Kurt
9049ef99fd
Minor allocation reduction
2022-03-06 13:03:39 -08:00
Kurt
b869107c84
Randomize seed for multithreaded rand
...
ALM runs each legalization attempt in a separate thread, and if things are fast enough, we get multiple threads with the same Environment.TickCount seeding their Rand generator, resulting in the same PID/EC if similar templates are used.
2022-03-06 12:23:11 -08:00
Kurt
7911cd6d5c
Seal some classes
2022-03-06 12:16:36 -08:00
Kurt
e1414a0bea
Move some interfaces to different folder
...
No code changes
2022-03-06 12:06:50 -08:00
Kurt
c51d51d381
More specific primitives for Memories/others
2022-03-06 12:01:47 -08:00
Kurt
47f7efab2c
Update SCBlockAccessor.cs
2022-03-06 00:46:10 -08:00
Kurt
9632ad44fd
Span-ify HiddenPower methods
...
Zero heap allocation Hidden Power bruteforcing via Heap's algorithm
2022-03-06 00:43:49 -08:00
Kurt
41d2dd9294
Update EncounterTrade for Shiny metadata
...
Doesn't need to be stored in most cases
Now permits EncounterTrade1 to be shiny
2022-03-05 21:04:18 -08:00
Kurt
e17483fe46
some linq reduction
2022-03-05 20:03:52 -08:00
Kurt
1c0f842173
Remove unnecessary Clone method for Items
...
Remove linq using by doing things slightly more efficiently
2022-03-05 19:51:16 -08:00
Kurt
1b266c1e4b
Handle PLA MMO formarg deferral
...
Can capture formarg evolved stuff directly in wild
2022-03-05 18:54:50 -08:00
Kurt
3d9c7dc750
Reduce IAwakened from int->byte
2022-03-05 18:46:03 -08:00
Kurt
b20566eb59
Use actual primitive instead of int
...
Some interfaces aren't needed to be exposed as int
2022-03-05 18:30:35 -08:00
Kurt
9696da2eb3
Minor clean
...
Seal ComboItem
Reorder methods for easier reading
Fix BulkGenerator living dex setting CurrentLevel -- needs to be after species,form as EXPGrowth can vary for forms.
2022-03-05 18:13:31 -08:00
Kurt
3c567c0c97
Rearrange some scblock logic
...
No functional change. just increasing robustness
Decouples exportable state from get/set values
2022-03-05 17:46:03 -08:00
Kurt
1370d9ab0f
Merge SAV8 into SAV8SWSH
...
Was originally expected that gen8 was going to be a pair+revision generation, but with BDSP and PLA being totally different games, there's no need to have inheritance complicating a single SWSH class.
2022-03-05 17:34:09 -08:00
Kurt
90b075947d
Move some get/set operations into Accessor class
...
Adds exception-free get/set for revised saves.
2022-03-05 17:33:08 -08:00
Kurt
8f0035a577
Deduplicate savefile constructors
...
No longer necessary as we don't keep BAK reference anymore.
2022-03-05 17:15:38 -08:00
Kurt
8fdd96209c
Deduplicate some logic
...
No need to length check in the SwishCrypto hash check, as the methods pre-check length as well.
Extract checksum footer check for Gen5 saves
2022-03-05 17:14:25 -08:00
Kurt
1f07685921
Update MyStatus8b.cs
2022-03-05 15:17:13 -08:00
Kurt
f3b3f15035
Add exp > lvl100 check
...
stop directly writing EXP values lol
2022-03-05 09:12:43 -08:00
Kurt
3ebf5279cc
Add .X=*Y (property copy) feature
2022-03-04 22:35:04 -08:00
Kurt
d0f2b6eeb5
Add .CurrentLevel=$suggest for min legal level
2022-03-04 22:34:11 -08:00
Kurt
6ae59c509f
IGanbaru int->byte fields
2022-03-04 22:34:11 -08:00
Kurt
7443db3564
Update some xmldoc
2022-03-04 22:34:11 -08:00
Kurt
7cfdb8a466
Move hashing to SCBlockAccessor, fix #3455
...
Fixes #3455 by adding bool for insular sea, and adjusting overall progress values as listed.
