mirror of
https://github.com/kwsch/PKHeX
synced 2024-11-27 14:30:56 +00:00
0686922d5c
Closes #3177 Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead. Feels nice having a bank of saves to reference + idb to discover the struct layout.
83 lines
3.2 KiB
C#
83 lines
3.2 KiB
C#
using System;
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namespace PKHeX.Core
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{
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public sealed class SecretBase6Block : SaveBlock
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{
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public SecretBase6Block(SAV6AO sav, int offset) : base(sav) => Offset = offset;
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// structure: 0x7AD0 bytes total
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// [0000-031F] SecretBaseGoodStock[200] (800 bytes)
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// [0320-0321] u16 SecretBaseSelfLocation (-1 if not created)
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// [0322-0323] u16 alignment padding
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// [0324-0633] SecretBase6Self (0x310 bytes)
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// [0634-0637] alignment for next field
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// [0638-7A77] SecretBase6Other[30] (0x7440 bytes, 0x3E0 each)
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// each SecretBase6Other is a SecretBaseSelf followed by extra fields
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// [7A78-7AC7] u128[5] keys?
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// [7AC8.. ] u8 SecretBaseHasFlag
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public const int Count_Goods = 200;
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public const int Count_Goods_Used = 173;
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public SecretBase6GoodStock GetGood(int index) => new(Data, Offset + GetGoodOffset(index));
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public void SetGood(SecretBase6GoodStock good, int index) => good.Write(Data, Offset + GetGoodOffset(index));
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private static int GetGoodOffset(int index)
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{
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if ((uint) index >= Count_Goods)
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throw new ArgumentOutOfRangeException(nameof(index));
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return SecretBase6GoodStock.SIZE * index;
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}
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public void GiveAllGoods()
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{
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var bytes = BitConverter.GetBytes(25u | (1 << 16)); // count: 25, new flag.
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for (int i = 0; i < Count_Goods_Used; i++)
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bytes.CopyTo(Data, GetGoodOffset(i));
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}
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public ushort SecretBaseSelfLocation
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{
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get => BitConverter.ToUInt16(Data, Offset + 800);
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set => BitConverter.GetBytes(value).CopyTo(Data, Offset + 800);
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}
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public const int OtherSecretBaseCount = 30;
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private const int OtherSecretStart = 0x638;
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public SecretBase6 GetSecretBaseSelf() => new(Data, Offset + 0x324);
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public SecretBase6Other GetSecretBaseOther(int index) => new(Data, Offset + OtherSecretStart + GetSecretBaseOtherOffset(index));
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private static int GetSecretBaseOtherOffset(int index)
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{
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if ((uint) index >= OtherSecretBaseCount)
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throw new ArgumentOutOfRangeException(nameof(index));
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return SecretBase6Other.SIZE * index;
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}
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public bool SecretBaseHasFlag
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{
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get => Data[Offset + 0x7AC8] == 1;
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set => Data[Offset + 0x7AC8] = (byte) (value ? 1 : 0);
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}
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public void DeleteOther(int index)
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{
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int baseOffset = Offset + OtherSecretStart;
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const int maxBaseIndex = OtherSecretBaseCount - 1;
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const int size = SecretBase6Other.SIZE;
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int offset = baseOffset + GetSecretBaseOtherOffset(index);
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var arr = SAV.Data;
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if ((uint)index < OtherSecretBaseCount)
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{
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int shiftDownCount = maxBaseIndex - index;
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int shiftDownLength = size * shiftDownCount;
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Array.Copy(arr, offset + size, arr, offset, shiftDownLength);
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}
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// Ensure Last Entry is Cleared
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int lastBaseOffset = baseOffset + (size * maxBaseIndex);
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arr.AsSpan(lastBaseOffset, size).Fill(0);
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}
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}
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}
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