mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 14:00:21 +00:00
7b6abc0520
Legality check now catches buffer overflow mons. Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
309 lines
12 KiB
C#
309 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// <see cref="SaveFile"/> format for <see cref="GameVersion.Pt"/>
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/// </summary>
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public sealed class SAV4Pt : SAV4Sinnoh
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{
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public SAV4Pt() : base(GeneralSize, StorageSize)
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{
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Initialize();
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Mystery = new MysteryBlock4Pt(this, GeneralBuffer.Slice(OffsetMystery, MysteryBlock4Pt.Size));
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Dex = new Zukan4(this, GeneralBuffer[PokeDex..]);
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}
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public SAV4Pt(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize)
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{
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Initialize();
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Mystery = new MysteryBlock4Pt(this, GeneralBuffer.Slice(OffsetMystery, MysteryBlock4Pt.Size));
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Dex = new Zukan4(this, GeneralBuffer[PokeDex..]);
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}
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public override Zukan4 Dex { get; }
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public override MysteryBlock4Pt Mystery { get; }
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protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4Pt((byte[])Data.Clone()) : new SAV4Pt();
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public override GameVersion Version { get => GameVersion.Pt; set { } }
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public override PersonalTable4 Personal => PersonalTable.Pt;
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public override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_Pt;
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public override int MaxItemID => Legal.MaxItemID_4_Pt;
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public const int GeneralSize = 0xCF2C;
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private const int StorageSize = 0x121E4; // Start 0xCF2C, +4 starts box data
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public const byte BACKDROP_POSITION_IF_NOT_UNLOCKED = 0x12;
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protected override BlockInfo4[] ExtraBlocks =>
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[
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new BlockInfo4(0, 0x20000, 0x2AC0), // Hall of Fame
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new BlockInfo4(1, 0x23000, 0x0BB0), // Battle Hall
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new BlockInfo4(2, 0x24000, 0x1D60), // Battle Video (My Video)
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new BlockInfo4(3, 0x26000, 0x1D60), // Battle Video (Other Videos 1)
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new BlockInfo4(4, 0x28000, 0x1D60), // Battle Video (Other Videos 2)
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new BlockInfo4(5, 0x2A000, 0x1D60), // Battle Video (Other Videos 3)
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];
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private void Initialize() => GetSAVOffsets();
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protected override int EventWork => 0xDAC;
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protected override int EventFlag => 0xFEC;
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private const int OffsetMystery = 0xB4C0;
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protected override int DaycareOffset => 0x1654;
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public override BattleFrontierFacility4 MaxFacility => BattleFrontierFacility4.Arcade;
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private const int OFS_AccessoryMultiCount = 0x4E38; // 4 bits each
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private const int OFS_AccessorySingleCount = 0x4E58; // 1 bit each
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private const int OFS_Backdrop = 0x4E60;
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private const int OFS_ToughWord = 0xCEB4;
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private const int OFS_VillaFurniture = 0x111F;
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private const int PokeDex = 0x1328;
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private void GetSAVOffsets()
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{
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AdventureInfo = 0;
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Trainer1 = 0x68;
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Party = 0xA0;
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Extra = 0x2820;
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ChatterOffset = 0x64EC;
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Geonet = 0xA4C4;
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WondercardFlags = 0xB4C0;
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OFS_HONEY = 0x7F38;
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OFS_UG_Stats = 0x3CB4;
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OFS_UG_Items = 0x4538;
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PoketchStart = 0x1160;
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OFS_PoffinCase = 0x52E8;
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Seal = 0x6494;
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Box = 4;
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}
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#region Storage
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private const int OFS_Wallpaper = 0x121C6;
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private static int AdjustWallpaper(int value, int shift)
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{
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// Pt's Special Wallpapers 1-8 are shifted by +0x8
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// HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10
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if (value >= 0x10) // special
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return value + shift;
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return value;
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}
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public override int GetBoxWallpaper(int box)
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{
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if ((uint)box > 18)
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return 0;
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int value = Storage[GetBoxWallpaperOffset(box)];
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return AdjustWallpaper(value, -0x08);
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}
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public override void SetBoxWallpaper(int box, int value)
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{
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if ((uint)box >= 18)
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return;
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value = AdjustWallpaper(value, 0x08);
