mirror of
https://github.com/kwsch/PKHeX
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aa968f56aa
Extract color util to separate class as it's not entirely image related.
54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using PKHeX.Core;
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using static PKHeX.Core.GameVersion;
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namespace PKHeX.Drawing.PokeSprite;
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internal static class BoxWallpaper
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{
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public static bool IsWallpaperRed(GameVersion version, int wallpaperID) => version.GetGeneration() switch
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{
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3 when CXD.Contains(version) => wallpaperID == 7, // flame pattern in XD
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3 => wallpaperID switch
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{
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5 => true, // Volcano
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13 => E == version, // PokéCenter
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_ => false,
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},
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4 => wallpaperID switch
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{
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5 => true, // Volcano
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12 => true, // Checks
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13 => true, // PokéCenter
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22 => true, // Special
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_ => false,
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},
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5 => wallpaperID switch
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{
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5 => true, // Volcano
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12 => true, // Checks
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19 => B2W2.Contains(version), // PWT
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22 => B2W2.Contains(version), // Reshiram
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21 => BW.Contains(version), // Zoroark
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23 => BW.Contains(version), // Musical
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_ => false,
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},
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6 or 7 => wallpaperID switch
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{
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5 => true, // Volcano
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12 => true, // PokéCenter
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20 => true, // Special5 Flare/Magma
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_ => false,
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},
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8 when BDSP.Contains(version) => wallpaperID switch
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{
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6 => true, // Volcano
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15 => true, // Checks
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21 => true, // Trio
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29 => true, // Nostalgic (Platinum)
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30 => true, // Legend (Platinum)
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_ => false,
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},
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8 => true, // Bad contrast with lots of void space, better to just highlight the shiny red.
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_ => false,
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};
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}
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