PKHeX/PKHeX.Drawing.PokeSprite/Builder
Kurt 6441bdadd8
Add specialized struct for Moveset and IV specs (#3572)
`Moveset` struct stores 4 moves, and exposes methods to interact with a moveset.
`IndividualValueSet` stores a 6 IV template (signed).

Performance impact:
* Less allocating on the heap: Moves - (8 bytes member ptr, 20 bytes heap->8 bytes member)
* Less allocating on the heap: IVs - (8 bytes member ptr, 28 bytes heap->8 bytes member)
* No heap pointers, no need to jump to grab data.
* Easy to inline logic for checking if moves are present (no linq usage with temporary collections).

End result is faster ctor times, less memory used, faster program.
2022-08-21 17:34:32 -07:00
..
ISpriteSettings.cs File scoped namespace for drawing projects 2021-12-10 00:15:04 -08:00
SpriteBackgroundType.cs File scoped namespace for drawing projects 2021-12-10 00:15:04 -08:00
SpriteBuilder.cs Add specialized struct for Moveset and IV specs (#3572) 2022-08-21 17:34:32 -07:00
SpriteBuilder5668.cs Add all circle Pokémon images; add setting for sprite preference (#3402) 2022-02-05 14:54:01 -08:00
SpriteBuilder5668c.cs Add all circle Pokémon images; add setting for sprite preference (#3402) 2022-02-05 14:54:01 -08:00
SpriteBuilderMode.cs Add all circle Pokémon images; add setting for sprite preference (#3402) 2022-02-05 14:54:01 -08:00