mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-26 14:00:21 +00:00
7b6abc0520
Legality check now catches buffer overflow mons. Now that I have each type exposing a trash length & charcount, should be easy to have some reusable trash byte measuring methods (see the old branch)
750 lines
28 KiB
C#
750 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core;
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/// <summary>
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/// Generation 3 <see cref="SaveFile"/> object.
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/// </summary>
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public abstract class SAV3 : SaveFile, ILangDeviantSave, IEventFlag37, IBoxDetailName, IBoxDetailWallpaper, IDaycareStorage, IDaycareEggState, IDaycareExperience
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{
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protected internal sealed override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}";
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public sealed override string Extension => ".sav";
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public int SaveRevision => Japanese ? 0 : 1;
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public string SaveRevisionString => Japanese ? "J" : "U";
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public bool Japanese { get; }
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public bool Korean => false;
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// Similar to future games, the Generation 3 Mainline save files are comprised of separate objects:
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// Object 1 - Small, containing misc configuration data & the Pokédex.
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// Object 2 - Large, containing everything else that isn't PC Storage system data.
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// Object 3 - Storage, containing all the data for the PC storage system.
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// When the objects are serialized to the savedata, the game fragments each object and saves it to a sector.
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// The main save data for a save file occupies 14 sectors; there are a total of two serialized main saves.
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// After the serialized main save data, there is "extra data", for stuff like Hall of Fame and battle videos.
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// Extra data is always at the same sector, while the main sectors rotate sectors within their region (on each successive save?).
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private const int SIZE_SECTOR = 0x1000;
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private const int SIZE_SECTOR_USED = 0xF80;
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private const int COUNT_MAIN = 14; // sectors worth of data
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private const int SIZE_MAIN = COUNT_MAIN * SIZE_SECTOR;
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// There's no harm having buffers larger than their actual size (per format).
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// A checksum consuming extra zeroes does not change the prior checksum result.
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public readonly byte[] Small = new byte[1 * SIZE_SECTOR_USED]; // [0x890 RS, 0xf24 FR/LG, 0xf2c E]
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public readonly byte[] Large = new byte[4 * SIZE_SECTOR_USED]; //3+[0xc40 RS, 0xee8 FR/LG, 0xf08 E]
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public readonly byte[] Storage = new byte[9 * SIZE_SECTOR_USED]; // [0x83D0]
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private readonly int ActiveSlot;
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public sealed override int Language { get; set; }
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protected SAV3(bool japanese) => Japanese = japanese;
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protected SAV3(byte[] data) : base(data)
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{
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// Copy sector data to the allocated location
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ReadSectors(data, ActiveSlot = GetActiveSlot(data));
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// OT name is the first 8 bytes of Small. The game fills any unused characters with 0xFF.
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// Japanese games are limited to 5 character OT names; INT 7 characters. +1 0xFF terminator.
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// Since JPN games don't touch the last 2 bytes (alignment), they end up as zeroes!
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Japanese = ReadInt16LittleEndian(Small.AsSpan(0x6)) == 0;
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}
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private void ReadSectors(ReadOnlySpan<byte> data, int group)
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{
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int start = group * SIZE_MAIN;
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int end = start + SIZE_MAIN;
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for (int ofs = start; ofs < end; ofs += SIZE_SECTOR)
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{
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// Get the sector ID for the serialized savedata block, and copy the chunk into the corresponding object.
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var id = ReadInt16LittleEndian(data[(ofs + 0xFF4)..]);
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switch (id)
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{
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case >= 5: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Storage.AsSpan((id - 5) * SIZE_SECTOR_USED)); break;
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case >= 1: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Large.AsSpan((id - 1) * SIZE_SECTOR_USED)); break;
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default: data.Slice(ofs, SIZE_SECTOR_USED).CopyTo(Small.AsSpan(0)); break;
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}
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}
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}
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private void WriteSectors(Span<byte> data, int group)
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{
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int start = group * SIZE_MAIN;
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int end = start + SIZE_MAIN;
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for (int ofs = start; ofs < end; ofs += SIZE_SECTOR)
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{
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// Get the sector ID for the serialized savedata block, and copy the corresponding chunk of object data into it.
