using System; using System.Collections.Generic; using System.Security.Cryptography; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 8 object for games. /// public sealed class SAV8BS : SaveFile, ISaveFileRevision, ITrainerStatRecord, IEventFlagArray, IEventWorkArray { // Save Data Attributes protected internal override string ShortSummary => $"{OT} ({Version}) - {System.LastSavedTime}"; public override string Extension => string.Empty; public override IReadOnlyList PKMExtensions => Array.FindAll(PKM.Extensions, f => { int gen = f[^1] - 0x30; return gen <= 8; }); public SAV8BS(byte[] data, bool exportable = true) : base(data, exportable) { FlagWork = new FlagWork8b(this, 0x00004); Items = new MyItem8b(this, 0x0563C); Underground = new UndergroundItemList8b(this, 0x111BC); SelectBoundItems = new SaveItemShortcut8b(this, 0x14090); // size: 0x8 PartyInfo = new Party8b(this, 0x14098); BoxLayout = new BoxLayout8b(this, 0x148AA); // size: 0x64A // 0x14EF4 - Box[40] // PLAYER_DATA: Config = new ConfigSave8b(this, 0x79B74); // size: 0x40 MyStatus = new MyStatus8b(this, 0x79BB4); // size: 0x50 Played = new PlayTime8b(this, 0x79C04); // size: 0x04 Contest = new Contest8b(this, 0x79C08); // size: 0x720 Zukan = new Zukan8b(this, 0x7A328); // size: 0x30B8 BattleTrainer = new BattleTrainerStatus8b(this, 0x7D3E0); // size: 0x1618 MenuSelection = new MenuSelect8b(this, 0x7E9F8); // size: 0x44 FieldObjects = new FieldObjectSave8b(this, 0x7EA3C); // size: 0x109A0 (1000 * 0x44) Records = new Record8b(this, 0x8F3DC); // size: 0x78 * 12 Encounter = new EncounterSave8b(this, 0x8F97C); // size: 0x188 Player = new PlayerData8b(this, 0x8FB04); // 0x80 SealDeco = new SealBallDecoData8b(this, 0x8FB84); // size: 0x4288 SealList = new SealList8b(this, 0x93E0C); // size: 0x960 SaveSealData[200] Random = new RandomGroup8b(this, 0x9476C); // size: 0x630 FieldGimmick = new FieldGimmickSave8b(this, 0x94D9C); // FieldGimmickSaveData; int[3] gearRotate BerryTrees = new BerryTreeGrowSave8b(this, 0x94DA8); // size: 0x808 Poffins = new PoffinSaveData8b(this, 0x955B0); // size: 0x644 BattleTower = new BattleTowerWork8b(this, 0x95BF4); // size: 0x1B8 System = new SystemData8b(this, 0x95DAC); // size: 0x138 Poketch = new Poketch8b(this, 0x95EE4); // todo Daycare = new Daycare8b(this, 0x96080); // 0x2C0 // 0x96340 - _DENDOU_SAVEDATA; DENDOU_RECORD[30], POKEMON_DATA_INSIDE[6], ushort[4] ? // BadgeSaveData; byte[8] // BoukenNote; byte[24] // TV_DATA (int[48], TV_STR_DATA[42]), (int[37], bool[37])*2, (int[8], int[8]), TV_STR_DATA[10]; 144 128bit zeroed (900 bytes?)? UgSaveData = new UgSaveData8b(this, 0x9A89C); // size: 0x27A0 // 0x9D03C - GMS_DATA // size: 0x31304, (GMS_POINT_DATA[650], ushort, ushort, byte)?; substructure GMS_POINT_HISTORY_DATA[5] // 0xCE340 - PLAYER_NETWORK_DATA; bcatFlagArray byte[1300] UnionSave = new UnionSaveData8b(this, 0xCEA10); // size: 0xC ContestPhotoLanguage = new ContestPhotoLanguage8b(this, 0xCEA1C); // size: 0x18 ZukanExtra = new ZukanSpinda8b(this, 0xCEA34); // size: 0x64 (100) // CON_PHOTO_EXT_DATA[5] // GMS_POINT_HISTORY_EXT_DATA[3250] UgCount = new UgCountRecord8b(this, 0xE8178); // size: 0x20 // 0xE8198 - ReBuffnameData; RE_DENDOU_RECORD[30], RE_DENDOU_POKEMON_DATA_INSIDE[6] (0x20) = 0x1680 // 0xE9818 -- 0x10 byte[] MD5 hash of all savedata; // v1.1 additions RecordAdd = new RecordAddData8b(this, 0xE9828); // size: 0x3C0 MysteryRecords = new MysteryBlock8b(this, 0xE9BE8); // size: ??? // POKETCH_POKETORE_COUNT_ARRAY -- (u16 species, u16 unused, i32 count, i32 reserved, i32 reserved)[3] = 0x10bytes // PLAYREPORT_DATA -- reporting player progress online? 