PKHeX/PKHeX.Drawing.PokeSprite
Kurt 6441bdadd8
Add specialized struct for Moveset and IV specs (#3572)
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset.
`IndividualValueSet` stores a 6 IV template (signed).

Performance impact:
* Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member)
* Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member)
* No heap pointers, no need to jump to grab data.
* Easy to inline logic for checking if moves are present (no linq usage with temporary collections).

End result is faster ctor times, less memory used, faster program.
2022-08-21 17:34:32 -07:00
..
Builder Add specialized struct for Moveset and IV specs (#3572) 2022-08-21 17:34:32 -07:00
Properties Add custom sprites for Legends: Arceus species/forms (#3441) 2022-02-17 17:46:33 -08:00
Resources/img Update sprites with latest changes 2022-08-02 09:27:46 -04:00
Util Misc tweaks 2022-08-05 11:23:28 -07:00
PKHeX.Drawing.PokeSprite.csproj Minor clean 2022-06-11 09:51:43 -07:00