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var id = ReadInt16LittleEndian(data[(ofs + 0xFF4)..]);
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switch (id)
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{
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case >= 5: Storage.AsSpan((id - 5) * SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(data[ofs..]); break;
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case >= 1: Large.AsSpan((id - 1) * SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(data[ofs..]); break;
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default: Small.AsSpan(0, SIZE_SECTOR_USED).CopyTo(data[ofs..]); break;
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}
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}
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}
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/// <summary>
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/// Checks the input data to see if all required sectors for the main save data are present for the <see cref="slot"/>.
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/// </summary>
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/// <param name="data">Data to check</param>
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/// <param name="slot">Which main to check (primary or secondary)</param>
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/// <param name="sector0">Offset of the sector that has the small object data</param>
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public static bool IsAllMainSectorsPresent(ReadOnlySpan<byte> data, int slot, out int sector0)
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{
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System.Diagnostics.Debug.Assert(slot is 0 or 1);
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int start = SIZE_MAIN * slot;
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int end = start + SIZE_MAIN;
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int bitTrack = 0; // bit flags for each sector, 1 if present
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sector0 = 0;
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for (int ofs = start; ofs < end; ofs += SIZE_SECTOR)
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{
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var span = data[ofs..];
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var id = ReadInt16LittleEndian(span[0xFF4..]);
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if ((uint)id >= COUNT_MAIN)
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return false; // invalid sector ID
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bitTrack |= (1 << id);
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if (id == 0)
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sector0 = ofs;
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}
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// all 14 fragments present
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return bitTrack == 0b_0011_1111_1111_1111;
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}
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private static int GetActiveSlot(ReadOnlySpan<byte> data)
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{
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if (data.Length == SaveUtil.SIZE_G3RAWHALF) // misconfigured emulator FLASH size
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return 0; // not enough data for a secondary save
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var v0 = IsAllMainSectorsPresent(data, 0, out var sectorZero0);
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var v1 = IsAllMainSectorsPresent(data, 1, out var sectorZero1);
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if (!v0)
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return v1 ? 1 : 0;
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if (!v1)
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return 0;
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return SAV3BlockDetection.CompareFooters(data, sectorZero0, sectorZero1);
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}
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protected sealed override byte[] GetFinalData()
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{
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// Copy Box data back
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WriteSectors(Data, ActiveSlot);
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return base.GetFinalData();
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}
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/// <summary>
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/// Writes the active save data to both save slots (0 and 1).
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/// </summary>
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/// <param name="data">Destination to write to. Usually want to pass in the <see cref="SaveFile.Data"/>.</param>
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/// <remarks>Slot 1 is not written if the binary does not contain it.</remarks>
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public void WriteBothSaveSlots(Span<byte> data)
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{
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WriteSectors(data, 0);
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SetSlotChecksums(data, 0);
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if (data.Length < SaveUtil.SIZE_G3RAW) // don't update second half if it doesn't exist
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return;
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WriteSectors(data, 1);
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SetSlotChecksums(data, 1);
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}
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protected sealed override int SIZE_STORED => PokeCrypto.SIZE_3STORED;
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protected sealed override int SIZE_PARTY => PokeCrypto.SIZE_3PARTY;
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public sealed override PK3 BlankPKM => new();
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public sealed override Type PKMType => typeof(PK3);
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public sealed override ushort MaxMoveID => Legal.MaxMoveID_3;
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public sealed override ushort MaxSpeciesID => Legal.MaxSpeciesID_3;
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public sealed override int MaxAbilityID => Legal.MaxAbilityID_3;
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public override int MaxItemID => Legal.MaxItemID_3;
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public sealed override int MaxBallID => Legal.MaxBallID_3;
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public sealed override GameVersion MaxGameID => Legal.MaxGameID_3;
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public abstract int EventFlagCount { get; }
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public abstract int EventWorkCount { get; }
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protected abstract int EventFlag { get; }
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protected abstract int EventWork { get; }
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/// <summary>
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/// Force loads a new <see cref="SAV3"/> object to the requested <see cref="version"/>.
