Commit graph

3785 commits

Author SHA1 Message Date
Kurt
e53ce6bade
Merge pull request #1554 from kwsch/b/build-action
Set build action of new resources
2017-11-02 12:31:40 -07:00
Evan Dixon
35ed920805 Set build action of new resources
I forgot to check this when merging master into my previous PR
2017-11-02 14:06:32 -05:00
Kurt
a00f3ed894 random IVs with specified count
Closes #1553
removes duplicate logic in batch editor
2017-11-02 09:05:44 -07:00
Kurt
008605c4ff Add Gen5 BP editing to simpletrainer
a little bit hacky but exposes the values well enough.
moves the coins entry to the Badges groupbox, and makes it visible
looking like a BP editor (lol)

thanks @sora10pls for finding the offsets!
(blockinfo array isn't really used, is sorta just there for
documentation...)
2017-11-01 21:26:38 -07:00
Kurt
495eb26740 Rework colo starter PIDIV detection
force colo starters to be male only
use some c# lang features for EncounterType flags

add edge case PIDIV detection for starter gender/shiny lock scenario

adds a little documentation for those unfamiliar with the NPC PKM
generation quirks.

Colosseum Starters will now be recognized with a different PIDIV type
which is specific to them & them only.
2017-11-01 21:12:44 -07:00
Kurt
d52c1f2def
Merge pull request #1541 from kwsch/f/string-resources
Use manifest resources for string lists instead of the resources file
2017-11-01 20:46:57 -07:00
Evan Dixon
7ac1a4c6df Cache resource name => manifest resouce name mapping 2017-11-01 21:47:55 -05:00
Evan Dixon
133a19a468 Fix fallback from unlocalized language file to default language 2017-11-01 21:44:35 -05:00
Evan Dixon
81e87c1a15 Change the concurrent dictionary to a dictionary
It'd be nice to be thread-safe, but I don't really expect multithreaded applications to be calling this method a lot, and I'd imagine the concurrent version has more overhead
2017-11-01 21:42:12 -05:00
Evan Dixon
29ce9a347b Cache retrieved data to improve execution speed 2017-11-01 21:34:01 -05:00
Evan Dixon
e0673ea6fc Add basic test for pokemon name retreival 2017-11-01 21:16:14 -05:00
Evan Dixon
b13aae9a57 Merge branch master 2017-11-01 21:08:43 -05:00
Kurt
60e719a65a Misc refactoring
more usum prep
don't allocate empty array on every savefile creation (use linq All
comparison)
add percent seen/caught savefile properties for data analysis purposes
2017-10-31 09:24:54 -07:00
Kurt
e9cebf933c Fix headbutt encountertype fetch
future improvement can be detecting when "none" is appropriate, but for
now, whatever.
Closes #1502
2017-10-29 20:19:49 -07:00
Kurt
da9e316cd8 Add rock smash encounter type flagging
I don't believe rock smash (EncounterType 1) exists, tests at Route 19
and Vermillion yielded None & City.

Closes #1379
Opens #1502
2017-10-29 19:17:53 -07:00
Kurt
3f533399f2 Simplify slot type loading
instead of 2 similar methods, use params to achieve a flexible method
for both situations

isolate rock smash / headbutt type loading
2017-10-29 18:09:30 -07:00
Kurt
afde4514e2 Add realgam tower / deep colosseum locs
sudowoodo & gsc dogs
closes #1549

fix loading issue for abilities in gen3 format, copy the gen4
sanitization
2017-10-29 10:41:12 -07:00
Kurt
9ada593af9 add gen7 nick ot (trades)
#1249
todo usum table when appropriate
2017-10-28 23:04:02 -07:00
Kurt
d2ebb6340e Add gen5 nick/OT info (trades)
#1249
appears b2w2 is the first game with fixed nature & nonfixed PID (based
on RoC's specimens), so can't filter by PID on those.
2017-10-28 21:43:47 -07:00
Kurt
e4319fd929 Add gen3 nick/OT info
#1249
2017-10-28 19:51:55 -07:00
Kurt
2c73e130af Add gen4 nick/OT info
#1249
2017-10-28 19:02:18 -07:00
Kurt
021ecbfe47 move pkm load compat check to pkmconverter
closes #1550 , mgdb/pkmdb throw unconverted files which need conversion;
move main file load conversion to a reusable method and have pkmeditor
call it on every load.

add skip argument to ignore the conversion check (ie if the file is
loaded from an undoubtedly same type source).
2017-10-28 14:26:27 -07:00
Kurt
9d0b153eab Add egg hatch suggestion for b2w2 2017-10-28 14:00:44 -07:00
Kurt
a401db608e Split trade encounter nick/OT verification methods
#1249
2017-10-28 13:15:51 -07:00
Kurt
0e9960909b Refactor encountertype check to bitflags
#1379
need to double check none permissive later
2017-10-27 23:57:21 -07:00
Kurt
52b2fd2778 Add fullwidth 0-9 for kor tables
since _0 and _B are the same, just share a reference instead of separate
tables with same values.

