.. |
EncounterEvent.cs
|
Target type'd new
|
2020-12-21 17:17:56 -08:00 |
Encounters1.cs
|
Mark (JP-BU)/(JP-GN)(EN-BU) as RB
|
2021-02-02 22:13:24 -08:00 |
Encounters2.cs
|
Handle game-specific slot fetch for gen1/2 more explicitly
|
2021-02-02 10:20:30 -08:00 |
Encounters3.cs
|
Split gen3 encounter listing to have CXD separate
|
2021-03-21 19:52:48 -07:00 |
Encounters3GC.cs
|
Split gen3 encounter listing to have CXD separate
|
2021-03-21 19:52:48 -07:00 |
Encounters3Shadow.cs
|
Split gen3 encounter listing to have CXD separate
|
2021-03-21 19:52:48 -07:00 |
Encounters3Teams.cs
|
Split gen3 encounter listing to have CXD separate
|
2021-03-21 19:52:48 -07:00 |
Encounters4.cs
|
Mark encstatic version on init rather than post-init
|
2021-01-03 16:49:49 -08:00 |
Encounters5.cs
|
Remove static init of yancy/curtis names
|
2021-01-20 12:36:46 -08:00 |
Encounters6.cs
|
Minor clean
|
2021-03-14 16:16:55 -07:00 |
Encounters7.cs
|
Mark encstatic version on init rather than post-init
|
2021-01-03 16:49:49 -08:00 |
Encounters7b.cs
|
Move enc7b sky encounter fudging to reformatter project
|
2021-03-17 21:59:00 -07:00 |
Encounters8.cs
|
Minor simplification
|
2021-03-17 22:40:37 -07:00 |
Encounters8Nest.cs
|
Mark encstatic version on init rather than post-init
|
2021-01-03 16:49:49 -08:00 |
Encounters8NestCrystal.cs
|
Update upcoming Dynamax Crystal encounters
|
2021-03-02 11:21:56 -05:00 |
Encounters8NestDist.cs
|
Spring raids
|
2021-03-25 18:28:17 -07:00 |
Encounters8NestLair.cs
|
Target type'd new
|
2020-12-21 17:17:56 -08:00 |
EncountersGO.cs
|
Add local pickle loading if compiled as debug
|
2020-11-27 12:14:13 -08:00 |
EncountersHOME.cs
|
Update HOME date legality
|
2021-02-04 09:12:47 -05:00 |
EncountersWC3.cs
|
Minor clean
|
2020-12-24 15:23:38 -08:00 |
EncounterUtil.cs
|
Consolidate EncounterTrade1 level objects
|
2020-11-22 16:19:03 -08:00 |