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/// </summary>
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/// <param name="version"> Version to retrieve for</param>
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/// <returns>New <see cref="SaveFile"/> object.</returns>
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public SAV3 ForceLoad(GameVersion version) => version switch
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{
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GameVersion.R or GameVersion.S or GameVersion.RS => new SAV3RS(Data),
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GameVersion.E => new SAV3E(Data),
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GameVersion.FR or GameVersion.LG or GameVersion.FRLG => new SAV3FRLG(Data),
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_ => throw new ArgumentOutOfRangeException(nameof(version)),
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};
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public sealed override ReadOnlySpan<ushort> HeldItems => Legal.HeldItems_RS;
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public sealed override int BoxCount => 14;
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public sealed override int MaxEV => EffortValues.Max255;
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public sealed override byte Generation => 3;
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public sealed override EntityContext Context => EntityContext.Gen3;
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public sealed override int MaxStringLengthTrainer => 7;
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public sealed override int MaxStringLengthNickname => 10;
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public sealed override int MaxMoney => 999999;
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public sealed override bool HasParty => true;
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public sealed override bool IsPKMPresent(ReadOnlySpan<byte> data) => EntityDetection.IsPresentGBA(data);
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protected sealed override PK3 GetPKM(byte[] data) => new(data);
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protected sealed override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray3(data);
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protected sealed override Span<byte> BoxBuffer => Storage;
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protected sealed override Span<byte> PartyBuffer => Large;
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private const int COUNT_BOX = 14;
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private const int COUNT_SLOTSPERBOX = 30;
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// Checksums
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private static void SetSlotChecksums(Span<byte> data, int slot)
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{
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int start = slot * SIZE_MAIN;
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int end = start + SIZE_MAIN;
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for (int ofs = start; ofs < end; ofs += SIZE_SECTOR)
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{
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var sector = data.Slice(ofs, SIZE_SECTOR);
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ushort chk = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]);
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WriteUInt16LittleEndian(sector[0xFF6..], chk);
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}
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}
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protected sealed override void SetChecksums()
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{
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SetSlotChecksums(Data, ActiveSlot);
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if (Data.Length < SaveUtil.SIZE_G3RAW) // don't update HoF for half-sizes
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return;
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// Hall of Fame Checksums
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SetSectoryValidExtra(0x1C000);
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SetSectoryValidExtra(0x1D000);
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}
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public sealed override bool ChecksumsValid
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{
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get
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{
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for (int i = 0; i < COUNT_MAIN; i++)
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{
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if (!IsSectorValid(i))
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return false;
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}
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if (Data.Length < SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes
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return true;
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if (!IsSectorValidExtra(0x1C000))
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return false;
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if (!IsSectorValidExtra(0x1D000))
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return false;
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return true;
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}
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}
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private void SetSectoryValidExtra(int offset)
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{
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var sector = Data.AsSpan(offset, SIZE_SECTOR);
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var expect = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]);
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WriteUInt16LittleEndian(sector[0xFF4..], expect);
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}
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private bool IsSectorValidExtra(int offset)
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{
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var sector = Data.AsSpan(offset, SIZE_SECTOR);
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var expect = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]);
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var actual = ReadUInt16LittleEndian(sector[0xFF4..]);
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return expect == actual;
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}
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private bool IsSectorValid(int sectorIndex)
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{
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int start = ActiveSlot * SIZE_MAIN;
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int ofs = start + (sectorIndex * SIZE_SECTOR);
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var sector = Data.AsSpan(ofs, SIZE_SECTOR);
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var expect = Checksums.CheckSum32(sector[..SIZE_SECTOR_USED]);
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var actual = ReadUInt16LittleEndian(sector[0xFF6..]);
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return expect == actual;
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}
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public sealed override string ChecksumInfo
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{
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get
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{
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var list = new List<string>();
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for (int i = 0; i < COUNT_MAIN; i++)
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{
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if (!IsSectorValid(i))
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list.Add($"Sector {i} @ {i * SIZE_SECTOR:X5} invalid.");
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}
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if (Data.Length > SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes
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{
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if (!IsSectorValidExtra(0x1C000))
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list.Add("HoF first sector invalid.");
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if (!IsSectorValidExtra(0x1D000))
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list.Add("HoF second sector invalid.");
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}
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return list.Count != 0 ? string.Join(Environment.NewLine, list) : "Checksums are valid.";
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}
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}
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public static bool IsMail(int itemID) => (uint)(itemID - 121) <= (132 - 121);
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protected override void SetPartyValues(PKM pk, bool isParty)
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{
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if (pk is not PK3 p3)
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return;
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// If no mail ID is set, ensure it is set to 0xFF for party and 0x00 for box format.
