mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-12 05:32:40 +00:00
9166d0eb64
Rewrites a good amount of legality APIs pertaining to: * Legal moves that can be learned * Evolution chains & cross-generation paths * Memory validation with forgotten moves In generation 8, there are 3 separate contexts an entity can exist in: SW/SH, BD/SP, and LA. Not every entity can cross between them, and not every entity from generation 7 can exist in generation 8 (Gogoat, etc). By creating class models representing the restrictions to cross each boundary, we are able to better track and validate data. The old implementation of validating moves was greedy: it would iterate for all generations and evolutions, and build a full list of every move that can be learned, storing it on the heap. Now, we check one game group at a time to see if the entity can learn a move that hasn't yet been validated. End result is an algorithm that requires 0 allocation, and a smaller/quicker search space. The old implementation of storing move parses was inefficient; for each move that was parsed, a new object is created and adjusted depending on the parse. Now, move parse results are `struct` and store the move parse contiguously in memory. End result is faster parsing and 0 memory allocation. * `PersonalTable` objects have been improved with new API methods to check if a species+form can exist in the game. * `IEncounterTemplate` objects have been improved to indicate the `EntityContext` they originate in (similar to `Generation`). * Some APIs have been extended to accept `Span<T>` instead of Array/IEnumerable
373 lines
16 KiB
C#
373 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 8 <see cref="SaveFile"/> object for <see cref="GameVersion.BDSP"/> games.
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/// </summary>
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public sealed class SAV8BS : SaveFile, ISaveFileRevision, ITrainerStatRecord, IEventFlagArray, IEventWorkArray<int>
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{
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// Save Data Attributes
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protected internal override string ShortSummary => $"{OT} ({Version}) - {System.LastSavedTime}";
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public override string Extension => string.Empty;
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public override IReadOnlyList<string> PKMExtensions => Array.FindAll(PKM.Extensions, f =>
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{
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int gen = f[^1] - 0x30;
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return gen <= 8;
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});
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public SAV8BS(byte[] data, bool exportable = true) : base(data, exportable)
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{
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FlagWork = new FlagWork8b(this, 0x00004);
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Items = new MyItem8b(this, 0x0563C);
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Underground = new UndergroundItemList8b(this, 0x111BC);
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SelectBoundItems = new SaveItemShortcut8b(this, 0x14090); // size: 0x8
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PartyInfo = new Party8b(this, 0x14098);
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BoxLayout = new BoxLayout8b(this, 0x148AA); // size: 0x64A
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// 0x14EF4 - Box[40]
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// PLAYER_DATA:
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Config = new ConfigSave8b(this, 0x79B74); // size: 0x40
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MyStatus = new MyStatus8b(this, 0x79BB4); // size: 0x50
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Played = new PlayTime8b(this, 0x79C04); // size: 0x04
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Contest = new Contest8b(this, 0x79C08); // size: 0x720
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Zukan = new Zukan8b(this, 0x7A328); // size: 0x30B8
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BattleTrainer = new BattleTrainerStatus8b(this, 0x7D3E0); // size: 0x1618
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MenuSelection = new MenuSelect8b(this, 0x7E9F8); // size: 0x44
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FieldObjects = new FieldObjectSave8b(this, 0x7EA3C); // size: 0x109A0 (1000 * 0x44)
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Records = new Record8b(this, 0x8F3DC); // size: 0x78 * 12
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Encounter = new EncounterSave8b(this, 0x8F97C); // size: 0x188
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Player = new PlayerData8b(this, 0x8FB04); // 0x80
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SealDeco = new SealBallDecoData8b(this, 0x8FB84); // size: 0x4288
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SealList = new SealList8b(this, 0x93E0C); // size: 0x960 SaveSealData[200]
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Random = new RandomGroup8b(this, 0x9476C); // size: 0x630
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FieldGimmick = new FieldGimmickSave8b(this, 0x94D9C); // FieldGimmickSaveData; int[3] gearRotate
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BerryTrees = new BerryTreeGrowSave8b(this, 0x94DA8); // size: 0x808
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Poffins = new PoffinSaveData8b(this, 0x955B0); // size: 0x644
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BattleTower = new BattleTowerWork8b(this, 0x95BF4); // size: 0x1B8
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System = new SystemData8b(this, 0x95DAC); // size: 0x138
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Poketch = new Poketch8b(this, 0x95EE4); // todo
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Daycare = new Daycare8b(this, 0x96080); // 0x2C0
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// 0x96340 - _DENDOU_SAVEDATA; DENDOU_RECORD[30], POKEMON_DATA_INSIDE[6], ushort[4] ?
