Kurt
039095d75c
Revise zero hw checks
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fishy by default, opt in
ignore certain encounters
2021-11-24 23:03:30 -08:00
Kurt
cce0111a9d
Add scalar randomizer shortcut
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Okay I'll be nice, fudge your values this way.
2021-11-24 19:32:12 -08:00
Kurt
203b764829
Add zero height/weight flagging setting
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because people couldn't hacc responsibly, I might as well give them a nudge in the right direction.
Doesn't mean I won't check your "random" choices distribution.
2021-11-24 19:29:02 -08:00
Kurt
d79864b049
Add seal list editor
...
Inject all the stickers you want.
2021-11-24 17:51:12 -08:00
Kurt
5374ca1db6
Simplify egg location set on version change
2021-11-24 14:14:11 -08:00
Kurt
29579d7b22
Autosize dropdown width for met locations
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BDSP locations are pretty long.
2021-11-24 13:14:02 -08:00
Kurt
c8ae0fb275
Fix custom system flag set
2021-11-23 00:44:59 -08:00
Kurt
4b40414b8b
Add BattleTower work reader, move BP get/set into it
2021-11-22 19:30:28 -08:00
Kurt
57cf384f44
Condense friendship shortcut's expression
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decouples it from the GUI by doing things step by step
2021-11-22 19:03:42 -08:00
Synthlight
b32ad02c10
Add/Enable BDSP Battle Tower Points (BP). ( #3309 )
2021-11-22 18:56:31 -08:00
Kurt
e6cd906177
Allow saving of affixedribbon from gui
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do it in batch editor `.AffixedRibbon=-1` anyways
2021-11-22 16:14:10 -08:00
Kurt
37e2804aed
Update 21.11.21
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Things are stable enough, and I'm not passing up that palindrome date version ;)
still 11/21 where it matters!
2021-11-21 23:08:11 -08:00
Kurt
cd5c220ddc
Show correct HatchCounter value for BDSP traded eggs
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Yay abstractions to hide away the quirks.
BDSP traded eggs set HT_Friendship and the CurrentHandler flag, but the HatchCounter is always the OT_Friendship value.
Trades always receive BaseFriendship, instead of a hardcoded 50. Necessary to not hardcode because it's immutable for eggs.
Clicking the hatch counter label now sets it to the legal minimum hatch counter (best), and control clicking sets it to the max (worst). Check the encounter template for the true maximum.
2021-11-21 19:53:13 -08:00
Kurt
829641d874
Set none location when eggifying
2021-11-21 18:47:57 -08:00
Kurt
2cb3b61e48
Fix egg toggling in GUI, egg location auto-select
2021-11-21 18:36:02 -08:00
Kurt
32edb660ce
BDSP: Add underground item-inventory editor
2021-11-21 11:33:04 -08:00
Kurt
5e867a1830
BDSP: Show adventurestart/latest save time in trainer editor
2021-11-21 09:14:13 -08:00
Kurt
6980026ca2
Add BDSP trainer stat records
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Continue crawling down the serialized savedata structure :)
2021-11-20 15:40:18 -08:00
Kurt
1d3d317665
Add initial Trainer Info editor for BDSP
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Closes #3297
2021-11-20 10:34:20 -08:00
Kurt
b26f4db6ab
Enforce AffixedRibbon -1
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All your hacks are still hacks
Re-expose affixed ribbon in the ribbon editor for PB8
Since there's no way to change it in BDSP, flag anything non-neg1
2021-11-20 09:04:09 -08:00
Kurt
93aaad6cd4
Revert net6 to net5
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would rather have pipeline builds for those keen right now
2021-11-19 23:19:41 -08:00
Kurt
c67565288c
Update translatable resources
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actually committing to master
2021-11-19 18:51:33 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl ( #3289 )
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Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(
Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
Kurt
b77a197b74
Add optional EXP stripe toggle for sprite draw
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helps visual identification of suspect EXP values
2021-11-07 14:48:59 -08:00
Kurt
3f44acf813
Don't show blank popup when saying No on group import
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ty anubis
2021-10-31 12:20:19 -07:00
TcavemanT
135610124a
Added a tooltip to the legal PictureBox to better help new users. ( #3280 )
2021-10-30 22:04:44 -07:00
Kurt
77d1a990cd
Add setting to auto-max IVs when changing HP type
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https://projectpokemon.org/home/forums/topic/59634-hidden-power-improvement-feature-request/?do=findComment&comment=270001
Default is true.
