PKHeX/PKHeX.Core/Legality/LearnSource
Kurt 6182f889a6 Add learnset moves similar to games
Instead of looping, if the moveset is full and a new move is added, the game shifts all arr[1..] down one slot then adds the move at the end.
Since we don't need to keep track of PP/PP Ups, we can just defer the shifting and do n % 4 rotations at the end instead of n rotations (one on each move added).
2023-04-08 12:20:18 -07:00
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Group Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
Sources Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
Verify Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
LearnEnvironment.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
LearnMethod.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
MoveLearnInfo.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
MoveResult.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00