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// BadgeSaveData; byte[8]
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// BoukenNote; byte[24]
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// TV_DATA (int[48], TV_STR_DATA[42]), (int[37], bool[37])*2, (int[8], int[8]), TV_STR_DATA[10]; 144 128bit zeroed (900 bytes?)?
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UgSaveData = new UgSaveData8b(this, 0x9A89C); // size: 0x27A0
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// 0x9D03C - GMS_DATA // size: 0x31304, (GMS_POINT_DATA[650], ushort, ushort, byte)?; substructure GMS_POINT_HISTORY_DATA[5]
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// 0xCE340 - PLAYER_NETWORK_DATA; bcatFlagArray byte[1300]
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UnionSave = new UnionSaveData8b(this, 0xCEA10); // size: 0xC
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ContestPhotoLanguage = new ContestPhotoLanguage8b(this, 0xCEA1C); // size: 0x18
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ZukanExtra = new ZukanSpinda8b(this, 0xCEA34); // size: 0x64 (100)
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// CON_PHOTO_EXT_DATA[5]
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// GMS_POINT_HISTORY_EXT_DATA[3250]
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UgCount = new UgCountRecord8b(this, 0xE8178); // size: 0x20
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// 0xE8198 - ReBuffnameData; RE_DENDOU_RECORD[30], RE_DENDOU_POKEMON_DATA_INSIDE[6] (0x20) = 0x1680
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// 0xE9818 -- 0x10 byte[] MD5 hash of all savedata;
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// v1.1 additions
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RecordAdd = new RecordAddData8b(this, 0xE9828); // size: 0x3C0
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MysteryRecords = new MysteryBlock8b(this, 0xE9BE8); // size: ???
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// POKETCH_POKETORE_COUNT_ARRAY -- (u16 species, u16 unused, i32 count, i32 reserved, i32 reserved)[3] = 0x10bytes
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// PLAYREPORT_DATA -- reporting player progress online? 248 bytes?
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// MT_DATA mtData; -- 0x400 bytes
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// DENDOU_SAVE_ADD -- language tracking of members (hall of fame?); ADD_POKE_MEMBER[30], ADD_POKE[6]
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// v1.2 additions
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// ReBuffnameData reBuffNameDat -- RE_DENDOU_RECORD[], RE_DENDOU_RECORD is an RE_DENDOU_POKEMON_DATA_INSIDE[] with nicknames
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// PLAYREPORT_DATA playReportData sizeof(0xF8)
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// PLAYREPORT_DATA playReportDataRef sizeof(0xF8)
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Initialize();
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}
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public SAV8BS() : this(new byte[SaveUtil.SIZE_G8BDSP_3], false) => SaveRevision = (int)Gem8Version.V1_3;
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private void Initialize()
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{
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Box = 0x14EF4;
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Party = PartyInfo.Offset;
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PokeDex = Zukan.PokeDex;
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DaycareOffset = Daycare.Offset;
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ReloadBattleTeams();
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TeamSlots = BoxLayout.TeamSlots;
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}
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// Configuration
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protected override int SIZE_STORED => PokeCrypto.SIZE_8STORED;
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protected override int SIZE_PARTY => PokeCrypto.SIZE_8PARTY;
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public override int SIZE_BOXSLOT => PokeCrypto.SIZE_8PARTY;
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public override PKM BlankPKM => new PB8();
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public override Type PKMType => typeof(PB8);
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public override int BoxCount => BoxLayout8b.BoxCount;
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public override int MaxEV => 252;
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public override int Generation => 8;
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public override EntityContext Context => EntityContext.Gen8b;
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public override IPersonalTable Personal => PersonalTable.BDSP;
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public override int OTLength => 12;
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public override int NickLength => 12;
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public override int MaxMoveID => Legal.MaxMoveID_8b;
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public override int MaxSpeciesID => Legal.MaxSpeciesID_8b;
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public override int MaxItemID => Legal.MaxItemID_8b;
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public override int MaxBallID => Legal.MaxBallID_8b;
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public override int MaxGameID => Legal.MaxGameID_8a;
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public override int MaxAbilityID => Legal.MaxAbilityID_8b;
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public bool HasFirstSaveFileExpansion => (Gem8Version)SaveRevision >= Gem8Version.V1_1;
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public bool HasSecondSaveFileExpansion => (Gem8Version)SaveRevision >= Gem8Version.V1_2;
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public int SaveRevision
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{
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get => ReadInt32LittleEndian(Data.AsSpan(0));
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init => WriteInt32LittleEndian(Data.AsSpan(0), value);
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}
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public string SaveRevisionString => ((Gem8Version)SaveRevision).GetSuffixString();
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public override IReadOnlyList<ushort> HeldItems => Legal.HeldItems_BS;
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protected override SaveFile CloneInternal() => new SAV8BS((byte[])(Data.Clone()));
