mirror of
https://github.com/kwsch/PKHeX
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ef3cb34387
* Make EvolutionCriteria struct 8 bytes per object instead of 26 Unify LevelMin/LevelMax to match EncounterTemplate bubble up precise array type for better iteration * Inline queue operations, less allocation * Inline some logic * Update EvolutionChain.cs * Improve clarity on duplicate move check * Search reverse For a dual stage chain, finds it first iteration rather than second. |
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EncounterTrade.cs | ||
EncounterTrade1.cs | ||
EncounterTrade2.cs | ||
EncounterTrade3.cs | ||
EncounterTrade4.cs | ||
EncounterTrade5.cs | ||
EncounterTrade6.cs | ||
EncounterTrade7.cs | ||
EncounterTrade7b.cs | ||
EncounterTrade8.cs | ||
EncounterTrade8b.cs | ||
EncounterTradeGB.cs |