248 bytes? // MT_DATA mtData; -- 0x400 bytes // DENDOU_SAVE_ADD -- language tracking of members (hall of fame?); ADD_POKE_MEMBER[30], ADD_POKE[6] // v1.2 additions // ReBuffnameData reBuffNameDat -- RE_DENDOU_RECORD[], RE_DENDOU_RECORD is an RE_DENDOU_POKEMON_DATA_INSIDE[] with nicknames // PLAYREPORT_DATA playReportData sizeof(0xF8) // PLAYREPORT_DATA playReportDataRef sizeof(0xF8) Initialize(); } public SAV8BS() : this(new byte[SaveUtil.SIZE_G8BDSP_3], false) => SaveRevision = (int)Gem8Version.V1_3; private void Initialize() { Box = 0x14EF4; Party = PartyInfo.Offset; PokeDex = Zukan.PokeDex; DaycareOffset = Daycare.Offset; ReloadBattleTeams(); TeamSlots = BoxLayout.TeamSlots; } // Configuration protected override int SIZE_STORED => PokeCrypto.SIZE_8STORED; protected override int SIZE_PARTY => PokeCrypto.SIZE_8PARTY; public override int SIZE_BOXSLOT => PokeCrypto.SIZE_8PARTY; public override PKM BlankPKM => new PB8(); public override Type PKMType => typeof(PB8); public override int BoxCount => BoxLayout8b.BoxCount; public override int MaxEV => 252; public override int Generation => 8; public override EntityContext Context => EntityContext.Gen8b; public override IPersonalTable Personal => PersonalTable.BDSP; public override int OTLength => 12; public override int NickLength => 12; public override int MaxMoveID => Legal.MaxMoveID_8b; public override int MaxSpeciesID => Legal.MaxSpeciesID_8b; public override int MaxItemID => Legal.MaxItemID_8b; public override int MaxBallID => Legal.MaxBallID_8b; public override int MaxGameID => Legal.MaxGameID_8a; public override int MaxAbilityID => Legal.MaxAbilityID_8b; public bool HasFirstSaveFileExpansion => (Gem8Version)SaveRevision >= Gem8Version.V1_1; public bool HasSecondSaveFileExpansion => (Gem8Version)SaveRevision >= Gem8Version.V1_2; public int SaveRevision { get => ReadInt32LittleEndian(Data.AsSpan(0)); init => WriteInt32LittleEndian(Data.AsSpan(0), value); } public string SaveRevisionString => ((Gem8Version)SaveRevision).GetSuffixString(); public override IReadOnlyList HeldItems => Legal.HeldItems_BS; protected override SaveFile CloneInternal() => new SAV8BS((byte[])(Data.Clone())); protected override byte[] GetFinalData() { BoxLayout.SaveBattleTeams(); return base.GetFinalData(); } private void ReloadBattleTeams() { if (!State.Exportable) BoxLayout.ClearBattleTeams(); else // Valid slot locking info present BoxLayout.LoadBattleTeams(); } public override StorageSlotSource GetSlotFlags(int index) { int team = Array.IndexOf(TeamSlots, index); if (team < 0) return StorageSlotSource.None; team /= 6; var result = (StorageSlotSource)((int)StorageSlotSource.BattleTeam1 << team); if (BoxLayout.GetIsTeamLocked(team)) result |= StorageSlotSource.Locked; return result; } #region Checksums private const int HashOffset = SaveUtil.SIZE_G8BDSP - 0x10; private Span CurrentHash => Data.AsSpan(SaveUtil.SIZE_G8BDSP - 0x10, 0x10); private byte[] ComputeHash() { CurrentHash.Clear(); using var md5 = new MD5CryptoServiceProvider(); return md5.ComputeHash(Data); } protected override void SetChecksums() => ComputeHash().CopyTo(Data, HashOffset); public override string ChecksumInfo => !ChecksumsValid ? "MD5 Hash Invalid" : string.Empty; public override bool ChecksumsValid { get { // Cache hash and restore it after computation var original = CurrentHash.ToArray(); var newHash = ComputeHash(); var result = newHash.AsSpan().SequenceEqual(original); original.AsSpan().CopyTo(CurrentHash); return result; } } #endregion protected override PKM GetPKM(byte[] data) => new PB8(data); protected