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protected override byte[] GetFinalData()
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{
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BoxLayout.SaveBattleTeams();
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return base.GetFinalData();
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}
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private void ReloadBattleTeams()
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{
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if (!State.Exportable)
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BoxLayout.ClearBattleTeams();
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else // Valid slot locking info present
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BoxLayout.LoadBattleTeams();
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}
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public override StorageSlotSource GetSlotFlags(int index)
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{
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int team = Array.IndexOf(TeamSlots, index);
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if (team < 0)
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return StorageSlotSource.None;
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team /= 6;
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var result = (StorageSlotSource)((int)StorageSlotSource.BattleTeam1 << team);
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if (BoxLayout.GetIsTeamLocked(team))
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result |= StorageSlotSource.Locked;
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return result;
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}
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#region Checksums
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private const int HashOffset = SaveUtil.SIZE_G8BDSP - 0x10;
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private Span<byte> CurrentHash => Data.AsSpan(SaveUtil.SIZE_G8BDSP - 0x10, 0x10);
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private byte[] ComputeHash()
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{
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CurrentHash.Clear();
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using var md5 = new MD5CryptoServiceProvider();
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return md5.ComputeHash(Data);
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}
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protected override void SetChecksums() => ComputeHash().CopyTo(Data, HashOffset);
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public override string ChecksumInfo => !ChecksumsValid ? "MD5 Hash Invalid" : string.Empty;
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public override bool ChecksumsValid
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{
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get
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{
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// Cache hash and restore it after computation
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var original = CurrentHash.ToArray();
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var newHash = ComputeHash();
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var result = newHash.AsSpan().SequenceEqual(original);
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original.AsSpan().CopyTo(CurrentHash);
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return result;
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}
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}
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#endregion
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protected override PKM GetPKM(byte[] data) => new PB8(data);
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protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray8(data);
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#region Blocks
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// public Box8 BoxInfo { get; }
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public FlagWork8b FlagWork { get; }
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public MyItem8b Items { get; }
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public UndergroundItemList8b Underground { get; }
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public SaveItemShortcut8b SelectBoundItems { get; }
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public Party8b PartyInfo { get; }
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// public MyItem Items { get; }
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public BoxLayout8b BoxLayout { get; }
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public ConfigSave8b Config { get; }
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public MyStatus8b MyStatus { get; }
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public PlayTime8b Played { get; }
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public Contest8b Contest { get; }
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// public Misc8 Misc { get; }
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public Zukan8b Zukan { get; }
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public BattleTrainerStatus8b BattleTrainer { get; }
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public MenuSelect8b MenuSelection { get; }
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public FieldObjectSave8b FieldObjects { get; }
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public Record8b Records { get; }
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public EncounterSave8b Encounter { get; }
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public PlayerData8b Player { get; }
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public SealBallDecoData8b SealDeco { get; }
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public SealList8b SealList { get; }
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public RandomGroup8b Random { get; }
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public FieldGimmickSave8b FieldGimmick { get; }
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public BerryTreeGrowSave8b BerryTrees { get; }
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public PoffinSaveData8b Poffins { get; }
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public BattleTowerWork8b BattleTower { get; }
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public SystemData8b System { get; }
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public Poketch8b Poketch { get; }
