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2014-08-01 13:55:48 -07:00
Misc Restructuring source arrangement 2014-08-01 10:33:12 -07:00
PKX clarity on saving 2014-08-01 12:37:30 -07:00
Properties Cleanup 2014-08-01 13:43:52 -07:00
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PKHeX

Pokémon X/Y SAV/PKX file editor, programmed in C#. Supports binary file loading of:

Decrypted Save files (1MB) 
Individual entity files (232/260 byte)
Obsoleted: Unencrypted Network Packets containing entity files.

Data is then displayed in a meaningful view, and can be edited and saved back to Binary data. For save files, re-saving is possible (using SHA256 hashes; AES MAC cannot be emulated).

The interface is translatable with resource/external text files so that different languages can be supported.

Note: I started learning C# by making this program, so certain implementations may look odd ;)