PKHeX/Tests/PKHeX.Core.Tests/General/MarshalTests.cs
Kurt 95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00

31 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using FluentAssertions;
using Xunit;
namespace PKHeX.Core.Tests.General;
public class MarshalTests
{
[Theory]
[InlineData(10, typeof(PIDIV))]
[InlineData(8, typeof(MoveResult))]
[InlineData(8, typeof(EvolutionMethod))]
[InlineData(8, typeof(Moveset))]
[InlineData(8, typeof(SCXorShift32))]
[InlineData(16, typeof(Xoroshiro128Plus))]
[InlineData(16, typeof(Xoroshiro128Plus8b))]
[InlineData(16, typeof(XorShift128))]
public void MarshalSizeExact(int expect, Type t) => Marshal.SizeOf(t).Should().Be(expect);
[Theory]
[InlineData( 8, typeof(LeadSeed))]
[InlineData( 8, typeof(NPCLock))]
[InlineData( 8, typeof(IndividualValueSet))]
[InlineData( 8, typeof(EvolutionOrigin))]
[InlineData(16, typeof(DreamWorldEntry))]
[InlineData(16, typeof(CheckResult))]
[InlineData(16, typeof(EvolutionLink))]
[InlineData(24, typeof(GenerateParam9))]
public void MarshalSizeLessThanEqual(int expect, Type t) => Marshal.SizeOf(t).Should().BeLessOrEqualTo(expect);
}