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public Daycare8b Daycare { get; }
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public UgSaveData8b UgSaveData { get; }
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public UnionSaveData8b UnionSave { get; }
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public ContestPhotoLanguage8b ContestPhotoLanguage { get; }
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public ZukanSpinda8b ZukanExtra { get; }
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public UgCountRecord8b UgCount { get; }
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// First Savedata Expansion!
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public RecordAddData8b RecordAdd { get; }
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public MysteryBlock8b MysteryRecords { get; }
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#endregion
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public override GameVersion Version => Game switch
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{
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(int)GameVersion.BD => GameVersion.BD,
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(int)GameVersion.SP => GameVersion.SP,
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_ => GameVersion.Invalid,
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};
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public override string GetString(ReadOnlySpan<byte> data) => StringConverter8.GetString(data);
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public override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
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{
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return StringConverter8.SetString(destBuffer, value, maxLength, option);
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}
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public int EventFlagCount => FlagWork8b.COUNT_FLAG;
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public bool GetEventFlag(int flagNumber) => FlagWork.GetFlag(flagNumber);
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public void SetEventFlag(int flagNumber, bool value) => FlagWork.SetFlag(flagNumber, value);
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// Player Information
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public override int TID { get => MyStatus.TID; set => MyStatus.TID = value; }
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public override int SID { get => MyStatus.SID; set => MyStatus.SID = value; }
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public override int Game { get => MyStatus.Game; set => MyStatus.Game = value; }
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public override int Gender { get => MyStatus.Male ? 0 : 1; set => MyStatus.Male = value == 0; }
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public override int Language { get => Config.Language; set => Config.Language = value; }
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public override string OT { get => MyStatus.OT; set => MyStatus.OT = value; }
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public override uint Money { get => MyStatus.Money; set => MyStatus.Money = value; }
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public override int PlayedHours { get => Played.PlayedHours; set => Played.PlayedHours = (ushort)value; }
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public override int PlayedMinutes { get => Played.PlayedMinutes; set => Played.PlayedMinutes = (byte)value; }
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public override int PlayedSeconds { get => Played.PlayedSeconds; set => Played.PlayedSeconds = (byte)value; }
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// Inventory
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public override IReadOnlyList<InventoryPouch> Inventory { get => Items.Inventory; set => Items.Inventory = value; }
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// Storage
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public override int GetPartyOffset(int slot) => Party + (SIZE_PARTY * slot);
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public override int GetBoxOffset(int box) => Box + (SIZE_PARTY * box * 30);
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protected override int GetBoxWallpaperOffset(int box) => BoxLayout.GetBoxWallpaperOffset(box);
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public override int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box);
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public override void SetBoxWallpaper(int box, int value) => BoxLayout.SetBoxWallpaper(box, value);
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public override string GetBoxName(int box) => BoxLayout[box];
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public override void SetBoxName(int box, string value) => BoxLayout[box] = value;
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public override byte[] GetDataForBox(PKM pk) => pk.EncryptedPartyData;
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public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = (byte)value; }
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public override int BoxesUnlocked { get => BoxLayout.BoxesUnlocked; set => BoxLayout.BoxesUnlocked = (byte)value; }
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public string Rival
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{
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get => GetString(0x55F4, 0x1A);
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set => SetString(Data.AsSpan(0x55F4, 0x1A), value.AsSpan(), OTLength, StringConverterOption.ClearZero);
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}
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public short ZoneID // map
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{
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get => ReadInt16LittleEndian(Data.AsSpan(0x5634));
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set => WriteInt16LittleEndian(Data.AsSpan(0x5634), value);
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}
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public float TimeScale // default 1440.0f
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{
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get => ReadSingleLittleEndian(Data.AsSpan(0x5638));
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set => WriteSingleLittleEndian(Data.AsSpan(0x5638), value);
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}
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public uint UnionRoomPenaltyTime // move this into the UnionSaveData block once reversed.
