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EncounterEvent.cs
Update EncounterEvent.cs
2021-06-04 13:53:02 -07:00
Encounters1.cs
Mark (JP-BU)/(JP-GN)(EN-BU) as RB
2021-02-02 22:13:24 -08:00
Encounters2.cs
Replace some linq usage with direct logic
2021-05-06 23:26:38 -07:00
Encounters3.cs
Split gen3 encounter listing to have CXD separate
2021-03-21 19:52:48 -07:00
Encounters3GC.cs
Add location for colo ereader shadows
2021-03-27 20:32:52 -07:00
Encounters3Shadow.cs
Split gen3 encounter listing to have CXD separate
2021-03-21 19:52:48 -07:00
Encounters3Teams.cs
Split gen3 encounter listing to have CXD separate
2021-03-21 19:52:48 -07:00
Encounters4.cs
Remove unobtainable static encounters from gen4 tables
2021-07-30 13:09:26 -07:00
Encounters5.cs
Remove static init of yancy/curtis names
2021-01-20 12:36:46 -08:00
Encounters6.cs
Minor clean
2021-03-14 16:16:55 -07:00
Encounters7.cs
Mark encstatic version on init rather than post-init
2021-01-03 16:49:49 -08:00
Encounters7b.cs
Move enc7b sky encounter fudging to reformatter project
2021-03-17 21:59:00 -07:00
Encounters8.cs
Add Frigid Sea weather bleed for Roaring-Sea Caves Hydreigon/Tyranitar
2021-07-29 15:20:22 -05:00
Encounters8Nest.cs
Remove inaccessible water nest encounters
2021-06-05 18:11:19 -05:00
Encounters8NestCrystal.cs
Unban Sgr7348 encounter
2021-06-18 22:07:27 -07:00
Encounters8NestDistBase.cs
Remove another duplicated distribution index
2021-06-06 21:46:23 -05:00
Encounters8NestDistDLC1.cs
Clean up duplicated distribution indices
2021-06-05 16:33:41 -05:00
Encounters8NestDistDLC2.cs
Add fossil distribution raids
2021-07-22 20:08:14 -04:00
Encounters8NestLair.cs
Target type'd new
2020-12-21 17:17:56 -08:00
EncountersGO.cs
Add local pickle loading if compiled as debug
2020-11-27 12:14:13 -08:00
EncountersHOME.cs
Change interface for method call to less restricted
2021-07-13 18:22:04 -07:00
EncountersWC3.cs
Minor clean
2020-12-24 15:23:38 -08:00
EncounterUtil.cs
Change interface for method call to less restricted
2021-07-13 18:22:04 -07:00