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Storage[GetBoxWallpaperOffset(box)] = (byte)value;
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}
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public bool GetWallpaperUnlocked(Wallpaper4Pt wallpaperId)
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{
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if (wallpaperId < Wallpaper4Pt.Distortion)
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return true;
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var unlockableWallpaperIdx = wallpaperId - Wallpaper4Pt.Distortion;
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return FlagUtil.GetFlag(Storage, OFS_Wallpaper + (unlockableWallpaperIdx >> 3), unlockableWallpaperIdx & 7);
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}
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public void SetWallpaperUnlocked(Wallpaper4Pt wallpaperId, bool value)
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{
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if (wallpaperId < Wallpaper4Pt.Distortion)
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return; // Always unlocked
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var unlockableWallpaperIdx = wallpaperId - Wallpaper4Pt.Distortion;
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FlagUtil.SetFlag(Storage, OFS_Wallpaper + (unlockableWallpaperIdx >> 3), unlockableWallpaperIdx & 7, value);
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State.Edited = true;
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}
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#endregion
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public override IReadOnlyList<InventoryPouch> Inventory
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{
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get
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{
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var info = ItemStorage4Pt.Instance;
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InventoryPouch[] pouch =
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[
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new InventoryPouch4(InventoryType.Items, info, 999, 0x630),
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new InventoryPouch4(InventoryType.KeyItems, info, 1, 0x8C4),
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new InventoryPouch4(InventoryType.TMHMs, info, 99, 0x98C),
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new InventoryPouch4(InventoryType.MailItems, info, 999, 0xB1C),
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new InventoryPouch4(InventoryType.Medicine, info, 999, 0xB4C),
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new InventoryPouch4(InventoryType.Berries, info, 999, 0xBEC),
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new InventoryPouch4(InventoryType.Balls, info, 999, 0xCEC),
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new InventoryPouch4(InventoryType.BattleItems, info, 999, 0xD28),
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];
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return pouch.LoadAll(General);
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}
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set => value.SaveAll(General);
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}
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public override int M { get => ReadUInt16LittleEndian(General[0x1280..]); set => WriteUInt16LittleEndian(General[0x1280..], (ushort)value); }
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public override int X { get => ReadUInt16LittleEndian(General[0x1288..]); set => WriteUInt16LittleEndian(General[0x1288..], (ushort)(X2 = value)); }
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public override int Y { get => ReadUInt16LittleEndian(General[0x128C..]); set => WriteUInt16LittleEndian(General[0x128C..], (ushort)(Y2 = value)); }
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public override Span<byte> Rival_Trash
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{
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get => RivalSpan;
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set { if (value.Length == MaxStringLengthTrainer * 2) value.CopyTo(RivalSpan); }
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}
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private Span<byte> RivalSpan => General.Slice(0x27E8, MaxStringLengthTrainer * 2);
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public override int X2 { get => ReadUInt16LittleEndian(General[0x287E..]); set => WriteUInt16LittleEndian(General[0x287E..], (ushort)value); }
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public override int Y2 { get => ReadUInt16LittleEndian(General[0x2882..]); set => WriteUInt16LittleEndian(General[0x2882..], (ushort)value); }
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public override int Z { get => ReadUInt16LittleEndian(General[0x2886..]); set => WriteUInt16LittleEndian(General[0x2886..], (ushort)value); }
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public override uint SafariSeed { get => ReadUInt32LittleEndian(General[0x5660..]); set => WriteUInt32LittleEndian(General[0x5660..], value); }
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public override uint SwarmSeed { get => ReadUInt32LittleEndian(General[0x5664..]); set => WriteUInt32LittleEndian(General[0x5664..], value); }
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public override uint SwarmMaxCountModulo => 22;
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public override int BP { get => ReadUInt16LittleEndian(General[0x7234..]); set => WriteUInt16LittleEndian(General[0x7234..], (ushort)value); }
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protected override ReadOnlySpan<ushort> TreeSpecies =>
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[
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000, 000, 000, 000, 000, 000,
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415, 265, 412, 420, 190, 190,
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412, 420, 415, 190, 190, 214,
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446, 446, 446, 446, 446, 446,
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];
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public Roamer4 RoamerMesprit => GetRoamer(0);
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public Roamer4 RoamerCresselia => GetRoamer(1);
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public Roamer4 RoamerUnused => GetRoamer(2); // Darkrai
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public Roamer4 RoamerMoltres => GetRoamer(3);
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public Roamer4 RoamerZapdos => GetRoamer(4);
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public Roamer4 RoamerArticuno => GetRoamer(5);
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private Roamer4 GetRoamer(int index)
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{
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const int size = Roamer4.SIZE;
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var ofs = 0x7FF4 + (index * size);
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var mem = GeneralBuffer.Slice(ofs, size);
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return new Roamer4(mem);
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}
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public byte GetAccessoryOwnedCount(Accessory4 accessory)
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{
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if (accessory < Accessory4.ColoredParasol)
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{
