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9 commits

Author SHA1 Message Date
Kaphotics
da1f7c7426 Add movepp tables for 3->6
Split from the PKX table (now removed); since PP differs between gens we
have to keep track. Not gonna add a separate binary, just use a
reference table.
2016-07-21 23:49:52 -07:00
Kaphotics
985a3eec23 Update getGenderIsValid
never used, just copy the gen3/4 implementation with the earlier return
2016-07-18 23:31:09 -07:00
Kaphotics
02a208a74d Break PKX-SAV personaltable relationship
Opening Database and having a species in the results with species#
greater than the current loaded save file's allowed (ie volcanion in db
with loaded emerald) causes Report to throw errors when opened from
Database.
2016-07-18 23:28:10 -07:00
Kaphotics
016a0e3aee Reduce reliance on PKX
Certain calculations are best done with direct references.
Indirectly fixed Shiny button bug (8 <= xor < 16) for past gen games.
2016-07-17 23:40:40 -07:00
Kaphotics
07e4483ef7 Prefix marking property name
Alphabetically sorting properties now has them grouped together (for
batch editor).
2016-07-17 17:07:53 -07:00
Tyler Dunn
641f1f61f6 Additional Code Style Fixes 2016-07-17 13:09:01 -04:00
Kaphotics
3fb86f6dc5 Update ribbons
Added all gen3-6 ribbons.

Fixed bugs:
* Increased speed that the subform pops up (yay profiling!) --
TableLayoutPanel would be reconfigured on every row added; adding a lot
of rows constantly reconfigures, so disable the layout updates so that
it only procs at the end.
* Cleaned up display of the ribbons, fixed width (40x40) instead of
autosize. Now display 3 per row.
* Now display the golden "complete" ribbon for g6 memory ribbons.
2016-07-16 19:59:53 -07:00
Kaphotics
b47b26222f More descriptive pkm properties (ribbon/training)
Adding new update for editors
2016-07-16 15:52:33 -07:00
Kaphotics
6378eb7f56 Current progress
Still a few milestones left to hit before official release.
2016-06-19 21:22:43 -07:00
Renamed from Misc/PK5.cs (Browse further)