PKHeX/PKHeX.Core/Saves/Substructures
Kurt 0686922d5c Rewrite gen6ao secret base handling, i/o, GUI
Closes #3177

Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead.

Feels nice having a bank of saves to reference + idb to discover the struct layout.
2021-06-13 00:38:47 -07:00
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Battle Videos Split DateUtil from Util class 2021-05-14 16:46:48 -07:00
Gen3 Prevent overflow of memo write 2021-05-22 09:27:46 -07:00
Gen4 Minor clean 2021-03-14 16:16:55 -07:00
Gen5 Minor perf improvements 2021-05-23 10:56:25 -07:00
Gen6 Rewrite gen6ao secret base handling, i/o, GUI 2021-06-13 00:38:47 -07:00
Gen7 Minor tweaks 2021-06-03 12:04:19 -07:00
Gen8 Add xmldoc, split out some operations 2021-06-07 20:03:14 -07:00
Gen12 Minor clean 2020-12-21 17:48:08 -08:00
Inventory Minor clean 2021-05-29 15:31:47 -07:00
Mail Replace some linq usage with direct logic 2021-05-06 23:26:38 -07:00
Misc Add opening for rental team dumps 2020-11-03 20:12:42 -08:00
OPower Target type'd new 2020-12-21 17:17:56 -08:00
PokeDex Clean up SetDex guard clauses 2021-06-04 17:26:06 -07:00
ITrainerStatRecord.cs Misc simplifications 2018-07-07 15:38:11 -07:00
MysteryGiftAlbum.cs seal hunting 2020-09-07 13:51:13 -07:00
Records.cs Minor clean 2021-03-14 16:16:55 -07:00