/// <summary>
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/// Gets if the specified level inputs are within range of the <see cref="LevelMin"/> and <see cref="LevelMax"/>
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/// </summary>
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/// <param name="min">Lowest level allowed</param>
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/// <param name="max">Highest level allowed</param>
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/// <param name="minDecrease">Highest value the low end of levels can be</param>
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/// <param name="maxIncrease">Lowest value the high end of levels can be</param>
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/// <returns>True if within slot's range, false if impossible.</returns>
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public bool IsLevelWithinRange(int min, int max, int minDecrease, int maxIncrease) => LevelMin - minDecrease <= max && min <= LevelMax + maxIncrease;
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public virtual string LongName
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{
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get
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{
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if (Area!.Type == SlotType.Any)
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return wild;
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return $"{wild} {Area!.Type.ToString().Replace('_', ' ')}";
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}
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}
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public PKM ConvertToPKM(ITrainerInfo sav) => ConvertToPKM(sav, EncounterCriteria.Unrestricted);
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public PKM ConvertToPKM(ITrainerInfo sav, EncounterCriteria criteria)
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{
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var pk = PKMConverter.GetBlank(Generation, Version);
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sav.ApplyTo(pk);
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ApplyDetails(sav, criteria, pk);
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return pk;
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}
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protected virtual void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
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{
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var version = this.GetCompatibleVersion((GameVersion) sav.Game);
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int lang = (int)Language.GetSafeLanguage(Generation, (LanguageID) sav.Language);
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int level = LevelMin;
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pk.Species = Species;
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pk.Language = lang;
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pk.CurrentLevel = level;
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pk.Version = (int)version;
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pk.Nickname = SpeciesName.GetSpeciesNameGeneration(Species, lang, Generation);
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var ball = BallExtensions.GetRequiredBallValueWild(Generation, Location);
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pk.Ball = (int)(ball == Ball.None ? Ball.Poke : ball);
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pk.Language = lang;
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pk.OT_Friendship = pk.PersonalInfo.BaseFriendship;
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pk.AltForm = GetWildAltForm(pk, Form, sav);
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SetMetData(pk, level, Location);
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SetPINGA(pk, criteria);
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SetEncounterMoves(pk, version, level);
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SetFormatSpecificData(pk);
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if (pk.Format < 6)
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return;
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sav.ApplyHandlingTrainerInfo(pk);
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pk.SetRandomEC();
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}
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protected virtual void SetEncounterMoves(PKM pk, GameVersion version, int level)
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{
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var moves = MoveLevelUp.GetEncounterMoves(pk, level, version);
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pk.SetMoves(moves);
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pk.SetMaximumPPCurrent(moves);
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}
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protected virtual void SetFormatSpecificData(PKM pk) { }
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protected virtual void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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int gender = criteria.GetGender(-1, pk.PersonalInfo);
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int nature = (int)criteria.GetNature(Nature.Random);
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var ability = Util.Rand.Next(2);
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if (Area!.Type == SlotType.HiddenGrotto) // don't force hidden for DexNav
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ability = 2;
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PIDGenerator.SetRandomWildPID(pk, pk.Format, nature, ability, gender);
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pk.Gender = gender;
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pk.StatNature = nature;
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}
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private void SetMetData(PKM pk, int level, int location)
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{
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if (pk.Format <= 2 && Version != GameVersion.C)
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return;
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pk.Met_Location = location;
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pk.Met_Level = level;
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if (pk.Format >= 4)
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pk.MetDate = DateTime.Today;
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}
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private static int GetWildAltForm(PKM pk, int form, ITrainerInfo sav)
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{
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if (form < 30) // specified form
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{
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if (pk.Species == (int) Core.Species.Minior)
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return Util.Rand.Next(7, 14);
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return form;
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}
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if (form == 31) // flagged as totally random
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return Util.Rand.Next(pk.PersonalInfo.FormeCount);
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int spec = pk.Species;
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if ((int) Core.Species.Scatterbug <= spec && spec <= (int) Core.Species.Vivillon)
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{
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if (sav is IRegionOrigin o)
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return Legal.GetVivillonPattern((byte)o.Country, (byte)o.Region);
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}
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return 0;
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}
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public virtual string GetConditionString(out bool valid)
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{
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valid = true;
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return LegalityCheckStrings.LEncCondition;
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}
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}
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}
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