mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-24 13:03:06 +00:00
3147d8b1df
Transition from modifying byte arrays to just having objects mediate the conversion. Farewell pk2pk! The PK# objects can convert up to the next generation through their own methods; doing this required having class structures for all generations :) |
||
---|---|---|
.. | ||
f1-Main.cs | ||
f1-Main.Designer.cs | ||
f1-Main.resx | ||
f2-Text.cs | ||
f2-Text.Designer.cs | ||
f2-Text.resx | ||
f3-MemoryAmie.cs | ||
f3-MemoryAmie.Designer.cs | ||
f3-MemoryAmie.resx | ||
f4-RibbMedal.cs | ||
f4-RibbMedal.Designer.cs | ||
f4-RibbMedal.resx |