2021-10-30 12:38:00 -07:00
Kurt
32bd948f26
Fix battle frontier gold symbol set
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Closes #3279
2021-10-29 20:11:30 -07:00
Kurt
533526465e
Omit exclusions if empty
2021-10-25 20:03:16 -07:00
Kurt
4089a42fe0
Wait for csv export before disposing of form
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https://projectpokemon.org/home/forums/topic/59622-error-generation-csv-of-box-data-report/
ty GLBBx303
2021-10-25 20:00:47 -07:00
Kurt
640cb3bad1
Update OT and language state when egging pk3
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https://projectpokemon.org/home/forums/topic/59250-pkhex-210806/?do=findComment&comment=269850
2021-10-23 15:45:32 -07:00
FeralFalcon
3afd51e587
Adding a plethora of event flag data ( #3273 )
...
* Add metadata flagging for values
Allows users to set a minimum importance for the list displayed.
Could probably make this checkboxes within the flags UI.
* Add setting to filter out gen8 block names
Allows users to filter out unwanted low-value property names.
Co-authored-by: Kurt <kaphotics@gmail.com>
2021-10-23 11:25:14 -07:00
Kurt
009e37662f
Startup Enhancements, Gen1/2 Save Indication, Export SAV cleaned up ( #3275 )
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* Providing pkm/sav files via command line (dragging files onto exe / associated file launched) will more intelligently source a partner sav/pkm object if not provided.
* Gen1/2 mainline save files now indicate if they are VC era or GB era (legality implications) in the program title bar.
* Fixes loading VC era save backups not being recognized as VC era (`.bak` extension hides `.dat`)
* Export BAK moved to the SAV tab, which allows Export main to be deleted and Export SAV to be used as the single-click for exporting saves. `CTRL-E` is still the hotkey.
2021-10-21 22:13:21 -07:00
Kurt
993a2d684c
Update nature amps on PID text changed
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Closes #3272
2021-10-15 18:27:16 -07:00
berichan
cc2f195359
Add load plugin method setting ( #3263 )
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* Add load plugin method setting
* Remove static settings dependency, change compiler-time functions to enum-switch
2021-10-06 14:48:17 -07:00
Kurt
6deef4e76d
Update version tag for winforms exe
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Oops, update check fixed.
2021-09-30 23:42:28 -07:00
Kurt
93f2639de2
Update 21.10.01
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Update events & go binaries with latest.
2021-09-30 23:04:02 -07:00
Kurt
4e6a38189b
Force validation differently for met location list changes
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Startup, load gen5 save file.
Immediately load a pk3; met location is converted to Poketransfer
When data is prepared, the validation fails and the selectedvalue is reset to 0
Future selectedvalue sets will work
Just force validation when we change the list, so that future value sets work.
Weird winforms quirk
https://stackoverflow.com/questions/14624129/setting-combobox-droppeddown-false-resets-selected-item
2021-09-17 19:20:24 -07:00
Kurt
d2d71494e3
Update debug logging for plugin fails
2021-09-16 17:04:34 -07:00
Kurt
02af45cb30
Add LGPE to block editor
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thanks for nobody noticing this yet :)
2021-09-16 14:06:52 -07:00
Kurt
b9d4721553
Hide some controls if WR7 (LGPE)
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User experience.
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-16 13:45:41 -07:00
Kurt
c353ec1584
Fix double processing on batch modify file path
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Only process a single time, and only save if processing worked.