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// Box format doesn't store this value, but set it anyway for clarity.
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if (!IsMail(p3.HeldItem))
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p3.HeldMailID = isParty ? (sbyte)-1 : (sbyte)0;
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base.SetPartyValues(pk, isParty);
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}
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public abstract uint SecurityKey { get; set; }
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public Span<byte> OriginalTrainerTrash => Small.AsSpan(0, 8);
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public sealed override string OT
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{
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get => GetString(OriginalTrainerTrash);
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set
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{
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int len = Japanese ? 5 : MaxStringLengthTrainer;
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SetString(OriginalTrainerTrash[..len], value, len, StringConverterOption.ClearFF); // match the game-init FF terminating pattern
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}
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}
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public sealed override byte Gender
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{
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get => Small[8];
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set => Small[8] = value;
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}
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public sealed override uint ID32
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{
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get => ReadUInt32LittleEndian(Small.AsSpan(0x0A));
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set => WriteUInt32LittleEndian(Small.AsSpan(0x0A), value);
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}
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public sealed override ushort TID16
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{
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get => ReadUInt16LittleEndian(Small.AsSpan(0xA));
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set => WriteUInt16LittleEndian(Small.AsSpan(0xA), value);
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}
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public sealed override ushort SID16
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{
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get => ReadUInt16LittleEndian(Small.AsSpan(0xC));
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set => WriteUInt16LittleEndian(Small.AsSpan(0xC), value);
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}
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public sealed override int PlayedHours
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{
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get => ReadUInt16LittleEndian(Small.AsSpan(0xE));
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set => WriteUInt16LittleEndian(Small.AsSpan(0xE), (ushort)value);
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}
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public sealed override int PlayedMinutes
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{
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get => Small[0x10];
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set => Small[0x10] = (byte)value;
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}
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public sealed override int PlayedSeconds
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{
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get => Small[0x11];
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set => Small[0x11] = (byte)value;
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}
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public int PlayedFrames
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{
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get => Small[0x12];
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set => Small[0x12] = (byte)value;
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}
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#region Event Flag/Event Work
