PKHeX/PKHeX.Core/Legality/Encounters/EncounterSlot
Kurt 267613270e Generate slots/static per correlation if appropriate
Relocate the SetRandomEC at the tail end of the generator into the specific classes that set EC, so that our correlation generators don't have their EC overwritten at the end.
2021-02-14 12:27:14 -08:00
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GO Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot1.cs Make Species/Form/Min/Max readonly, not init 2021-01-01 10:53:05 -08:00
EncounterSlot2.cs Re-dump slots with revised SlotType definitions 2021-02-01 23:43:52 -08:00
EncounterSlot3.cs Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot3PokeSpot.cs Respect ability from criteria 2021-01-31 21:53:11 -08:00
EncounterSlot3Swarm.cs Mark EncounterSlot/Static types as immutable record types 2020-12-23 20:40:59 -08:00
EncounterSlot4.cs Partial match HA species without a HA possible 2021-01-31 13:05:36 -08:00
EncounterSlot5.cs Fracture the encounter matching checks to allow progressive validation (#3137) 2021-01-29 17:55:27 -08:00
EncounterSlot6AO.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot6XY.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot7.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot7b.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
EncounterSlot8.cs Generate slots/static per correlation if appropriate 2021-02-14 12:27:14 -08:00
IEncounterTypeTile.cs moar is or 2020-12-25 12:30:26 -08:00
IMagnetStatic.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00
INumberedSlot.cs Xmldoc, minor tweaks 2020-11-27 11:51:02 -08:00