2021-09-15 17:35:41 -07:00
Kurt
80d1712b72
Mark stuff with enums, remove unused arrays
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Fix shuffled comments for FormInfo
Remove unnecessary Reset on ctor, all fields are already the default
2021-09-07 20:57:19 -07:00
Kurt
a7ed5b400f
Add Trainer Class / Title property for LGPE
2021-09-04 22:04:49 -07:00
Kurt
2f3e496e6f
Change defunct gen8 location memory setting to check 1%
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Refer to previous commit, the apply-memory has a 1% chance of failing for 100% memories, resulting in the ability to have 0-memory HT via link trades.
In-game trades caused the previous logic, as those forget to set the HT memory (likely the same logic flaw as skipping the nickname check via game settings).
2021-08-29 13:09:26 -07:00
Kurt
87a268fa7f
Clean up memory generation parameter fetching
2021-08-25 19:45:47 -07:00
Kurt
0e2dac3ff6
Minor tweaks
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Empty return for invalid species encountertemplate fetch
Expose property for ck3 @ 0xD7
show legal memory context items rather than gen8 always
2021-08-25 19:23:15 -07:00
Kurt
d932be5f75
Default the box slot encounter indicator to off
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Don't wanna scare the plebs; it's opt in.
2021-08-24 20:04:14 -07:00
Kurt
de2d3a43be
Add toggleable setting for encounter background types
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Fine archit and matt, have it whichever way you want :)
2021-08-24 19:52:06 -07:00
Kurt
e3fecdf1d5
Update translatable GUI text
2021-08-24 14:24:43 -07:00
Kurt
a121f4d617
Add optional box slot coloring, add settings
2021-08-24 14:21:35 -07:00
Kurt
302b5d1d90
Update WinFormsUtil.cs
2021-08-24 13:22:29 -07:00
Kurt
9f1a8d1da1
Split memory text string resources
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Much easier to maintain and reference now
2021-08-23 23:06:51 -07:00
Kurt
28e7473f1a
Condense some expressions
2021-08-22 01:26:28 -07:00
Kurt
5b42dc8ae4
Minor clean
2021-08-22 00:05:41 -07:00
Kurt
8f0fb902d1
ArgumentException -> ArgumentOutOfRangeException
2021-08-21 16:51:50 -07:00
Kurt
bedc52943e
Trailing commas
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No functional change
2021-08-20 13:49:20 -07:00
Kurt
c6342a163f
Minor clean
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variable swaps, simplifications
2021-08-20 13:42:25 -07:00
liketolike
8b4730a2ee
Update zh translation ( #3241 )
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Adds Gen2 zh const/flag name files
Adds Gen7 zh lgpe flag names
Updates GUI translation
Updates gen3,4 const/flag files
2021-08-19 20:19:49 -07:00
Kurt
d4ce28ed12
Fix exception when opening trashbytes
2021-08-15 19:32:22 -07:00
DOTTEL Gaël
ff309fc9c5
fix french translation for form ( #3243 )
2021-08-15 07:43:28 -07:00
Kurt
2f9b175cd2
Show gmax for encounters in encdb
2021-08-14 17:16:53 -07:00
Kurt
44589e6fbb
Minor tweaks
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use switch expr for auto-backup load
trycatch plugin activator (just in case)
extract dialog prompt for easier reading
remove dead method
2021-08-13 15:37:21 -07:00
Kurt
9793e9f1a0
Minor clean
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Slap on interface for EntreeSlot
De-magic some 💯 numbers to indicate what they're doing
Improve perf of move-match-relearn check
Add an "else" as valid is never both values (history verifier)
2021-08-13 15:36:30 -07:00
Kurt
4719ee7816
Trigger combobox event for event work values if value is 0
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Closes #3240
Initial value is zero, so the "changed" event doesn't trigger, leaving the first combo item selected.