Closes #1548 , thanks @host1126 !
2017-10-27 16:30:02 -07:00
Kurt
f6927e4fe5 Add gen2 KOR localization exceptions
Closes #1547
Thanks @host1126 !
2017-10-26 20:37:11 -07:00
Kurt
c2cf824afd Fix {0xE8, "췄"} - {"츄", 0xF2} KOR swap
that's silly lol
#1547
2017-10-26 20:18:32 -07:00
Kurt
02cfeef4cd Uncap low end of purification meter
apparently values can be -100 (colo) and -1 on xd...?
2017-10-26 17:55:34 -07:00
Kurt
00a4c1adf5 Add multilang c/xd ingame gifts
save space by just using a loop
closes #1529 , pokespot proc discussion relocated to associated issue
(as previously noted in comments)
2017-10-25 21:53:55 -07:00
Kurt
32abc6daf4 speed up pkm loading slightly
PreparePKM had the opportunity to be recursive (preparation ->
validating*N -> preparation*N), lock out preview sprite updating (which
calls PreparePKM via Main.cs) while validating all controls

remove uncallable paths (format is checked prior, and checksum check is
never called as fieldsInitialized is forced false)

move gui toggling to loading methods when appropriate
2017-10-25 19:37:31 -07:00
Kurt
a6ef105544 Update gen3/4 encounter generators
revisit for simplification now that EncounterTrade matching is more
precise (PID required to match).

#1249
2017-10-24 22:25:52 -07:00
Kurt
59319a614a Add PID values for Gen3/4 ingame trades
#1249
2017-10-24 22:24:29 -07:00
Kurt
3458924446 Restrict data sources per savefile not pkm
pkm is not restricted from ORAS (etc) values when on an XY (etc) save
file; use the save file maxes and indication values.

no reference to the pkm anymore!

Closes #1546
2017-10-24 21:06:21 -07:00
Kurt
8c2dcb2dd3 Use generation specific species name
nickname resetting should use the generation specific value
2017-10-24 20:59:58 -07:00
Kurt
8a84f63fcb Add usum special tutor bitflags
( ͡° ͜ʖ ͡°)
2017-10-24 19:59:46 -07:00
Kurt
c60fee85b2 fix pk2 korean nickname set
closes #1544 , thanks @host1126 !
2017-10-24 18:57:28 -07:00
Kurt
9bbd7c6551 Save all 5 korean OT characters
Closes #1545, thanks @Bl4ckSh4rk !
2017-10-24 18:49:51 -07:00
Kurt
933bfba8e1 Misc cleanup
check gen2 stadium names, use pkm.Japanese when favorable
2017-10-24 18:27:40 -07:00
Kurt
69cf1eaa9c add more pkhex.core xml documentation
adds a bunch of documentation useful for those unfamiliar with the core
library
2017-10-23 23:12:58 -07:00
Kurt
2ad5b19f6c Add mgqr -> tabs
Closes #1542 and prevents incorrect loading cases (qrpk2jp -> g2en sav
etc)

simplifies things a bit ;)
2017-10-23 15:49:52 -07:00
Kurt
a46e56c917 Add xmldoc for mystery gift class names
refactor pattern checking to simpler representation, add null abort when
extension is not provided.
2017-10-23 15:45:58 -07:00
Kurt
60562fb44e Use empty enumerable when appropriate
no allocation == no pressure for garbage collector
2017-10-23 15:44:01 -07:00
Evan Dixon
9e980f4a1d Use manifest resources for string lists instead of the resources file 2017-10-23 13:18:44 -05:00
Kurt
a03ac10fc5 Misc refactoring
no functional change
2017-10-22 23:26:37 -07:00
Kurt
515a694afa Add LanguageID enum
no functional change, just less-magic-numbers for easier to understand
src
2017-10-22 21:01:08 -07:00
Kurt
cd16a7721b Set roamer data back on save
existing code cloned the savedata reference to a new array, and didn't
copy back

the Roamer3 reader/writer does all the r/w, and writing only happens
with the setter when the form is called to Save.

Thanks TheRealAlphA!
2017-10-22 17:17:17 -07:00
Kurt
44c80bd722 Exclude light ball pikachu from gen1 species setter
Thanks Dunsparce!

https://projectpokemon.org/home/forums/topic/41880-yellow-version-pikachu-editing-bug/

non-functional change but fix misuse of gameversion checks (used X/Y
instead of YelloW)
2017-10-22 17:11:48 -07:00
Kurt
42d1c252ee Enhance gen1/2 language detection
Closes #1540 , check for german only characters (gen1/2 can trade
between resulting in only OT being checkable). May be worth changing the
german check to return an int instead and check for other language
specific values.
2017-10-22 16:52:46 -07:00
Kurt
096f6bbd18 Add RANDY Gen2 ingame trade
closes #1538

rename pid deferral to pidiv deferral for clarity
2017-10-22 10:41:27 -07:00