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byte enumIdx = (byte)accessory;
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byte val = General[OFS_AccessoryMultiCount + (enumIdx / 2)];
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if (enumIdx % 2 == 0)
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return (byte)(val & 0x0F);
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return (byte)(val >> 4);
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}
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// Otherwise, it's a single-count accessory
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var flagIdx = accessory - Accessory4.ColoredParasol;
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if (GetFlag(OFS_AccessorySingleCount + (flagIdx >> 3), flagIdx & 7))
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return 1;
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return 0;
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}
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public void SetAccessoryOwnedCount(Accessory4 accessory, byte count)
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{
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if (accessory < Accessory4.ColoredParasol)
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{
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if (count > 9)
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count = 9;
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var enumIdx = (byte)accessory;
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var addr = OFS_AccessoryMultiCount + (enumIdx / 2);
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if (enumIdx % 2 == 0)
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{
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General[addr] &= 0xF0; // Reset old count to 0
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General[addr] |= count; // Set new count
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}
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else
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{
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General[addr] &= 0x0F; // Reset old count to 0
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General[addr] |= (byte)(count << 4); // Set new count
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}
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}
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else
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{
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var flagIdx = accessory - Accessory4.ColoredParasol;
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SetFlag(OFS_AccessorySingleCount + (flagIdx >> 3), flagIdx & 7, count != 0);
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}
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State.Edited = true;
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}
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public byte GetBackdropPosition(Backdrop4 backdrop)
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{
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if (backdrop > Backdrop4.Theater)
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throw new ArgumentOutOfRangeException(nameof(backdrop), backdrop, null);
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return General[OFS_Backdrop + (byte)backdrop];
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}
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public bool GetBackdropUnlocked(Backdrop4 backdrop)
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{
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return GetBackdropPosition(backdrop) != BACKDROP_POSITION_IF_NOT_UNLOCKED;
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}
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public void RemoveBackdrop(Backdrop4 backdrop) => SetBackdropPosition(backdrop, BACKDROP_POSITION_IF_NOT_UNLOCKED);
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/// <summary>
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/// Sets the position of a backdrop.
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/// </summary>
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/// <remarks>
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/// Every unlocked backdrop must have a different position.
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/// Use <see cref="RemoveBackdrop"/> to remove a backdrop.
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/// </remarks>
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public void SetBackdropPosition(Backdrop4 backdrop, byte position)
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{
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if (backdrop > Backdrop4.Theater)
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throw new ArgumentOutOfRangeException(nameof(backdrop), backdrop, null);
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if (position > BACKDROP_POSITION_IF_NOT_UNLOCKED)
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position = BACKDROP_POSITION_IF_NOT_UNLOCKED;
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General[OFS_Backdrop + (byte)backdrop] = position;
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State.Edited = true;
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}
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public bool GetToughWordUnlocked(ToughWord4 word)
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{
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if (word > ToughWord4.REMSleep)
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throw new ArgumentOutOfRangeException(nameof(word), word, null);
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return GetFlag(OFS_ToughWord + ((byte)word >> 3), (byte)word & 7);
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}
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public void SetToughWordUnlocked(ToughWord4 word, bool value)
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{
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if (word > ToughWord4.REMSleep)
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throw new ArgumentOutOfRangeException(nameof(word), word, null);
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SetFlag(OFS_ToughWord + ((byte)word >> 3), (byte)word & 7, value);
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State.Edited = true;
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}
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public bool GetVillaFurniturePurchased(VillaFurniture4 index)
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{
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if (index > VillaFurniture4.Chandelier)
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throw new ArgumentOutOfRangeException(nameof(index));
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return GetFlag(OFS_VillaFurniture + ((byte)index >> 3), (byte)index & 7);
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}
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public void SetVillaFurniturePurchased(VillaFurniture4 index, bool value = true)
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{
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if (index > VillaFurniture4.Chandelier)
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throw new ArgumentOutOfRangeException(nameof(index));
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SetFlag(OFS_VillaFurniture + ((byte)index >> 3), (byte)index & 7, value);
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State.Edited = true;
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}
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}
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