Commit graph

90 commits

Author SHA1 Message Date
Kurt
40db929166 Re-add resources for inventory editor
Closes #2398
2019-10-04 21:23:54 -07:00
Kurt
87f43a47d8 Bump lang version to 8
some lang upgrades
2019-10-04 20:10:50 -07:00
Kurt
93ebbb10a7 Weave net46 dlls into single exe
back to the 1-file distribution strategy
2019-10-01 19:55:12 -07:00
Kurt
c2d5d0cd42
Add .NET Core 3.0 build option for WinForms project (#2396)
* Move pkhex.drawing calls out of form constructors

designer doesn't like it; if Main can't be designed then there's some
call that it can't process for whatever reason

* Add netcore3 targeting

Closes #2198 by adding a netcore3 build option
Closes #2391 by retaining designer functionality and net46 builds
2019-10-01 18:12:08 -07:00
Kurt
94baab1c45
Split off image generation to separate project (#2395)
With the approaching games, PKM sprites are a different size from the 3DS era (as already hinted by LGPE, which has 56x68). It'll be a little easier to manage with this portion of the library walled off from the rest of the codebase.

Eventually the net46 target will use fody or something to merge in these extra dependency dll's automatically to not disturb the usual exe/dll experience.
2019-09-29 09:47:06 -07:00
Kurt
ab0b8979e9
Add swsh content placeholders (#2392)
placeholder content until real data is dumped
2019-09-23 16:56:47 -07:00
Kurt
4b8082be23 Add Pokegear number editing (hgss)
Closes #2379
2019-09-02 21:24:49 -07:00
Kurt
ca2379982f Remove unused file 2019-09-02 19:32:39 -07:00
Kurt
bf6c25eca7 Break up SlotChangeManager logic
A little bit cleaner when the logic is separated
Keep an abstraction of BoxEdit to cache the current box contents.
Already fetched to show sprites; any future fetches (for preview text /
hover sprite) can reuse the already fetched pkm data.

Should probably rewrite this stuff completely, but effort better spent
elsewhere
2019-08-20 19:50:28 -07:00
Kurt
c7eecf5976 Extract summary object to core 2019-07-13 17:43:05 -07:00
Kurt
cbd039b18c Extract datasource filtered lists to object
GameInfo has been the storage for the current Game Language environment
When using GameInfo, only one environment is tracked at a time, which is
initialized by the PKM editor (items, moves). Rework things to allow
multiple filtered sources to exist, and keep the filtering logic in
PKHeX.Core for reuse in other programs... ;)
2019-06-22 10:50:32 -07:00
ReignOfComputer
7421b137eb Fix WinForms C# 7 targeting (#2307)
* Fix WinForms C# 7 targeting

Explicitly target LangVersion 7.2.

* Fix WinForms C# 7 targeting - Part 2
2019-05-15 07:00:21 -07:00
Kurt
4570c7bb21 Bump required lang version for vs17 building
vs19 autodetects required language, but specify this for now since
everything hasn't been migrated
2019-05-14 07:25:09 -07:00
Kurt
091b9e2281 Add g4 poffin editor (misc edits)
Thanks @sora10pls for docs!
https://pastebin.com/jNeVJQi0
2019-05-13 22:56:45 -07:00
Kurt
858760fa28 Misc updates
relocate program language enum
test that test case is proper
move getcompatible & gettemplate to core
remove catch rate changing for pk1 (catchrate editor now used instead)
2019-02-15 00:50:23 -08:00
Kurt
95159686cd Move ball browser form to separate file 2019-02-14 20:18:31 -08:00
Kurt
19ae752937 Extract color config to separate class 2019-02-09 13:15:37 -08:00
Kurt
1b50e97934 Remove cgse fixed path
can restore behavior by adding it as a custom user path; cgse isn't very
prevalent nowadays