Co-Authored-By: CanoeHope <43196464+CanoeHope@users.noreply.github.com>
2021-08-08 12:08:14 -07:00
Kurt
76df80719a
Fix inverted check
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Closes #3239
Thanks @SunakazeKun !
2021-08-08 10:21:39 -07:00
sora10pls
803fe84f04
Add form strings for Eiscue, Morpeko, and Zacian/Zamazenta
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Ice Face, Full Belly Mode, and Hero of Many Battles (strings trimmed where appropriate)
2021-08-07 13:22:14 -04:00
Kurt
c77543584e
Widen pkm form dropdowns
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Removes the hax form ID specifying; just use batch commands to mod the slot for out of bounds values.
2021-08-06 22:04:11 -07:00
Kurt
d2d10b445b
Update translatable strings
2021-08-06 10:11:55 -07:00
Kurt
a939a2dbd6
Add pkmdb sorting rules for loaded database set
2021-08-06 10:09:16 -07:00
Kurt
0094492bd2
Update 21.08.06
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Update mgdb with latest
2021-08-06 00:34:31 -07:00
Kurt
0f3e5095c5
Replace more linq usage
2021-08-05 22:39:38 -07:00
Kurt
5c472a400d
Expand shorthand parameters
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int i => int index, or whatever the value is representing.
2021-08-05 20:33:25 -07:00
Kurt
9f910120f9
Use filtered sources if available
2021-08-05 19:12:47 -07:00
Kurt
6fe918c7e2
Use filtered sources
2021-08-05 18:59:21 -07:00
Kurt
c2f6b08418
Use explicit generation for sprite fetches
2021-08-05 18:55:05 -07:00
Kurt
8d7f56a7db
Remove box bar, inline sprite height calc
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Skip empty slots since the input data no longer guarantees no empty slots
2021-08-05 18:54:47 -07:00
Kurt
1ea4683fbe
Resize gen6 HoF editor sprite preview to large size
2021-08-05 18:23:39 -07:00
Kurt
d946ea4d88
Remove gen6/7 full dex language flag quirk
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Was for cyber gadget save editor, restoring a segment that was all FF's causing it to corrupt.
Pretty sure they fixed the underlying error since it was originally found in 2014, but Cyber Gadget ceased operation of their save editor services back over a year ago, so this is no longer needed.
14/08/31 - New Update: (3900)
- Added: Cyber screwup notification upon saving.
- - If a 0x200 byte chunk is all 0xFF, your save will be corrupt when you write it back (not PKHeX's fault).
2021-08-05 18:20:50 -07:00
Kurt
59d480c834
Minor tweaks
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Discard empty pkm files (species 0) when loading boxes or templates
Add more xmldoc
Simplify some method parameter names for readability
2021-08-05 17:05:39 -07:00
Kurt
ebb47867dd
Use FileUtil tryget for pkm from path
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GetPKMFormatFromExtension is now only used once internally.
2021-08-05 16:29:32 -07:00
Kurt
cc0397f087
Misc tweaks
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Improved readability
2021-08-05 15:18:43 -07:00
Kurt
bd826eef5c
Show trainer sprites gen6
2021-08-05 13:11:50 -07:00
Kurt
2dd3ec3e91
Update SAV_Database.Designer.cs
2021-08-05 12:27:26 -07:00
Kurt
a293f1b0b4
Handle slot delete correctly
2021-08-05 12:15:55 -07:00
Kurt
c784a0d992
Fix value -> gui
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previous commits changed interface to byte; combo binding uses ints for value
2021-08-02 20:43:32 -07:00
Kurt
c1e6693b9c
Change GeoTrack props to byte too
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if u say so, archit
2021-08-02 20:03:11 -07:00
Kurt
1efebe51d3
Simplify Country/Region/ConsoleRegion to byte from int
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Only exists in gen6/7 games.