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public bool GetEventFlag(int flagNumber)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount}).");
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return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7);
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}
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public void SetEventFlag(int flagNumber, bool value)
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{
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if ((uint)flagNumber >= EventFlagCount)
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throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount}).");
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SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value);
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}
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public ushort GetWork(int index) => ReadUInt16LittleEndian(Large.AsSpan(EventWork + (index * 2)));
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public void SetWork(int index, ushort value) => WriteUInt16LittleEndian(Large.AsSpan(EventWork)[(index * 2)..], value);
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#endregion
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public sealed override bool GetFlag(int offset, int bitIndex) => GetFlag(Large, offset, bitIndex);
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public sealed override void SetFlag(int offset, int bitIndex, bool value) => SetFlag(Large, offset, bitIndex, value);
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protected abstract int BadgeFlagStart { get; }
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public abstract uint Coin { get; set; }
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public int Badges
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{
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get
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{
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int startFlag = BadgeFlagStart;
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int val = 0;
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for (int i = 0; i < 8; i++)
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{
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if (GetEventFlag(startFlag + i))
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val |= 1 << i;
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}
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return val;
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}
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set
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{
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int startFlag = BadgeFlagStart;
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for (int i = 0; i < 8; i++)
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SetEventFlag(startFlag + i, (value & (1 << i)) != 0);
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}
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}
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public sealed override IReadOnlyList<InventoryPouch> Inventory
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{
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get
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{
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var pouch = GetItems();
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foreach (var p in pouch)
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{
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if (p.Type != InventoryType.PCItems)
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p.SecurityKey = SecurityKey;
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}
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return pouch.LoadAll(Large);
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}
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set => value.SaveAll(Large);
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}
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protected abstract InventoryPouch3[] GetItems();
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protected abstract int PokeDex { get; }
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public override bool HasPokeDex => true;
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public int DaycareSlotCount => 2;
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protected abstract int DaycareSlotSize { get; }