Closes #3456 (supersedes)
Updates SCBlockAccessor to eliminate bounds check (integer overflow, which isn't possible with our array size), adds some overloads, and xmldoc.
Co-Authored-By: Jonathan Herbert <3344332+foohyfooh@users.noreply.github.com>
2022-03-02 18:05:13 -08:00
CanoeHope
e507d4ab91
Update SaveBlockAccessor8LA.cs ( #3453 )
2022-03-01 21:34:37 -08:00
Kurt
e5296fc51a
Add IoA diglett button in Trainer editor
...
Closes #3454
Use ahtb sourced (hash,string) correlation from pkNX to dynamically generate block keys.
Co-Authored-By: Jonathan Herbert <3344332+foohyfooh@users.noreply.github.com>
2022-03-01 21:34:16 -08:00
Kurt
415c5f5560
Update SCTypeCode.cs
2022-03-01 19:09:42 -08:00
Kurt
8c9c5e0198
Update 22.03.01
2022-02-28 23:16:17 -08:00
CanoeHope
e792c038b8
Label a new L:A update block ( #3452 )
2022-02-28 22:47:30 -08:00
Kurt
50828fa1bb
Change some field types, reduce memory usage
2022-02-28 22:46:59 -08:00
Kurt
2991f62052
Reduce allocation for eggmove loading
2022-02-28 18:24:11 -08:00
Kurt
b0f846ae35
Optimize bdsp eggmove bin
...
Strip out unused entries
Use form-less loader format (nothing has formed eggmoves), just let shellos-1 use shellos-0's table.
2022-02-28 18:24:11 -08:00
Kurt
21a77f2197
Guard against invalid egg move indexing
2022-02-28 16:57:51 -08:00
Kurt
d1e62fb6d1
Add dex solitude complete mark checkbox
2022-02-28 00:03:38 -08:00
Kurt
85e422c225
Compress PLA wild bin resource
...
Change the data structure so that different locations are tied to the table, rather than separate usages of the table.
This de-bloats from 344KB->85KB and has less runtime memory consumption.
2022-02-27 15:08:53 -08:00
Kurt
c2f7003f38
Update Encounters8a.cs
2022-02-27 14:13:35 -08:00
Kurt
c2e9401468
Add computed new huge outbreak slots
2022-02-27 13:51:33 -08:00
Kurt
e5e2a3427f
Rename Silver SV->SI
...
SV will likely be the lump for SCarlet and VIolet
2022-02-27 11:16:12 -08:00
Matt
0d96d801ac
Unban Sketch Seed Flare, Oak’s Letter hatch locs
2022-02-27 13:15:01 -05:00
Kurt
ff58d1bb68
BDSP Shaymin encounter uncomment
...
Now available via oak's letter
2022-02-27 09:00:11 -08:00
Kurt
b3cd4dea25
Initial support for PLA-v1.1
2022-02-27 07:56:47 -08:00
Kurt
044dfe46ae
Reduce allocation on encrypt/decrypt
...
Xor no longer allocates
Encrypt no longer allocates byte[0x60]
temp now allocated on stack instead of heap
Pre-size memorystream (prevents 0xF0 allocation)
2022-02-27 01:05:11 -08:00
Kurt
ae74ee7931
Minor tweaks
...
Translation util only for debug build (unused in release)
Simplify some plugin load expressions
2022-02-26 21:45:31 -08:00
Kurt
76afe91bbb
Allocation free besides ctor
2022-02-26 21:39:50 -08:00
Kurt
3bef0452d6
Update bdsp underground table for area6
...
819b90f931
Closes #3450
2022-02-26 11:54:24 -08:00
Kurt
dd4c2a349c
Fix moving 5th party slot between boxes
...
Thanks Burning Justice !
https://projectpokemon.org/home/forums/topic/60789-error-when-attempting-to-edit-pokemon-battle-revolution-save/
2022-02-25 16:32:15 -08:00
Kurt
fd07456ee1
Fix boolean value copy changes
...
a5710ee374
2022-02-25 16:10:49 -08:00
Kurt
ccca8abdad
Remove fixedball for go7, reset h/w/cp
...
Now that we have accurate calcs, let's just generate them with the values.
2022-02-25 13:52:50 -08:00