2021-08-02 19:43:57 -07:00
Kurt
4ec60916c1
Minor refactoring for pkmeditor GUI
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Cleans up some interactions to be a little more obvious
2021-07-30 18:05:17 -07:00
Kurt
a07880d1ba
Localize super training flag names
2021-07-26 23:56:42 -07:00
Kurt
4ed0e30ace
Minor tweaks
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Muh infinitesimally small perf gainz found while waiting for next dota match
2021-07-26 23:33:56 -07:00
Kurt
c9640f8561
Comments: forme->form
2021-07-26 14:14:39 -07:00
Kurt
9c8bee19ca
Gen5: Add give all musical props, b/w entree level changing
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Abstract some things into their parent save block structure.
2021-07-25 23:44:03 -07:00
Kurt
9215cc129b
Allow readonly slots to be dragged out from
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Show hand symbol on all draggable slots
Still disallow swap operation for readonly slots.
2021-07-24 00:16:51 -07:00
Kurt
b265c349ca
Remove unnecessary null check
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No paths into the method are null parameters
2021-07-21 00:58:30 -07:00
Kurt
4ee72b0020
Extract pass power enum from gui logic
2021-07-21 00:58:09 -07:00
Kurt
5615d24c9c
Fix conditional PID->EC copy on UpdateShiny
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Should check 3-5, not 1-5, as VC transfers have separate ECs.
Replace the .Visible check; if the control isn't on the current tab page, it might report itself as invisible, and not update the text.
2021-07-16 08:40:53 -07:00
Kurt
6bed33f7f1
Minor tweaks
2021-07-15 20:40:00 -07:00
Kurt
8e5e4487ba
Change interface for method call to less restricted
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Don't need "Name" or "LongName" for these methods.
2021-07-13 18:22:04 -07:00
Kurt
46f50a3a56
Use named consts for magic gender values
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More personal magic value comparisons
2021-07-13 18:22:04 -07:00
Kurt
3fa311f6ed
Misc tweaks
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more annotations - all bool->out ? are annotated now
fix gender symbol inversion (forgot to set text)
extract some methods to reduce nesting
2021-07-06 08:42:15 -07:00
Kurt
de8e855116
Replace MC->MemoryCard
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Simplify some interactions to be more clear
2021-07-05 14:32:09 -07:00
Kurt
5a769312fd
Finish renaming EncounterType->GroundTile
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Update the localization for GroundTile for english (and Italian, which is untranslated)
2021-07-03 23:25:09 -07:00
Kurt
4452c10beb
Close popups when opening saves
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Works around loading saves with different import/view permissions (Gen8 content not in Gen7, etc).
2021-07-03 12:46:52 -07:00
Kurt
16c8a18928
Show box/slot offset by 1 when loading as SlotCache
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Closes #3229
also revises parsing to not ToString(), and doesn't add a skip if the slot is empty
2021-07-03 09:28:35 -07:00
Kurt
103aa9aa4b
Revise EncounterArea and EncounterType for clarity ( #3228 )
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EncounterArea now stores a more specific type'd array for encounter slots. Better iteration and less casting, as the nonspecific `Slots` fetch is rarely referenced.
EncounterType renamed to GroundTile to reflect how it actually works in Gen4. Was previously an ambiguous field that was clarified a little; we can describe it a little better now. Keep the GUI the same to not scare the end users.
Change Trash Byte properties to get/set a Span. Trash Byte legality checking easier on the garbage collector?
2021-06-29 20:58:06 -07:00
Kurt
49488bb503
Use invariant culture for ToUpper/ToLower
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Turkish is quite the language; let's try to prevent any errors down the road for internal/game string case changes.
2021-06-24 09:16:36 -07:00
Kurt
a10b35190c
Minor tweaks
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off by 1 max range for gen2 slot -> pk2
SetRandomIVs already sets IVs inside the method, retval is for knowing what the new value sare
show WC8 restricted version rather than defaulting to SH
pass the rand object rather than fetching for the current thread every loop for Unown & random IV shuffling
Use ToLowerInvariant for resource fetching, should resolve the turkish issue
Check typeof(T) first, not that we check for ToolStripItem or ContextMenuStrip with this function.