now the only registry key checks are for checking net framework version
2019-01-02 18:18:24 -08:00
Evan Dixon
34f4fb176c Use assembly version as the current version (#2164)
* Put assembly version in window title
* Treat version.txt as a Version
* Cache current version
* Don't use resources anymore for version
* Re-add version.txt, for backwards compatibility
* Set old version.txt's build action to None
* Use GitHub API for version checking
2018-12-10 20:36:18 -08:00
Kurt
efb9b7eba2 Misc cleanup
removes clickonce logic/reference
2018-12-10 20:32:08 -08:00
Kurt
8a0b9cd88c Add indication for party/starter slots 2018-12-09 23:18:37 -08:00
Kurt
bca8924437 Add favorite flag editing
Closes #2199
2018-12-04 18:38:47 -08:00
Kurt
1448ba0d08 Update project & add resources with new additions 2018-11-13 19:22:55 -08:00
Kurt
66f082e4a0 Add shadow lugia sprite
Closes #2145
2018-10-20 23:05:15 -05:00
Kurt
6f09f7b89e Add catch rate editor control
#2132
has a 'reset' button which tries to set a legal value
has a 'clear' button which sets it to zero, similar to gen2 removing an
item
2018-09-30 10:16:45 -07:00
Kurt
922cbdf583 Add glow animation to slothover 2018-07-22 20:04:28 -07:00
Kurt
63b9b72a49 Relocate save detection to core
Environment.GetLogicalDrives is not present in net standard 1.3;
relocate code and add it as a parameter
2018-07-21 10:23:15 -07:00
Kurt
c7175fbdb4 Misc reorg
bye bye SAVUtil and PKMUtil
2018-07-20 21:32:33 -07:00
Kurt
f5bed410b4 sync csproj 2018-07-15 12:25:28 -07:00
Kurt
6c8374f26f Extract inner sprite building to class
any romhack maker can replace the behavior with their own builder
2018-07-14 17:53:37 -07:00
Kurt
e915cd170b Extract trainer stat to interface / usercontrol 2018-07-07 11:48:03 -07:00
Kurt
6c2a864dcc show/hide box options based on savefile
retain save provider
add optional visibility toggle criteria (not present => always visible)

now hides sort/mod/delete if the criteria is not applicable to the
current format
2018-05-23 18:29:30 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00
Kurt
232427d002 Rework slot interactivity a little
decentralize some logic, individual view providers now provide the
details rather than detecting from a huge array.

#1925
2018-05-05 08:07:22 -07:00
Kurt
43507a5ae5 Add TrainerID control
Now shows tid7/sid7 when gen7+
2018-04-28 09:34:54 -07:00
Kurt
f6dda90f52 Add icons
icons are credit to Dave Gandy's Font Awesome pack on flaticon.com
https://www.flaticon.com/packs/font-awesome
2018-04-21 22:31:11 -07:00
Kurt
df75543f2a Implement pkm sort option control
right click the box tab
* no longer silly key-combos to initiate a clear/sort
* provides multiple sorting options
Advanced sorting includes:
* Recieved Date
* Friendship usage (using it raises friendship, more used pkm will be
sorted to the top)
* Ownership (current SAV's first, then by other OTs)
2018-04-21 16:31:41 -07:00
Kurt
48cf658abd Update translations
#1885
removes content not present, moves dev code to separate debug-only class
2018-04-03 18:46:32 -07:00
Kurt
17b771632e Add settings editor to main navigation
shortcut ctrl-n (CoNfig)
Closes #1864
add debug lines for triggering translations to update
2018-03-23 22:54:26 -07:00
Kurt
dd17ba0d3a Add master settings window
#1864
need to hook into main window & delete old logic; when the logic flow
returns after closing the form, all the propagated settings will need to
be copied (ie where the setting is actually used).
translateinterface will translate the control text to a longform
descriptor per the current language.
2018-03-22 23:04:04 -07:00
Kurt
aedc0092b4 Rework translations
instead of:
controls on form->dict of names, look up line to find control
now:
dict of names->look up control to find name

faster overall, simpler, and updates the dictionary with new control
entries. browse thru forms that call translateinterface with one
language (english), then updateall(en) and dump to get the updated
translation files.

#1864
2018-03-20 22:34:44 -07:00
Kurt
1411933e27 Relocate pkm stat controls to separate usercontrol
splits the logic up
change hypertrain from ctrl (prevents 30/31 setting) to shift (allows)
2018-02-26 21:22:35 -08:00
Kurt
e472bfe278 Refactoring
move slotchange to core
2018-01-29 17:52:21 -08:00
Kurt
3935311988 Add rockruff-1 shiny sprite
could just add it to the 'sprites don't differ' list instead but
whatever

https://projectpokemon.org/home/forums/topic/43617-usum-bug-report-rockruff-shiny-dusk-form-sprite/
2018-01-27 18:24:44 -08:00
Kurt
f073585592 Add all-boxes viewer
removed ability to have multiple single box popups
double click the Box tab when holding shift to bring it up
resize to preferences: https://i.imgur.com/XB2978R.png
2018-01-22 21:38:42 -08:00
Kurt
c118dc4dae Add SlotList control
unused, i dont like the saveditor indexing slots from a fixed list
2018-01-16 19:32:54 -08:00
Kurt
06733d6e34 Refactoring
Split up c-gear skin bitmap, move generic handling to core
2018-01-13 21:31:02 -08:00
Kurt
853f5f3ce9 Add shiny sprites
Thanks @msikma (dada)!
Update readme with asset attribution
#1735
2018-01-02 17:14:22 -08:00
Kurt
9263856845 Add apricorn pouch editing 2017-12-18 09:36:53 -08:00
pokecal
c4ca3aba75 add MailBox Editor
I just wanted to fix PK3 heldMailID.
2017-12-03 07:21:07 +09:00