PKHeX/PKHeX.Core/Legality
Kurt 6182f889a6 Add learnset moves similar to games
Instead of looping, if the moveset is full and a new move is added, the game shifts all arr[1..] down one slot then adds the move at the end.
Since we don't need to keep track of PP/PP Ups, we can just defer the shifting and do n % 4 rotations at the end instead of n rotations (one on each move added).
2023-04-08 12:20:18 -07:00
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Areas Add more xmldoc 2023-03-31 13:00:34 -07:00
Bulk Add more xmldoc 2023-03-31 13:00:34 -07:00
Encounters Add Ditto distribution raids 👛 2023-04-06 19:28:10 -07:00
Enums Add more xmldoc 2023-03-31 13:00:34 -07:00
Evolutions Add more xmldoc 2023-03-31 13:00:34 -07:00
Formatting Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
Learnset Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
LearnSource Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
Moves Add more xmldoc 2023-03-31 13:00:34 -07:00
Restrictions Add more xmldoc 2023-03-31 13:00:34 -07:00
RNG Add more xmldoc 2023-03-31 13:00:34 -07:00
Structures Add more xmldoc 2023-03-31 13:00:34 -07:00
Tables Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
Verifiers Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
BinLinkerAccessor.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
Breeding.cs Misc changes 2023-03-28 16:00:44 -04:00
BulkGenerator.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
Core.cs Add more xmldoc 2023-03-31 13:00:34 -07:00
LegalityAnalysis.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
LegalityAnalyzers.cs Handle "random" AV gains from level up 2022-07-10 15:53:33 -07:00
MoveList.cs Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
MoveListSuggest.cs Update MoveListSuggest.cs 2023-04-02 16:19:56 -07:00
MoveSourceType.cs Add more xmldoc 2023-03-31 13:00:34 -07:00