PKHeX/PKHeX.Core/Saves/SAV5B2W2.cs
Kurt 7b6abc0520 Reduce alloc for ot/nick by raw trash reads
Legality check now catches buffer overflow mons.
Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
2024-05-12 14:46:58 -05:00

81 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
namespace PKHeX.Core;
/// <summary>
/// Generation 5 <see cref="SaveFile"/> object for <see cref="GameVersion.B2W2"/>.
/// </summary>
/// <inheritdoc cref="SAV5" />
public sealed class SAV5B2W2 : SAV5, ISaveBlock5B2W2
{
public SAV5B2W2() : base(SaveUtil.SIZE_G5RAW)
{
Blocks = new SaveBlockAccessor5B2W2(this);
Initialize();
}
public SAV5B2W2(byte[] data) : base(data)
{
Blocks = new SaveBlockAccessor5B2W2(this);
Initialize();
}
public override PersonalTable5B2W2 Personal => PersonalTable.B2W2;
public SaveBlockAccessor5B2W2 Blocks { get; }
protected override SAV5B2W2 CloneInternal() => new((byte[]) Data.Clone());
public override int MaxItemID => Legal.MaxItemID_5_B2W2;
private void Initialize()
{
CGearInfoOffset = 0x1C000;
CGearDataOffset = 0x52800;
}
public override bool HasPokeDex => true;
public override IReadOnlyList<BlockInfo> AllBlocks => Blocks.BlockInfo;
public override MyItem Items => Blocks.Items;
public override Zukan5 Zukan => Blocks.Zukan;
public override Misc5 Misc => Blocks.Misc;
public override MysteryBlock5 Mystery => Blocks.Mystery;
public override Chatter5 Chatter => Blocks.Chatter;
public override Daycare5 Daycare => Blocks.Daycare;
public override BoxLayout5 BoxLayout => Blocks.BoxLayout;
public override PlayerData5 PlayerData => Blocks.PlayerData;
public override PlayerPosition5 PlayerPosition => Blocks.PlayerPosition;
public override BattleSubway5 BattleSubway => Blocks.BattleSubway;
public override Entralink5 Entralink => Blocks.Entralink;
public override Musical5 Musical => Blocks.Musical;
public override Encount5 Encount => Blocks.Encount;
public override UnityTower5 UnityTower => Blocks.UnityTower;
public override EventWork5B2W2 EventWork => Blocks.EventWork;
public override BattleBox5 BattleBox => Blocks.BattleBox;
public override EntreeForest EntreeForest => Blocks.EntreeForest;
public override GlobalLink5 GlobalLink => Blocks.GlobalLink;
public override GTS5 GTS => Blocks.GTS;
public override WhiteBlack5B2W2 Forest => Blocks.Forest;
public override AdventureInfo5 AdventureInfo => Blocks.AdventureInfo;
public override Record5 Records => Blocks.Records;
public FestaBlock5 Festa => Blocks.Festa;
public PWTBlock5 PWT => Blocks.PWT;
public MedalList5 Medals => Blocks.Medals;
public string Rival
{
get => GetString(Rival_Trash);
set => SetString(Rival_Trash, value, MaxStringLengthTrainer, StringConverterOption.ClearZero);
}
public Span<byte> Rival_Trash
{
get => Data.AsSpan(0x23BA4, MaxStringLengthTrainer * 2);
set { if (value.Length == MaxStringLengthTrainer * 2) value.CopyTo(Data.AsSpan(0x23BA4)); }
}
public override Memory<byte> BattleVideoNative => Data.AsMemory(0x4C000, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload1 => Data.AsMemory(0x4DA00, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload2 => Data.AsMemory(0x4F400, BattleVideo5.SIZE_USED);
public override Memory<byte> BattleVideoDownload3 => Data.AsMemory(0x50E00, BattleVideo5.SIZE_USED);
}