mirror of
https://github.com/kwsch/PKHeX
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88830e0d00
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now. Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes. Adds functionality for Batch Editor commands to `>`, `<` and <=/>= TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants. Main window has a new layout to account for DPI scaling (8 point grid) Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724) Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720) Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714) Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691) Added: Properties for ribbon/mark count (closes #3659) Fixed: Traded SV eggs are now checked correctly (closes #3692)
33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
namespace PKHeX.Core;
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/// <summary>
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/// Encounter Slot found in <see cref="GameVersion.XD"/>.
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/// </summary>
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/// <inheritdoc cref="EncounterSlot"/>
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public sealed record EncounterSlot3PokeSpot : EncounterSlot, INumberedSlot, IFatefulEncounterReadOnly
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{
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public override int Generation => 3;
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public override EntityContext Context => EntityContext.Gen3;
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public bool FatefulEncounter => true;
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public byte SlotNumber { get; }
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public EncounterSlot3PokeSpot(EncounterArea3XD area, ushort species, byte min, byte max, byte slot) : base(area, species, 0, min, max)
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{
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SlotNumber = slot;
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}
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// PokeSpot encounters always have Fateful Encounter set.
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protected override void SetFormatSpecificData(PKM pk) => pk.FatefulEncounter = true;
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protected override void SetPINGA(PKM pk, EncounterCriteria criteria)
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{
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var pi = pk.PersonalInfo;
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int gender = criteria.GetGender(-1, pi);
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int nature = (int)criteria.GetNature(Nature.Random);
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int ability = criteria.GetAbilityFromNumber(0);
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PIDGenerator.SetRandomPokeSpotPID(pk, nature, gender, ability, SlotNumber);
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pk.Gender = gender;
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pk.StatNature = nature;
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}
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}
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