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protected abstract int DaycareOffset { get; }
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protected abstract int GetDaycareEXPOffset(int slot);
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public Memory<byte> GetDaycareSlot(int slot) => Large.AsMemory(GetDaycareSlotOffset(slot), DaycareSlotSize);
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public uint GetDaycareEXP(int index) => ReadUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(index)));
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public void SetDaycareEXP(int index, uint value) => WriteUInt32LittleEndian(Large.AsSpan(GetDaycareEXPOffset(index)), value);
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public bool IsDaycareOccupied(int slot) => IsPKMPresent(Large.AsSpan(GetDaycareSlotOffset(slot)));
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public void SetDaycareOccupied(int slot, bool occupied) { /* todo */ }
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public int GetDaycareSlotOffset(int slot) => DaycareOffset + (slot * DaycareSlotSize);
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protected abstract int EggEventFlag { get; }
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public bool IsEggAvailable { get => GetEventFlag(EggEventFlag); set => SetEventFlag(EggEventFlag, value); }
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#region Storage
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public sealed override int GetBoxOffset(int box) => Box + 4 + (SIZE_STORED * box * COUNT_SLOTSPERBOX);
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public sealed override int CurrentBox
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{
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get => Storage[0];
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set => Storage[0] = (byte)value;
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}
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public int GetBoxWallpaper(int box)
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{
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if (box >= COUNT_BOX)
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return box;
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|
int offset = GetBoxWallpaperOffset(box);
|
|
return Storage[offset];
|
|
}
|
|
|
|
private const int COUNT_BOXNAME = 8 + 1;
|
|
|
|
public void SetBoxWallpaper(int box, int value)
|
|
{
|
|
if (box >= COUNT_BOX)
|
|
return;
|
|
int offset = GetBoxWallpaperOffset(box);
|
|
Storage[offset] = (byte)value;
|
|
}
|
|
|
|
protected int GetBoxWallpaperOffset(int box)
|
|
{
|
|
int offset = GetBoxOffset(COUNT_BOX);
|
|
offset += (COUNT_BOX * COUNT_BOXNAME) + box;
|
|
return offset;
|
|
}
|
|
|
|
public string GetBoxName(int box)
|
|
{
|
|
int offset = GetBoxOffset(COUNT_BOX);
|
|
return StringConverter3.GetString(Storage.AsSpan(offset + (box * COUNT_BOXNAME), COUNT_BOXNAME), Japanese);
|
|
}
|
|
|
|
public void SetBoxName(int box, ReadOnlySpan<char> value)
|
|
{
|
|
int offset = GetBoxOffset(COUNT_BOX);
|
|
var dest = Storage.AsSpan(offset + (box * COUNT_BOXNAME), COUNT_BOXNAME);
|
|
SetString(dest, value, COUNT_BOXNAME - 1, StringConverterOption.ClearZero);
|
|
}
|
|
#endregion
|
|
|
|
#region Pokédex
|
|
protected sealed override void SetDex(PKM pk)
|
|
{
|
|
ushort species = pk.Species;
|
|
if (species is 0 or > Legal.MaxSpeciesID_3)
|
|
return;
|
|
if (pk.IsEgg)
|
|
return;
|
|
|
|
switch (species)
|
|
{
|
|
case (int)Species.Unown when !GetSeen(species): // Unown
|
|
DexPIDUnown = pk.PID;
|
|
break;
|
|
case (int)Species.Spinda when !GetSeen(species): // Spinda
|
|
DexPIDSpinda = pk.PID;
|
|
break;
|
|
}
|
|
SetCaught(species, true);
|
|
SetSeen(species, true);
|
|
}
|
|
|
|
public uint DexPIDUnown { get => ReadUInt32LittleEndian(Small.AsSpan(PokeDex + 0x4)); set => WriteUInt32LittleEndian(Small.AsSpan(PokeDex + 0x4), value); }
|
|
public uint DexPIDSpinda { get => ReadUInt32LittleEndian(Small.AsSpan(PokeDex + 0x8)); set => WriteUInt32LittleEndian(Small.AsSpan(PokeDex + 0x8), value); }
|
|
public int DexUnownForm => EntityPID.GetUnownForm3(DexPIDUnown);
|
|
|
|
public sealed override bool GetCaught(ushort species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
int caughtOffset = PokeDex + 0x10;
|
|
return FlagUtil.GetFlag(Small, caughtOffset + ofs, bit & 7);
|
|
}
|
|
|
|
public sealed override void SetCaught(ushort species, bool caught)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
int caughtOffset = PokeDex + 0x10;