override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray8(data); #region Blocks // public Box8 BoxInfo { get; } public FlagWork8b FlagWork { get; } public MyItem8b Items { get; } public UndergroundItemList8b Underground { get; } public SaveItemShortcut8b SelectBoundItems { get; } public Party8b PartyInfo { get; } // public MyItem Items { get; } public BoxLayout8b BoxLayout { get; } public ConfigSave8b Config { get; } public MyStatus8b MyStatus { get; } public PlayTime8b Played { get; } public Contest8b Contest { get; } // public Misc8 Misc { get; } public Zukan8b Zukan { get; } public BattleTrainerStatus8b BattleTrainer { get; } public MenuSelect8b MenuSelection { get; } public FieldObjectSave8b FieldObjects { get; } public Record8b Records { get; } public EncounterSave8b Encounter { get; } public PlayerData8b Player { get; } public SealBallDecoData8b SealDeco { get; } public SealList8b SealList { get; } public RandomGroup8b Random { get; } public FieldGimmickSave8b FieldGimmick { get; } public BerryTreeGrowSave8b BerryTrees { get; } public PoffinSaveData8b Poffins { get; } public BattleTowerWork8b BattleTower { get; } public SystemData8b System { get; } public Poketch8b Poketch { get; } public Daycare8b Daycare { get; } public UgSaveData8b UgSaveData { get; } public UnionSaveData8b UnionSave { get; } public ContestPhotoLanguage8b ContestPhotoLanguage { get; } public ZukanSpinda8b ZukanExtra { get; } public UgCountRecord8b UgCount { get; } // First Savedata Expansion! public RecordAddData8b RecordAdd { get; } public MysteryBlock8b MysteryRecords { get; } #endregion public override GameVersion Version => Game switch { (int)GameVersion.BD => GameVersion.BD, (int)GameVersion.SP => GameVersion.SP, _ => GameVersion.Invalid, }; public override string GetString(ReadOnlySpan data) => StringConverter8.GetString(data); public override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) { return StringConverter8.SetString(destBuffer, value, maxLength, option); } public int EventFlagCount => FlagWork8b.COUNT_FLAG; public bool GetEventFlag(int flagNumber) => FlagWork.GetFlag(flagNumber); public void SetEventFlag(int flagNumber, bool value) => FlagWork.SetFlag(flagNumber, value); // Player Information public override int TID { get => MyStatus.TID; set => MyStatus.TID = value; } public override int SID { get => MyStatus.SID; set => MyStatus.SID = value; } public override int Game { get => MyStatus.Game; set => MyStatus.Game = value; } public override int Gender { get => MyStatus.Male ? 0 : 1; set => MyStatus.Male = value == 0; } public override int Language { get => Config.Language; set => Config.Language = value; } public override string OT { get => MyStatus.OT; set => MyStatus.OT = value; } public override uint Money { get => MyStatus.Money; set => MyStatus.Money = value; } public override int PlayedHours { get => Played.PlayedHours; set => Played.PlayedHours = (ushort)value; } public override int PlayedMinutes { get => Played.PlayedMinutes; set => Played.PlayedMinutes = (byte)value; } public override int PlayedSeconds { get => Played.PlayedSeconds; set => Played.PlayedSeconds = (byte)value; } // Inventory public override IReadOnlyList Inventory { get => Items.Inventory; set => Items.Inventory = value; } // Storage public override int GetPartyOffset(int slot) => Party + (SIZE_PARTY * slot); public override int GetBoxOffset(int box) => Box + (SIZE_PARTY * box * 30); protected override int GetBoxWallpaperOffset(int box) => BoxLayout.GetBoxWallpaperOffset(box); public override int GetBoxWallpaper(int box) => BoxLayout.GetBoxWallpaper(box); public