mirror of
https://github.com/kwsch/PKHeX
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ef3cb34387
* Make EvolutionCriteria struct 8 bytes per object instead of 26 Unify LevelMin/LevelMax to match EncounterTemplate bubble up precise array type for better iteration * Inline queue operations, less allocation * Inline some logic * Update EvolutionChain.cs * Improve clarity on duplicate move check * Search reverse For a dual stage chain, finds it first iteration rather than second. |
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.. | ||
EvolutionSets | ||
EncounterOrigin.cs | ||
EvoCriteria.cs | ||
EvolutionChain.cs | ||
EvolutionLegality.cs | ||
EvolutionMethod.cs | ||
EvolutionTree.cs | ||
EvolutionType.cs | ||
IDexLevel.cs |