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{
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get => ReadUInt32LittleEndian(Data.AsSpan(0xCEA14));
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set => WriteSingleLittleEndian(Data.AsSpan(0xCEA14), value);
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}
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protected override void SetPKM(PKM pk, bool isParty = false)
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{
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var pb8 = (PB8)pk;
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// Apply to this Save File
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DateTime Date = DateTime.Now;
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pb8.Trade(this, Date.Day, Date.Month, Date.Year);
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pb8.RefreshChecksum();
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AddCountAcquired(pb8);
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}
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private void AddCountAcquired(PKM pk)
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{
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// There aren't many records, and they only track Capture/Fish/Hatch/Defeat.
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Records.AddRecord(pk.WasEgg ? 004 : 002); // egg, capture
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}
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protected override void SetDex(PKM pk) => Zukan.SetDex(pk);
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public override bool GetCaught(int species) => Zukan.GetCaught(species);
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public override bool GetSeen(int species) => Zukan.GetSeen(species);
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public override int PartyCount
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{
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get => PartyInfo.PartyCount;
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protected set => PartyInfo.PartyCount = value;
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}
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public override PKM GetDecryptedPKM(byte[] data) => GetPKM(DecryptPKM(data));
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public override PKM GetBoxSlot(int offset) => GetDecryptedPKM(GetData(Data, offset, SIZE_PARTY)); // party format in boxes!
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public enum TopMenuItemType
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{
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Zukan = 0,
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Pokemon = 1,
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Bag = 2,
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Card = 3,
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Map = 4,
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Seal = 5,
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Setting = 6,
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Gift = 7,
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}
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public int RecordCount => Record8b.RecordCount;
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public int GetRecord(int recordID) => Records.GetRecord(recordID);
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public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID);
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public int GetRecordMax(int recordID) => Record8b.GetMax(recordID);
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public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value);
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#region Daycare
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public override int DaycareSeedSize => 16; // 8byte
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public override int GetDaycareSlotOffset(int loc, int slot) => Daycare.GetParentSlotOffset(slot);
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public override uint? GetDaycareEXP(int loc, int slot) => 0;
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public override bool? IsDaycareOccupied(int loc, int slot) => Daycare.GetDaycareSlotOccupied(slot);
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public override bool? IsDaycareHasEgg(int loc) => Daycare.IsEggAvailable;
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public override void SetDaycareEXP(int loc, int slot, uint EXP) { }
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public override void SetDaycareOccupied(int loc, int slot, bool occupied) { }
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public override void SetDaycareHasEgg(int loc, bool hasEgg) => Daycare.IsEggAvailable = hasEgg;
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public override string GetDaycareRNGSeed(int loc) => $"{Daycare.DaycareSeed:X16}";
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public override void SetDaycareRNGSeed(int loc, string seed) => Daycare.DaycareSeed = Util.GetHexValue64(seed);
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#endregion
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public int EventWorkCount => FlagWork8b.COUNT_WORK;
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public int GetWork(int index) => FlagWork.GetWork(index);
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public void SetWork(int index, int value = default) => FlagWork.SetWork(index, value);
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}
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