|
|
FlagUtil.SetFlag(Small, caughtOffset + ofs, bit & 7, caught);
|
|
}
|
|
|
|
public sealed override bool GetSeen(ushort species)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
int seenOffset = PokeDex + 0x44;
|
|
return FlagUtil.GetFlag(Small, seenOffset + ofs, bit & 7);
|
|
}
|
|
|
|
protected abstract int SeenOffset2 { get; }
|
|
protected abstract int SeenOffset3 { get; }
|
|
|
|
public sealed override void SetSeen(ushort species, bool seen)
|
|
{
|
|
int bit = species - 1;
|
|
int ofs = bit >> 3;
|
|
|
|
int seenOffset = PokeDex + 0x44;
|
|
FlagUtil.SetFlag(Small, seenOffset + ofs, bit & 7, seen);
|
|
FlagUtil.SetFlag(Large, SeenOffset2 + ofs, bit & 7, seen);
|
|
FlagUtil.SetFlag(Large, SeenOffset3 + ofs, bit & 7, seen);
|
|
}
|
|
|
|
public byte PokedexSort
|
|
{
|
|
get => Small[PokeDex + 0x01];
|
|
set => Small[PokeDex + 0x01] = value;
|
|
}
|
|
|
|
public byte PokedexMode
|
|
{
|
|
get => Small[PokeDex + 0x01];
|
|
set => Small[PokeDex + 0x01] = value;
|
|
}
|
|
|
|
public byte PokedexNationalMagicRSE
|
|
{
|
|
get => Small[PokeDex + 0x02];
|
|
set => Small[PokeDex + 0x02] = value;
|
|
}
|
|
|
|
public byte PokedexNationalMagicFRLG
|
|
{
|
|
get => Small[PokeDex + 0x03];
|
|
set => Small[PokeDex + 0x03] = value;
|
|
}
|
|
|
|
protected const byte PokedexNationalUnlockRSE = 0xDA;
|
|
protected const byte PokedexNationalUnlockFRLG = 0xB9;
|
|
protected const ushort PokedexNationalUnlockWorkRSE = 0x0302;
|
|
protected const ushort PokedexNationalUnlockWorkFRLG = 0x6258;
|
|
|
|
public abstract bool NationalDex { get; set; }
|
|
#endregion
|
|
|
|
public sealed override string GetString(ReadOnlySpan<byte> data)
|
|
=> StringConverter3.GetString(data, Japanese);
|
|
public override int LoadString(ReadOnlySpan<byte> data, Span<char> destBuffer)
|
|
=> StringConverter3.LoadString(data, destBuffer, Japanese);
|
|
public sealed override int SetString(Span<byte> destBuffer, ReadOnlySpan<char> value, int maxLength, StringConverterOption option)
|
|
=> StringConverter3.SetString(destBuffer, value, maxLength, Japanese, option);
|
|
|
|
protected abstract int MailOffset { get; }
|
|
public int GetMailOffset(int index) => (index * Mail3.SIZE) + MailOffset;
|
|
|
|
public MailDetail GetMail(int mailIndex)
|
|
{
|
|
var ofs = GetMailOffset(mailIndex);
|
|
var data = Large.AsSpan(ofs, Mail3.SIZE).ToArray();
|
|
return new Mail3(data, ofs, Japanese);
|
|
}
|
|
|
|
#region eBerry
|
|
public abstract Span<byte> EReaderBerry();
|
|
public string EBerryName => GetString(EReaderBerry()[..7]);
|
|
public bool IsEBerryEngima => EReaderBerry()[0] is 0 or 0xFF;
|
|
#endregion
|
|
|
|
#region eTrainer
|
|
public abstract Span<byte> EReaderTrainer();
|
|
#endregion
|
|
|
|
public abstract Gen3MysteryData MysteryData { get; set; }
|
|
|
|
public byte[] GetHallOfFameData()
|
|
{
|
|
// HoF Data is split across two sectors
|
|
byte[] data = new byte[SIZE_SECTOR_USED * 2];
|
|
Data.AsSpan(0x1C000, SIZE_SECTOR_USED).CopyTo(data.AsSpan(0 , SIZE_SECTOR_USED));
|
|
Data.AsSpan(0x1D000, SIZE_SECTOR_USED).CopyTo(data.AsSpan(SIZE_SECTOR_USED, SIZE_SECTOR_USED));
|
|
return data;
|
|
}
|
|
|
|
public void SetHallOfFameData(ReadOnlySpan<byte> value)
|
|
{
|
|
ArgumentOutOfRangeException.ThrowIfNotEqual(value.Length, SIZE_SECTOR_USED * 2);
|
|
// HoF Data is split across two sav sectors
|
|
Span<byte> savedata = Data;
|
|
value[..SIZE_SECTOR_USED].CopyTo(savedata[0x1C000..]);
|
|
value.Slice(SIZE_SECTOR_USED, SIZE_SECTOR_USED).CopyTo(savedata[0x1D000..]);
|
|
}
|
|
|
|
public bool IsCorruptPokedexFF() => MemoryMarshal.Read<ulong>(Small.AsSpan(0xAC)) == ulong.MaxValue;
|
|
|
|
public override void CopyChangesFrom(SaveFile sav)
|
|
{
|
|
SetData(sav.Data, 0);
|
|
var s3 = (SAV3)sav;
|
|
SetData(Small, s3.Small);
|
|
SetData(Large, s3.Large);
|
|
SetData(Storage, s3.Storage);
|
|
}
|
|
|
|
#region External Connections
|
|
protected abstract int ExternalEventData { get; }
|
|
protected int ExternalEventFlags => ExternalEventData + 0x14;
|
|
|
|
public uint ColosseumRaw1
|
|
{
|
|
get => ReadUInt32LittleEndian(Large.AsSpan(ExternalEventData + 7));
|
|
set => WriteUInt32LittleEndian(Large.AsSpan(ExternalEventData + 7), value);
|
|
}
|
|
|
|
public uint ColosseumRaw2
|
|
{
|
|
get => ReadUInt32LittleEndian(Large.AsSpan(ExternalEventData + 11));
|
|
set => WriteUInt32LittleEndian(Large.AsSpan(ExternalEventData + 11), value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// PokéCoupons stored by Pokémon Colosseum and XD from Mt. Battle runs. Earned PokéCoupons are also added to <see cref="ColosseumCouponsTotal"/>.
