Commit graph

788 commits

Author SHA1 Message Date
Kurt
fd02b97ce1 Misc tweaks
Allow nickname->species with span
add ConstantExpected annotations
Correct Gen8b ability set calling CommonEdits instead of direct setter
Slightly better perf on gen5/gen8+ location fetch
Misc pkm ctor fixes for b2w2 trade & wc3 eggs
wurmple evo now has an enum to be more explicit
no recursion for gen5 generator
fix showdown line length check allowing 86 instead of 80
2023-08-27 23:05:50 -07:00
Kurt
07042233be Allow US/UM new moves in Relearn for S/M 2023-08-17 17:43:11 -07:00
Kurt
6a373ee5db Tweak pokerus load indication
Closes #3957
2023-08-15 17:47:12 -07:00
Kurt
f632aedd15
Encounter Templates: Searching and Creating (#3955)
We implement simple state machine iterators to iterate through every split type encounter array, and more finely control the path we iterate through. And, by using generics, we can have the compiler generate optimized code to avoid virtual calls.

In addition to this, we shift away from the big-5 encounter types and not inherit from an abstract class. This allows for creating a PK* of a specific type and directly writing properties (no virtual calls). Plus we can now fine-tune each encounter type to call specific code, and not have to worry about future game encounter types bothering the generation routines.
2023-08-12 16:01:16 -07:00
Kurt
0876c8044a Set TR flags for all evos, indicate yellow 2023-07-10 18:41:56 -07:00
Kurt
26cabd022b Update 23.07.09 2023-07-09 14:10:40 -07:00
Kurt
04e7baaeee Fix Stat Editor randomize buttons centering
Hiding and Showing doesn't trigger an update to the FlowLayoutPanel's width; force a layout to happen so the size updates prior to re-centering controls. Only move if it is a different X coordinate (perf?)
2023-07-08 19:29:46 -07:00
Kurt
79729de90c Misc fixes
ty matt
2023-07-08 08:40:57 -07:00
Kurt
014cd8c738 Ban voltorb-1 ball inheritance 2023-07-07 21:20:15 -07:00
Kurt
dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00
abcboy101
b0da14b71e
Add Geonet/Unity Tower editor (#3909)
Adds a basic editor for recorded Geonet/Unity Tower locations for the Gen 4/5 games, building on this [post by Danius88](https://projectpokemon.org/home/forums/topic/62055-bw-b2w2-unity-tower-geonet-and-passerby-research/).
So far, I've implemented buttons that set all locations (including unused ones), set all legal locations, and clear all recorded locations; and checkboxes to toggle whether the whole globe is visible (used in Japanese games) and whether the ferry to Unity Tower is unlocked.

Haven't implemented any UI for editing the status of individual locations, since I'm not sure how to lay it out.
Also haven't implemented anything related to how the data of the other players in Unity Tower is stored.
2023-06-11 09:38:24 -07:00
Kurt
a0200ec7e5 Remove more autoscale override settings
68c94a93b2
2023-05-09 12:22:43 -07:00
sora10pls
ea052fb6d1 Update ContextMenuSAV.cs 2023-05-08 08:15:24 -04:00
Kurt
e75da5d3b7 Misc tweaks
More readonlyspan for the rest of the defined ushort[] arrays, less dictionary/hashset
Simplify some slot-empty checks, makes it easier to see an api for slot interaction (future?)
2023-05-07 13:32:29 -07:00
Kurt
f9ac5eae15 Pass box-to-show to ResetBoxNames
Previous commit changed the behavior to not check SaveFile's CurrentBox, only keep current index. If we want a specific index (like a new SaveFile's latest box), we must pass it.
2023-05-06 19:42:48 -07:00
Kurt
8e177708b7 Skip box name repop if same names 2023-05-05 14:16:58 -07:00
Kurt
68c94a93b2
Make all AutoScaleMode.Inherit (#3874)
Also changes the Main form from Dpi to Font

Attempt to resolve:
https://projectpokemon.org/home/forums/topic/63374-text-sizing-with-windows-settings-ease-of-access-make-text-bigger/
2023-05-03 21:45:58 -07:00
Lusamine
62597d17e1 Update Designer automatic code generation 2023-04-21 23:29:50 -05:00
Kurt
5bdc6b9ef8
Privatize some static fields, more robust legal helper classes. (#3865)
* Uses LearnSource more throughout the codebase when appropriate, rather than loosely coupled pivot methods.
* Hides Learnset/EggMove data inside the LearnSource classes.
* Extracts functionality from the large Legal class & partial Table*.cs files into better performing helper classes.
* Cleans up some code from prior LearnSource commits.
2023-04-20 21:23:15 -07:00
Kurt
9a768dded3 Permit pkrs strain 0 & 8 on Gen3+ context
Ruby & Sapphire had a bug that only looped when (rand) == 0 !!! instead of (rand & 7) == 0.
End result is that the pkrs giving method yields strains 0 & 8 with 30/255 & 1/255 rarity.

Gen2: z80 assembly does NOT work as intended, and has a separate bug that causes strains 9+ to never be obtainable. So close to a neat statistical separation.

Revise the GUI to disable the events on field loading, and allow for selecting Strain0 w/ days !0.
VC2->7 does not transfer pkrs; not that it matters since Gen3++ transfers can spread every strain.

Thanks @SNBeast for clarification on Gen2's assembly logic and repro!

