PKHeX/PKHeX.Core/Legality/Encounters/Data
2021-03-25 18:28:17 -07:00
..
EncounterEvent.cs Target type'd new 2020-12-21 17:17:56 -08:00
Encounters1.cs Mark (JP-BU)/(JP-GN)(EN-BU) as RB 2021-02-02 22:13:24 -08:00
Encounters2.cs Handle game-specific slot fetch for gen1/2 more explicitly 2021-02-02 10:20:30 -08:00
Encounters3.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3GC.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3Shadow.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters3Teams.cs Split gen3 encounter listing to have CXD separate 2021-03-21 19:52:48 -07:00
Encounters4.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
Encounters5.cs Remove static init of yancy/curtis names 2021-01-20 12:36:46 -08:00
Encounters6.cs Minor clean 2021-03-14 16:16:55 -07:00
Encounters7.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
Encounters7b.cs Move enc7b sky encounter fudging to reformatter project 2021-03-17 21:59:00 -07:00
Encounters8.cs Minor simplification 2021-03-17 22:40:37 -07:00
Encounters8Nest.cs Mark encstatic version on init rather than post-init 2021-01-03 16:49:49 -08:00
Encounters8NestCrystal.cs Update upcoming Dynamax Crystal encounters 2021-03-02 11:21:56 -05:00
Encounters8NestDist.cs Spring raids 2021-03-25 18:28:17 -07:00
Encounters8NestLair.cs Target type'd new 2020-12-21 17:17:56 -08:00
EncountersGO.cs Add local pickle loading if compiled as debug 2020-11-27 12:14:13 -08:00
EncountersHOME.cs Update HOME date legality 2021-02-04 09:12:47 -05:00
EncountersWC3.cs Minor clean 2020-12-24 15:23:38 -08:00
EncounterUtil.cs Consolidate EncounterTrade1 level objects 2020-11-22 16:19:03 -08:00