mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 14:00:21 +00:00
7b6abc0520
Legality check now catches buffer overflow mons. Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
81 lines
3.2 KiB
C#
81 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 5 <see cref="SaveFile"/> object for <see cref="GameVersion.B2W2"/>.
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/// </summary>
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/// <inheritdoc cref="SAV5" />
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public sealed class SAV5B2W2 : SAV5, ISaveBlock5B2W2
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{
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public SAV5B2W2() : base(SaveUtil.SIZE_G5RAW)
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{
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Blocks = new SaveBlockAccessor5B2W2(this);
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Initialize();
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}
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public SAV5B2W2(byte[] data) : base(data)
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{
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Blocks = new SaveBlockAccessor5B2W2(this);
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Initialize();
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}
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public override PersonalTable5B2W2 Personal => PersonalTable.B2W2;
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public SaveBlockAccessor5B2W2 Blocks { get; }
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protected override SAV5B2W2 CloneInternal() => new((byte[]) Data.Clone());
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public override int MaxItemID => Legal.MaxItemID_5_B2W2;
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private void Initialize()
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{
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CGearInfoOffset = 0x1C000;
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CGearDataOffset = 0x52800;
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}
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public override bool HasPokeDex => true;
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public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
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public override MyItem Items => Blocks.Items;
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public override Zukan5 Zukan => Blocks.Zukan;
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public override Misc5 Misc => Blocks.Misc;
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public override MysteryBlock5 Mystery => Blocks.Mystery;
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public override Chatter5 Chatter => Blocks.Chatter;
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public override Daycare5 Daycare => Blocks.Daycare;
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public override BoxLayout5 BoxLayout => Blocks.BoxLayout;
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public override PlayerData5 PlayerData => Blocks.PlayerData;
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public override PlayerPosition5 PlayerPosition => Blocks.PlayerPosition;
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public override BattleSubway5 BattleSubway => Blocks.BattleSubway;
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public override Entralink5 Entralink => Blocks.Entralink;
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public override Musical5 Musical => Blocks.Musical;
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public override Encount5 Encount => Blocks.Encount;
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public override UnityTower5 UnityTower => Blocks.UnityTower;
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public override EventWork5B2W2 EventWork => Blocks.EventWork;
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public override BattleBox5 BattleBox => Blocks.BattleBox;
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public override EntreeForest EntreeForest => Blocks.EntreeForest;
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public override GlobalLink5 GlobalLink => Blocks.GlobalLink;
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public override GTS5 GTS => Blocks.GTS;
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public override WhiteBlack5B2W2 Forest => Blocks.Forest;
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public override AdventureInfo5 AdventureInfo => Blocks.AdventureInfo;
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public override Record5 Records => Blocks.Records;
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public FestaBlock5 Festa => Blocks.Festa;
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public PWTBlock5 PWT => Blocks.PWT;
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public MedalList5 Medals => Blocks.Medals;
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public string Rival
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{
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get => GetString(Rival_Trash);
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set => SetString(Rival_Trash, value, MaxStringLengthTrainer, StringConverterOption.ClearZero);
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}
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public Span<byte> Rival_Trash
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{
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get => Data.AsSpan(0x23BA4, MaxStringLengthTrainer * 2);
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set { if (value.Length == MaxStringLengthTrainer * 2) value.CopyTo(Data.AsSpan(0x23BA4)); }
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}
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public override Memory<byte> BattleVideoNative => Data.AsMemory(0x4C000, BattleVideo5.SIZE_USED);
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public override Memory<byte> BattleVideoDownload1 => Data.AsMemory(0x4DA00, BattleVideo5.SIZE_USED);
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public override Memory<byte> BattleVideoDownload2 => Data.AsMemory(0x4F400, BattleVideo5.SIZE_USED);
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public override Memory<byte> BattleVideoDownload3 => Data.AsMemory(0x50E00, BattleVideo5.SIZE_USED);
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}
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