PKHeX/PKHeX.Core/Legality/Encounters/Generator
Kurt b1ead9e630 Split StringConverter into smaller pieces
reduces loading time (don't have to allocate conversion arrays when
launching a gen7 game), and separates things to easier to manage
locations

reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3;
instead goes straight to the end result without an intermediary format.

String sanitization should probably be broken up rather than reused, oh
well.
2019-03-20 21:50:44 -07:00
..
EncounterCriteria.cs Make RandomGender a method instead of property 2019-02-17 22:13:40 -08:00
EncounterEggGenerator.cs Misc tweaks 2019-01-20 21:55:28 -08:00
EncounterFinder.cs Misc tweaks 2018-10-06 18:45:15 -07:00
EncounterGenerator.cs Split StringConverter into smaller pieces 2019-03-20 21:50:44 -07:00
EncounterMatchRating.cs Move encounter matching logic to iencounterable 2018-12-27 01:00:08 -08:00
EncounterMovesetGenerator.cs Misc refactoring 2019-02-01 23:08:03 -08:00
EncounterOrder.cs Consolidate encounterlink into mysterygift 2019-01-12 23:50:31 -08:00
EncounterSlotGenerator.cs Account for wild catch combo/lure level boost 2018-11-18 16:17:39 -08:00
EncounterStaticGenerator.cs Move encounter matching logic to iencounterable 2018-12-27 01:00:08 -08:00
EncounterTradeGenerator.cs Move encounter matching logic to iencounterable 2018-12-27 01:00:08 -08:00
MysteryGiftGenerator.cs Move encounter matching logic to iencounterable 2018-12-27 01:00:08 -08:00
PeekEnumerator.cs Misc style & minor tweaks 2018-08-02 20:11:42 -07:00