PKHeX/PKHeX.Core/Editing
Kurt 6182f889a6 Add learnset moves similar to games
Instead of looping, if the moveset is full and a new move is added, the game shifts all arr[1..] down one slot then adds the move at the end.
Since we don't need to keep track of PP/PP Ups, we can just defer the shifting and do n % 4 rotations at the end instead of n rotations (one on each move added).
2023-04-08 12:20:18 -07:00
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Applicators Add learnset moves similar to games 2023-04-08 12:20:18 -07:00
Bulk Add more xmldoc 2023-03-31 13:00:34 -07:00
Database Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
PKM Add lechonk wc9 to pickle 2023-04-01 15:20:14 -07:00
Program Update from .NET Framework 4.6 to .NET 7 (#3729) 2023-01-21 20:02:33 -08:00
Saves Add Button To Unlock All Fashion in BDSP Misc Edits (#3856) 2023-04-06 20:54:42 -07:00
Showdown Skip initial cctor alloc on non-byte primitives (#3850) 2023-03-25 17:55:55 -07:00
CommonEdits.cs Span-ify MoveSetApplicator 2023-03-21 21:02:13 -07:00
HiddenPower.cs Improve hidden power mutation logic 2023-01-30 19:49:31 -08:00
IBattleTemplate.cs Update 22.11.24 2022-11-24 17:42:17 -08:00
IPKMView.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
IPlugin.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISaveFileProvider.cs File scoped namespaces (#3529) 2022-06-18 11:04:24 -07:00
ISpriteBuilder.cs Always use white outlines on box shiny icons 2023-02-06 19:36:01 -06:00
LocationEdits.cs Add more xmldoc 2022-08-21 01:39:16 -07:00
NatureAmp.cs Revise natureamp clicks 2023-01-31 18:31:40 -08:00
Pokerus.cs Update 22.11.24 2022-11-24 17:42:17 -08:00
WurmpleUtil.cs Refactoring: Narrow some value types (Species, Move, Form) (#3575) 2022-08-26 23:43:36 -07:00