mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 04:53:08 +00:00
a70a4d5e3f
Add gen5 battle box locked flags no functional change otherwise, just shorter
74 lines
3.3 KiB
C#
74 lines
3.3 KiB
C#
using System.Linq;
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namespace PKHeX.Core
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{
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public class PersonalInfoG1 : PersonalInfo
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{
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protected PersonalInfoG1() { }
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public const int SIZE = 0x1C;
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public PersonalInfoG1(byte[] data)
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{
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if (data.Length != SIZE)
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return;
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Data = data;
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TMHM = getBits(Data.Skip(0x14).Take(0x8).ToArray());
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}
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public override byte[] Write()
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{
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setBits(TMHM).CopyTo(Data, 0x14);
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return Data;
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}
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public int DEX_ID { get => Data[0x00]; set => Data[0x00] = (byte)value; }
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public override int HP { get => Data[0x01]; set => Data[0x01] = (byte)value; }
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public override int ATK { get => Data[0x02]; set => Data[0x02] = (byte)value; }
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public override int DEF { get => Data[0x03]; set => Data[0x03] = (byte)value; }
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public override int SPE { get => Data[0x04]; set => Data[0x04] = (byte)value; }
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public int SPC { get => Data[0x05]; set => Data[0x05] = (byte)value; }
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public override int SPA { get => SPC; set => SPC = value; }
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public override int SPD { get => SPC; set => SPC = value; }
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public override int[] Types
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{
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get => new int[] { Data[0x06], Data[0x07] };
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set
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{
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if (value?.Length != 2) return;
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Data[0x06] = (byte)value[0];
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Data[0x07] = (byte)value[1];
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}
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}
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public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; }
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public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; }
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public int Move1 { get => Data[0x0F]; set => Data[0x0F] = (byte)value; }
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public int Move2 { get => Data[0x10]; set => Data[0x10] = (byte)value; }
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public int Move3 { get => Data[0x11]; set => Data[0x11] = (byte)value; }
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public int Move4 { get => Data[0x12]; set => Data[0x12] = (byte)value; }
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public override int EXPGrowth { get => Data[0x13]; set => Data[0x13] = (byte)value; }
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// EV Yields are just aliases for base stats in Gen I
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public override int EV_HP { get => HP; set { } }
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public override int EV_ATK { get => ATK; set { } }
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public override int EV_DEF { get => DEF; set { } }
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public override int EV_SPE { get => SPE; set { } }
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public int EV_SPC { get => SPC; set { } }
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public override int EV_SPA { get => EV_SPC; set { } }
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public override int EV_SPD { get => EV_SPC; set { } }
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// Future game values, unused
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public override int[] Items { get => new[] { 0, 0 }; set { } }
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public override int[] EggGroups { get => new[] { 0, 0 }; set { } }
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public override int[] Abilities { get => new[] { 0, 0 }; set { } }
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public override int Gender { get => 0; set { } }
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public override int HatchCycles { get => 0; set { } }
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public override int BaseFriendship { get => 0; set { } }
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public override int EscapeRate { get => 0; set { } }
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public override int Color { get => 0; set { } }
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public int[] Moves
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{
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get => new[] { Move1, Move2, Move3, Move4 };
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set { if (value?.Length != 4) return; Move1 = value[0]; Move2 = value[1]; Move3 = value[2]; Move4 = value[3]; }
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}
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}
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}
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