2021-06-24 00:36:04 -07:00
Kurt
285876dcf7
Update SAV_Encounters.cs
2021-06-23 09:35:29 -07:00
Kurt
3e7775fc44
Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately ( #3222 )
...
* Track a PKM's Box,Slot,StorageFlags,Identifier metadata separately
Don't store within the object, track the slot origin data separately.
Batch editing now pre-filters if using Box/Slot/Identifier logic; split up mods/filters as they're starting to get pretty hefty.
- Requesting a Box Data report now shows all slots in the save file (party, misc)
- Can now exclude backup saves from database search via toggle (separate from settings preventing load entirely)
- Replace some linq usages with direct code
* Remove WasLink virtual in PKM
Inline any logic, since we now have encounter objects to indicate matching, rather than the proto-legality logic checking properties of a PKM.
* Use Fateful to directly check gen5 mysterygift origins
No other encounter types in gen5 apply Fateful
* Simplify double ball comparison
Used to be separate for deferral cases, now no longer needed to be separate.
* Grab move/relearn reference and update locally
Fix relearn move identifier
* Inline defog HM transfer preference check
HasMove is faster than getting moves & checking contains. Skips allocation by setting values directly.
* Extract more met location metadata checks: WasBredEgg
* Replace Console.Write* with Debug.Write*
There's no console output UI, so don't include them in release builds.
* Inline WasGiftEgg, WasEvent, and WasEventEgg logic
Adios legality tags that aren't entirely correct for the specific format. Just put the computations in EncounterFinder.
2021-06-22 20:23:48 -07:00
BlackShark
350383cf51
Updated German translation ( #3223 )
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* updated german language files
* added german readme
2021-06-22 20:12:15 -07:00
Kurt
1bd1c287fa
Centralize gender label text/color update calls
2021-06-22 20:06:05 -07:00
Kurt
8bac5c259a
Trycatch sound stop, only stop if a sound has been played
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Closes #3224
mono's impl of soundplayer is different, hence the need to be a little safer here.
bdd772531d/mcs/class/System/System.Media/SoundPlayer.cs (L255)
https://referencesource.microsoft.com/#System/sys/system/Media/SoundPlayer.cs,455
2021-06-22 17:06:30 -07:00
Exorcism
3fecea9e29
Update some file for the FR language ( #3220 )
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* Update some file for the FR language
* Update README.md
* Update MessageStrings_fr.txt
* Add files via upload
* Add files via upload
* Create text_ItemsG3Colosseum_fr.txt
* Update lang_fr.txt
* Create text_ItemsG1_ko.txt
* Create text_ItemsG1_it.txt
2021-06-18 22:10:39 -07:00
Kurt
412bd18139
Decouple incompatible conversion routes from HaX, make setting
2021-06-17 22:48:31 -07:00
Kurt
9e427ad9a0
Update translatables with latest
2021-06-15 20:01:01 -07:00
Kurt
394c5c2c95
Minor clean
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Shed some unused code
2021-06-15 20:00:51 -07:00
Kurt
a6ae8845c9
Reset gender if mismatch chain
2021-06-14 22:20:17 -07:00
Kurt
9c9f0f8a94
Get criteria from set details
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pretty much futureproof I guess
2021-06-14 21:11:46 -07:00
Kurt
a1ddbc7930
Add settings to use pkm tabs as criteria for Enc->PKM
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Some encounters might not use the criteria completely, so it might not listen 100% of the time.
2021-06-14 20:26:12 -07:00
Kurt
e56281aff6
Update GUI translatable list
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Farewell secret base descriptions. Not like the localized names would be too useful, but git history can keep em around if we ever need to reference them again (pls no)
2021-06-13 00:45:36 -07:00
Kurt
0686922d5c
Rewrite gen6ao secret base handling, i/o, GUI
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Closes #3177
Format sizes are now accurate to game structure sizes. Added a few more editable fields, rid of label/textbox/etc for general base editing -- use a PropertyGrid instead.