Co-Authored-By: SNBeast <21327530+snbeast@users.noreply.github.com>
2023-04-20 21:20:25 -07:00
Kurt
c73264d4f3 Minor minor perf
Small changes to reduce some allocations
2023-04-15 01:58:37 -07:00
Kurt
aeb6595887 Show move elemental type in PKM Editor
Note this is only SV types, so moves that had their type changed (=>dark/steel/fairy) will be inaccurate in past game formats.

Would need time to dump the info.
2023-04-04 14:38:07 -07:00
Kurt
37eb076bd4 Use placeholder sprite for not-yet-affixed
ty matt
2023-04-01 17:46:10 -07:00
Kurt
c3e51d414d Add click event for affixing ribbons easier
Click affix ribbon via cosmetic tab to open Ribbons (same as Ribbons Button). None affixed, but ribbons/marked available, will show an empty square.
Click possessed ribbon to affix.
2023-04-01 17:23:04 -07:00
Kurt
3b54ac6ecc Show affixedribbon next to markings
new Visual Studio version made my designer code ugly
maybe I should refactor the GUI like they recommend :P
2023-04-01 16:52:12 -07:00
Kurt
4384cadefc Add more xmldoc 2023-03-31 13:00:34 -07:00
Kurt
5c13183d02 Less allocation, minor tweaks
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
2023-03-27 00:11:42 -07:00
Kurt
82309cf99d Use Memory<byte> for Gen4 saves
Instead of allocating a buffer for Storage/General, just point within the raw Data, as a Memory<byte> reference. Most of the uses were already using it as span.
2023-03-26 15:16:12 -07:00
Kurt
aa13c93e65 Add misc generic constraints
Resolves some allocation analyzer issues
2023-03-25 23:28:28 -07:00
Kurt
0087ccb44f Use span for savefile slot API
No more offset fetch
2023-03-25 23:14:50 -07:00
Kurt
5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00
Kurt
4615e3577a Span-ify MoveSetApplicator 2023-03-21 21:02:13 -07:00
javierhimura
66d897c41a
ResetBoxNames in UpdateBoxViewers (#3839) 2023-03-19 10:33:55 -07:00
Kurt
812aa0a2d3 ThrowIfNull net7 2023-02-23 01:07:46 -08:00
Kurt
39a7007541 Extract Bulk Analysis components 2023-02-08 17:24:47 -08:00
Kurt
b8b499a797 +1char lgpe CP textbox
Now 5 digits visible.
2023-02-07 21:52:31 -08:00
Kurt
3871b2f316 Add focus border setting
Can set to -1 to remove it
2023-02-06 18:11:30 -08:00
Kurt
163ffac671 Fix gender GUI click event double toggle
Private event already toggles it
2023-02-06 09:05:34 -08:00
Kurt
dde075432b More accessibility tweaks
#3758
2023-02-05 15:00:31 -08:00
Kurt
839433792d Tweak gender accessibility
#3758
2023-02-05 11:31:12 -08:00
Kurt
3d7bfcfe11 Revise some GUI interactions, accessibility
https://github.com/kwsch/PKHeX/issues/3758#issuecomment-1417458988

Removes the Level textbox behavior that resets the text to "1" when the textbox is empty. Can be left empty, and will be treated as 1 when values are stored.

Adds an accessibility label for the "Make Shiny" button
Adds an accessibility description and enter/space keypress to toggle similar to the click event.

For determining if something is shiny, if the Shiny button is not tab-able, it is shiny. I wasn't able to get the Shiny star/square indicator to be able to be tabbed to for some reason.
2023-02-05 11:18:05 -08:00
Kurt
79a05caff5 Accessibility: narrate pictureboxes
Pipes the Showdown Set description or object detail dump into the accessible property. When the control Enter event is fired, send an Automation notification so that the Narrator narrates what was just tabbed to.

Closes #3758
2023-02-05 00:42:37 -08:00
Kurt
d8b8646de6 Use selectable picturebox
Closes #3757
Allows tabbing between windows, or pressing the keyboard's contextmenu key to pop up the context menu without ever needing to use the mouse.

changes pkmeditor dragout, box slot displays, sav-mystery gift r/w, and all the encounter/pkm db's
2023-02-04 14:52:38 -08:00
Kurt
3d29cc5a19 Misc tweaks
- Allow paradox species to receive master rank ribbon
 - Resize & center IV/AV rand button (localizations
were too wide for AVs)
 - Highlight blue the most recently toggled Ribbon
2023-02-01 16:55:38 -08:00
Kurt
39fe454840 Revise natureamp clicks
now behaves correctly without off-by-1 behavior
2023-01-31 18:31:40 -08:00
Manu
0dc9deb137
Fix PKMEditor sidebar scaling (#3752)
Closes #3750
2023-01-30 10:22:02 -08:00
Kurt
93c4abbbd5 Misc tweaks
Un-fix main panel, guess this might help for scaling the GUI via OS settings. Add an overload to rescale ItemSize for the vertical tab control; don't think it is ever called though.

Make EvoChain get method public for archit
2023-01-28 19:23:43 -08:00
Kurt
3572097c96 Update 23.01.26
Hello .NET 7
2023-01-26 21:58:04 -08:00
Kurt
1c626ca412 Tweak tab order 2023-01-24 23:45:09 -08:00
Kurt
a804ca95c7 Misc gui tweaks 2023-01-24 20:10:08 -08:00