mirror of
https://github.com/kwsch/PKHeX
synced 2024-12-20 17:33:25 +00:00
47071b41f3
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to. `System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API. The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder. Other Fixes included: - The Super Training UI for Gen6 has been reworked according to the latest block structure additions. - Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list). - Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
158 lines
5.9 KiB
C#
158 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using static System.Buffers.Binary.BinaryPrimitives;
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namespace PKHeX.Core
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{
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/// <inheritdoc cref="EncounterArea" />
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/// <summary>
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/// <see cref="GameVersion.XY"/> encounter area
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/// </summary>
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public sealed record EncounterArea6XY : EncounterArea
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{
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public readonly EncounterSlot6XY[] Slots;
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protected override IReadOnlyList<EncounterSlot> Raw => Slots;
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public static EncounterArea6XY[] GetAreas(byte[][] input, GameVersion game, EncounterArea6XY safari)
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{
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var result = new EncounterArea6XY[input.Length + 1];
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for (int i = 0; i < input.Length; i++)
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result[i] = new EncounterArea6XY(input[i], game);
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result[^1] = safari;
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return result;
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}
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public EncounterArea6XY() : base(GameVersion.XY)
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{
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Location = 148; // Friend Safari
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Type = SlotType.FriendSafari;
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Slots = LoadSafariSlots();
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}
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private EncounterArea6XY(ReadOnlySpan<byte> data, GameVersion game) : base(game)
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{
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Location = data[0] | (data[1] << 8);
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Type = (SlotType)data[2];
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Slots = ReadSlots(data);
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}
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private EncounterSlot6XY[] LoadSafariSlots()
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{
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const int SpeciesFormSlots = 4;
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// Single form species
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ushort[] species =
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{
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002, 005, 008, 012, 014, 016, 021, 025, 027, 035,
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038, 039, 043, 044, 046, 049, 049, 051, 056, 058,
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061, 063, 067, 077, 082, 083, 084, 087, 089, 091,
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095, 096, 098, 101, 105, 112, 113, 114, 125, 126,
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127, 130, 131, 132, 133, 148, 163, 165, 168, 175,
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178, 184, 190, 191, 194, 195, 202, 203, 205, 206,
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209, 213, 214, 215, 215, 216, 218, 219, 221, 222,
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224, 225, 227, 231, 235, 236, 247, 262, 267, 268,
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274, 281, 284, 286, 290, 294, 297, 299, 302, 303,
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303, 307, 310, 313, 314, 317, 323, 326, 328, 332,
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336, 342, 352, 353, 356, 357, 359, 361, 363, 372,
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375, 400, 404, 415, 417, 419, 423, 426, 437, 442,
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444, 447, 452, 454, 459, 506, 510, 511, 513, 515,
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517, 520, 523, 525, 527, 530, 531, 536, 538, 539,
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541, 544, 548, 551, 556, 557, 561, 569, 572, 575,
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578, 581, 586, 587, 596, 597, 600, 608, 611, 614,
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618, 619, 621, 623, 624, 627, 629, 636, 651, 654,
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657, 660, 662, 662, 668, 673, 674, 677, 682, 684,
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686, 689, 694, 701, 702, 702, 705, 707, 708, 710,
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712, 714,
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};
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var slots = new EncounterSlot6XY[species.Length + SpeciesFormSlots];
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int i = 0;
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for (; i < species.Length; i++)
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slots[i] = new EncounterSlot6XY(this, species[i], 0, 30, 30);
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// Floette has 3 separate forms (RBY)
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slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 0, 30, 30);
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slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 1, 30, 30);
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slots[i++] = new EncounterSlot6XY(this, (int)Species.Floette, 3, 30, 30);
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// Region Random Vivillon
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slots[i] = new EncounterSlot6XY(this, (int)Species.Vivillon, EncounterSlot.FormVivillon, 30, 30);
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return slots;
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}
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private EncounterSlot6XY[] ReadSlots(ReadOnlySpan<byte> data)
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{
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const int size = 4;
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int count = (data.Length - 4) / size;
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var slots = new EncounterSlot6XY[count];
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for (int i = 0; i < slots.Length; i++)
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{
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int offset = 4 + (size * i);
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var entry = data.Slice(offset, size);
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ushort SpecForm = ReadUInt16LittleEndian(entry);
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int species = SpecForm & 0x3FF;
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int form = SpecForm >> 11;
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int min = entry[2];
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int max = entry[3];
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slots[i] = new EncounterSlot6XY(this, species, form, min, max);
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}
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return slots;
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}
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public override IEnumerable<EncounterSlot> GetMatchingSlots(PKM pkm, IReadOnlyList<EvoCriteria> chain)
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{
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foreach (var slot in Slots)
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{
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foreach (var evo in chain)
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{
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if (slot.Species != evo.Species)
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continue;
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if (!slot.IsLevelWithinRange(pkm.Met_Level))
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break;
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if (slot.Form != evo.Form && !slot.IsRandomUnspecificForm && slot.Species is not ((int)Species.Burmy or (int)Species.Furfrou))
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{
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// Only slot that can be form-mismatched via Pressure is Flabébé
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if (slot.Species != (int)Species.Flabébé)
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break;
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var maxLevel = slot.LevelMax;
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if (!ExistsPressureSlot(evo, ref maxLevel))
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break;
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if (maxLevel != pkm.Met_Level)
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break;
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yield return slot.CreatePressureFormCopy(evo.Form);
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break;
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}
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yield return slot;
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break;
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}
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}
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}
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private bool ExistsPressureSlot(DexLevel evo, ref int level)
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{
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bool existsForm = false;
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foreach (var z in Slots)
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{
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if (z.Species != evo.Species)
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continue;
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if (z.Form == evo.Form)
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continue;
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if (z.LevelMax < level)
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continue;
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level = z.LevelMax;
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existsForm = true;
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}
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return existsForm;
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}
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}
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}
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