PKHeX/PKHeX.WinForms/Controls/PKM Editor/DrawConfig.cs
Kurt fc754b346b
File scoped namespaces (#3529)
[Language Reference](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/proposals/csharp-10.0/file-scoped-namespaces)

Updates all the files, one less level of indentation.

Some small changes were made to API surfaces, renaming `PKM pkm` -> `PKM pk`, and `LegalityAnalysis.pkm` -> `LegalityAnalysis.Entity`
2022-06-18 11:04:24 -07:00

144 lines
4.9 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using PKHeX.Core;
namespace PKHeX.WinForms;
/// <summary>
/// Drawing Configuration for painting and updating controls
/// </summary>
[Serializable]
public sealed class DrawConfig : IDisposable
{
private const string PKM = "Pokémon Editor";
private const string Moves = "Moves";
private const string Hovering = "Hovering";
[Category(Hovering), Description("Hovering over a PKM color 1.")]
public Color GlowInitial { get; set; } = Color.White;
[Category(Hovering), Description("Hovering over a PKM color 2.")]
public Color GlowFinal { get; set; } = Color.LightSkyBlue;
#region PKM
[Category(PKM), Description("Background color of a ComboBox when the selected item is not valid.")]
public Color InvalidSelection { get; set; } = Color.DarkSalmon;
[Category(PKM), Description("Default colored marking.")]
public Color MarkDefault { get; set; } = Color.Black;
[Category(PKM), Description("Blue colored marking.")]
public Color MarkBlue { get; set; } = Color.FromArgb(000, 191, 255);
[Category(PKM), Description("Pink colored marking.")]
public Color MarkPink { get; set; } = Color.FromArgb(255, 117, 179);
[Category(PKM), Description("Male gender color.")]
public Color Male { get; set; } = Color.Blue;
[Category(PKM), Description("Female gender color.")]
public Color Female { get; set; } = Color.Red;
[Category(PKM), Description("Shiny star when using unicode characters.")]
public string ShinyUnicode { get; set; } = "☆";
[Category(PKM), Description("Shiny star when not using unicode characters.")]
public string ShinyDefault { get; set; } = "*";
#endregion
#region Moves
[Category(Moves), Description("Legal move choice background color.")]
public Color BackLegal { get; set; } = Color.FromArgb(200, 255, 200);
[Category(Moves), Description("Legal move choice text color.")]
public Color TextColor { get; set; } = SystemColors.WindowText;
[Category(Moves), Description("Illegal Legal move choice background color.")]
public Color BackColor { get; set; } = SystemColors.Window;
[Category(Moves), Description("Highlighted move choice background color.")]
public Color BackHighlighted { get; set; } = SystemColors.Highlight;
[Category(Moves), Description("Highlighted move choice text color.")]
public Color TextHighlighted { get; set; } = SystemColors.HighlightText;
#endregion
public DrawConfig() => LoadBrushes();
public Color GetGenderColor(int gender) => gender switch
{
0 => Male,
1 => Female,
_ => TextColor,
};
public bool GetMarkingColor(int markval, out Color c)
{
switch (markval)
{
case 1: c = MarkBlue; return true;
case 2: c = MarkPink; return true;
default: c = MarkDefault; return false; // recolor not required
}
}
public Color GetText(bool highlight) => highlight ? TextHighlighted : TextColor;
public Color GetBackground(bool legal, bool highlight) => highlight ? BackHighlighted : (legal ? BackLegal : BackColor);
[NonSerialized]
public readonly BrushSet Brushes = new();
public void LoadBrushes()
{
Brushes.BackLegal = new SolidBrush(BackLegal);
Brushes.Text = new SolidBrush(TextColor);
Brushes.BackDefault = new SolidBrush(BackColor);
Brushes.TextHighlighted = new SolidBrush(TextHighlighted);
Brushes.BackHighlighted = new SolidBrush(BackHighlighted);
}
public void Dispose() => Brushes.Dispose();
public override string ToString()
{
var props = ReflectUtil.GetAllPropertyInfoCanWritePublic(typeof(DrawConfig));
var lines = new List<string>();
foreach (var p in props)
{
if (p.PropertyType == typeof(BrushSet))
continue;
var name = p.Name;
var value = p.PropertyType == typeof(Color) ? ((Color)p.GetValue(this)!).ToArgb() : p.GetValue(this);
lines.Add($"{name}\t{value}");
}
return string.Join("\n", lines);
}
}
public sealed class BrushSet : IDisposable
{
public Brush Text { get; set; } = Brushes.Black;
public Brush BackLegal { get; set; } = Brushes.DarkSeaGreen;
public Brush BackDefault { get; set; } = Brushes.White;
public Brush TextHighlighted { get; set; } = Brushes.White;
public Brush BackHighlighted { get; set; } = Brushes.Blue;
public Brush GetText(bool highlight) => highlight ? TextHighlighted : Text;
public Brush GetBackground(bool legal, bool highlight) => highlight ? BackHighlighted : (legal ? BackLegal : BackDefault);
public void Dispose()
{
Text.Dispose();
BackLegal.Dispose();
BackDefault.Dispose();
TextHighlighted.Dispose();
BackHighlighted.Dispose();
}
}