mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-15 08:47:14 +00:00
b1ead9e630
reduces loading time (don't have to allocate conversion arrays when launching a gen7 game), and separates things to easier to manage locations reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3; instead goes straight to the end result without an intermediary format. String sanitization should probably be broken up rather than reused, oh well. |
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.. | ||
Data | ||
Generator | ||
Information | ||
Verifiers | ||
EncounterEgg.cs | ||
EncounterInvalid.cs | ||
EncounterRejected.cs | ||
EncounterSlot.cs | ||
EncounterSlot1.cs | ||
EncounterSlotMoves.cs | ||
EncounterSlotPermissions.cs | ||
EncounterStatic.cs | ||
EncounterStaticPID.cs | ||
EncounterStaticShadow.cs | ||
EncounterStaticTyped.cs | ||
EncounterTrade.cs | ||
EncounterTradeCatchRate.cs | ||
EncounterTradePID.cs | ||
LegalInfo.cs |