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GO
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GO: Separate Mythical encounters depending on HUD visibility
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2023-05-23 17:18:29 -04:00 |
AreaWeather9.cs
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Add more xmldoc
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2023-03-31 13:00:34 -07:00 |
EncounterSlot.cs
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Privatize some static fields, more robust legal helper classes. (#3865)
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2023-04-20 21:23:15 -07:00 |
EncounterSlot1.cs
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Refactoring: Move Source (Legality) (#3560)
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2022-08-03 16:15:27 -07:00 |
EncounterSlot2.cs
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Update from .NET Framework 4.6 to .NET 7 (#3729)
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2023-01-21 20:02:33 -08:00 |
EncounterSlot3.cs
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Refactoring: Move Source (Legality) (#3560)
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2022-08-03 16:15:27 -07:00 |
EncounterSlot3PokeSpot.cs
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Update from .NET Framework 4.6 to .NET 7 (#3729)
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2023-01-21 20:02:33 -08:00 |
EncounterSlot3Swarm.cs
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Add specialized struct for Moveset and IV specs (#3572)
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2022-08-21 17:34:32 -07:00 |
EncounterSlot4.cs
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Improve RNG frame detection for gen4
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2022-09-30 19:26:59 -07:00 |
EncounterSlot5.cs
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Refactoring: Move Source (Legality) (#3560)
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2022-08-03 16:15:27 -07:00 |
EncounterSlot6AO.cs
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Misc tweaks
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2023-04-10 01:26:54 -07:00 |
EncounterSlot6XY.cs
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Refactoring: Narrow some value types (Species, Move, Form) (#3575)
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2022-08-26 23:43:36 -07:00 |
EncounterSlot7.cs
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Refactoring: Move Source (Legality) (#3560)
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2022-08-03 16:15:27 -07:00 |
EncounterSlot7b.cs
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Refactoring: Narrow some value types (Species, Move, Form) (#3575)
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2022-08-26 23:43:36 -07:00 |
EncounterSlot8.cs
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Refactoring: Move Source (Legality) (#3560)
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2022-08-03 16:15:27 -07:00 |
EncounterSlot8a.cs
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Privatize some static fields, more robust legal helper classes. (#3865)
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2023-04-20 21:23:15 -07:00 |
EncounterSlot8b.cs
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Misc tweaks
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2023-05-07 13:32:29 -07:00 |
EncounterSlot9.cs
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Encounter Crossover/Wander tolerance (30f) (#3683)
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2022-12-10 19:53:59 -08:00 |
IGroundTypeTile.cs
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Add more xmldoc
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2023-03-31 13:00:34 -07:00 |
IMagnetStatic.cs
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Update from .NET Framework 4.6 to .NET 7 (#3729)
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2023-01-21 20:02:33 -08:00 |
INumberedSlot.cs
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SlotNumber/MagnetStatic int->byte
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2022-03-06 22:47:03 -08:00 |