override void SetBoxWallpaper(int box, int value) => BoxLayout.SetBoxWallpaper(box, value); public override string GetBoxName(int box) => BoxLayout[box]; public override void SetBoxName(int box, string value) => BoxLayout[box] = value; public override byte[] GetDataForBox(PKM pk) => pk.EncryptedPartyData; public override int CurrentBox { get => BoxLayout.CurrentBox; set => BoxLayout.CurrentBox = (byte)value; } public override int BoxesUnlocked { get => BoxLayout.BoxesUnlocked; set => BoxLayout.BoxesUnlocked = (byte)value; } public string Rival { get => GetString(0x55F4, 0x1A); set => SetString(Data.AsSpan(0x55F4, 0x1A), value.AsSpan(), OTLength, StringConverterOption.ClearZero); } public short ZoneID // map { get => ReadInt16LittleEndian(Data.AsSpan(0x5634)); set => WriteInt16LittleEndian(Data.AsSpan(0x5634), value); } public float TimeScale // default 1440.0f { get => ReadSingleLittleEndian(Data.AsSpan(0x5638)); set => WriteSingleLittleEndian(Data.AsSpan(0x5638), value); } public uint UnionRoomPenaltyTime // move this into the UnionSaveData block once reversed. { get => ReadUInt32LittleEndian(Data.AsSpan(0xCEA14)); set => WriteSingleLittleEndian(Data.AsSpan(0xCEA14), value); } protected override void SetPKM(PKM pk, bool isParty = false) { var pb8 = (PB8)pk; // Apply to this Save File DateTime Date = DateTime.Now; pb8.Trade(this, Date.Day, Date.Month, Date.Year); pb8.RefreshChecksum(); AddCountAcquired(pb8); } private void AddCountAcquired(PKM pk) { // There aren't many records, and they only track Capture/Fish/Hatch/Defeat. Records.AddRecord(pk.WasEgg ? 004 : 002); // egg, capture } protected override void SetDex(PKM pk) => Zukan.SetDex(pk); public override bool GetCaught(int species) => Zukan.GetCaught(species); public override bool GetSeen(int species) => Zukan.GetSeen(species); public override int PartyCount { get => PartyInfo.PartyCount; protected set => PartyInfo.PartyCount = value; } public override PKM GetDecryptedPKM(byte[] data) => GetPKM(DecryptPKM(data)); public override PKM GetBoxSlot(int offset) => GetDecryptedPKM(GetData(Data, offset, SIZE_PARTY)); // party format in boxes! public enum TopMenuItemType { Zukan = 0, Pokemon = 1, Bag = 2, Card = 3, Map = 4, Seal = 5, Setting = 6, Gift = 7, } public int RecordCount => Record8b.RecordCount; public int GetRecord(int recordID) => Records.GetRecord(recordID); public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID); public int GetRecordMax(int recordID) => Record8b.GetMax(recordID); public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value); #region Daycare public override int DaycareSeedSize => 16; // 8byte public override int GetDaycareSlotOffset(int loc, int slot) => Daycare.GetParentSlotOffset(slot); public override uint? GetDaycareEXP(int loc, int slot) => 0; public override bool? IsDaycareOccupied(int loc, int slot) => Daycare.GetDaycareSlotOccupied(slot); public override bool? IsDaycareHasEgg(int loc) => Daycare.IsEggAvailable; public override void SetDaycareEXP(int loc, int slot, uint EXP) { } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } public override void SetDaycareHasEgg(int loc, bool hasEgg) => Daycare.IsEggAvailable = hasEgg; public override string GetDaycareRNGSeed(int loc) => $"{Daycare.DaycareSeed:X16}"; public override void SetDaycareRNGSeed(int loc, string seed) => Daycare.DaycareSeed = Util.GetHexValue64(seed); #endregion public int EventWorkCount => FlagWork8b.COUNT_WORK; public int GetWork(int index) => FlagWork.GetWork(index); public void SetWork(int index, int value = default) => FlagWork.SetWork(index, value); }