|
|
/// </summary>
|
|
/// <remarks>Colosseum/XD caps this at 9,999,999, but will read up to 16,777,215.</remarks>
|
|
public uint ColosseumCoupons
|
|
{
|
|
get => ColosseumRaw1 >> 8;
|
|
set => ColosseumRaw1 = (value << 8) | (ColosseumRaw1 & 0xFF);
|
|
}
|
|
|
|
/// <summary> Master Ball from JP Colosseum Bonus Disc; for reaching 30,000 <see cref="ColosseumCouponsTotal"/> </summary>
|
|
public bool ColosseumPokeCouponTitleGold
|
|
{
|
|
get => (ColosseumRaw2 & (1 << 0)) != 0;
|
|
set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 0)) | ((value ? 1u : 0) << 0);
|
|
}
|
|
|
|
/// <summary> Light Ball Pikachu from JP Colosseum Bonus Disc; for reaching 5000 <see cref="ColosseumCouponsTotal"/> </summary>
|
|
public bool ColosseumPokeCouponTitleSilver
|
|
{
|
|
get => (ColosseumRaw2 & (1 << 1)) != 0;
|
|
set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 1)) | ((value ? 1u : 0) << 1);
|
|
}
|
|
|
|
/// <summary> PP Max from JP Colosseum Bonus Disc; for reaching 2500 <see cref="ColosseumCouponsTotal"/> </summary>
|
|
public bool ColosseumPokeCouponTitleBronze
|
|
{
|
|
get => (ColosseumRaw2 & (1 << 2)) != 0;
|
|
set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 2)) | ((value ? 1u : 0) << 2);
|
|
}
|
|
|
|
/// <summary> Received Celebi Gift from JP Colosseum Bonus Disc </summary>
|
|
public bool ColosseumReceivedAgeto
|
|
{
|
|
get => (ColosseumRaw2 & (1 << 3)) != 0;
|
|
set => ColosseumRaw2 = (ColosseumRaw2 & (1 << 3)) | ((value ? 1u : 0) << 3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Used by the JP Colosseum bonus disc. Determines PokéCoupon rank to distribute rewards. Unread in International games.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Colosseum/XD caps this at 9,999,999.
|
|
/// </remarks>
|
|
public uint ColosseumCouponsTotal
|
|
{
|
|
get => ColosseumRaw2 >> 8;
|
|
set => ColosseumRaw2 = (value << 8) | (ColosseumRaw2 & 0xFF);
|
|
}
|
|
|
|
/// <summary> Indicates if this save has connected to RSBOX and triggered the free False Swipe Swablu Egg giveaway. </summary>
|
|
public bool HasUsedRSBOX
|
|
{
|
|
get => GetFlag(ExternalEventFlags + 0, 0);
|
|
set => SetFlag(ExternalEventFlags + 0, 0, value);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 1 for ExtremeSpeed Zigzagoon (at 100 deposited), 2 for Pay Day Skitty (at 500 deposited), 3 for Surf Pichu (at 1499 deposited)
|
|
/// </summary>
|
|
public int RSBoxDepositEggsUnlocked
|
|
{
|
|
get => (Large[ExternalEventFlags] >> 1) & 3;
|
|
set => Large[ExternalEventFlags] = (byte)((Large[ExternalEventFlags] & ~(3 << 1)) | ((value & 3) << 1));
|
|
}
|
|
|
|
/// <summary> Received Jirachi Gift from Colosseum Bonus Disc </summary>
|
|
public bool HasReceivedWishmkrJirachi
|
|
{
|
|
get => GetFlag(ExternalEventFlags + 2, 0);
|
|
set => SetFlag(ExternalEventFlags + 2, 0, value);
|
|
}
|
|
#endregion
|
|
}
|