Feels nice having a bank of saves to reference + idb to discover the struct layout.
2021-06-13 00:38:47 -07:00
Kurt
665880e081
Include form in GetEncounters, iterate all forms for savefile
2021-06-11 10:58:38 -07:00
Kurt
24d6c0d713
Change "Some" EV train rating from [0,127] to (0,127]
2021-06-10 19:18:58 -07:00
Kurt
2abf95cdf8
Minor clean
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expand some expressions, extract some methods, add comments
2021-06-08 20:14:55 -07:00
Kurt
71fd8b36e9
Enable batch filters for encounter database
2021-06-08 20:14:27 -07:00
Kurt
910fce9812
Change namespace to usual PKHeX.WinForms.Controls
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no more oddball namespaces
2021-06-07 20:04:01 -07:00
Kurt
035584dc7c
Extract templating from EditPKMUtil, rename methods
2021-06-07 20:02:57 -07:00
Kurt
e32daee3f3
Add setting to disable loading plugins
2021-06-04 14:19:22 -07:00
Kurt
3764e60b37
Show extra details for exported legality results (debug only)
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same as encdb showing full encounter details, spit them out here too.
2021-06-03 17:59:53 -07:00
Kurt
5636e1ef4a
Add setting to hide unavailable species.
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:48:32 -07:00
Kurt
34ec5416e5
Add setting to disable return-none if empty criteria
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:36:16 -07:00
Kurt
9ba683688e
Clear tooltips when changing results
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Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2021-06-03 17:32:13 -07:00
Kurt
066aedfc21
Separate scblock ctor's
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No longer need to set byte[] twice
Add value-setter checks for bad mutations (size change, bool1<->bool2 only)
2021-06-03 12:35:39 -07:00
Kurt
8c970ec991
Minor tweaks
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no functional change, readability++
add more xmldoc
2021-06-03 12:04:19 -07:00
Kurt
7e32ff9b03
Add settings to toggle loading of saves for pkmdb
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https://projectpokemon.org/home/forums/topic/58942-question-about-custom-backup-path-pkm-database-path-avoid-to-scan-sub-folders/
2021-06-02 10:52:20 -07:00
Kurt
138501da2f
Minor clean
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Condense some expressions
Use less linq
Rename some fields
2021-05-29 15:31:47 -07:00
Kurt
7a8d75aec4
Show gender in encounter browser
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Extract methods, add some comments, simplify array fetch.
2021-05-27 10:27:50 -07:00
Kurt
386d9cc94f
Repoint hall data fetches outside blocks
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Reverts prior commit repointing which was incorrect; these are outside the sav general/storage blocks.
871f9b0627 (diff-3560dca7e50959e98ae8fa32d9403f8846b9243815d653c78a07f2a3455a1874L481)
Keep the first as General as it's some value index within the General block used to index which extrablock matches it, or something
Closes #3211
2021-05-25 22:16:04 -07:00
Exorcism
02605b402d
Update French Translation ( #3209 )
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* Update language French (Français)
* Update French Translation
* Update MessageStrings_fr.txt
* Update text_EncounterType_fr.txt
* Update text_Ribbons_fr.txt
* Update text_Ribbons_fr.txt
* Update lang_fr.txt
2021-05-24 09:16:07 -07:00
Kurt
8cc2967395
Update MemoryAmie.cs
2021-05-23 12:51:25 -07:00
Kurt
c9499f95be
Add sociability to Memory editor, add legality checks
2021-05-23 11:22:09 -07:00
Kurt
15afd6f3bc
Move mail get to sav obj
2021-05-22 09:28:04 -07:00
Easy World
6b693b9b7e
Update Chinese translation ( #3208 )
2021-05-20 22:04:32 -07:00
Kurt
207680b2f1
Update translatable lists
2021-05-20 15:05:40 -07:00
Kurt
aa55346bde
Add setting to not show changelog on update
2021-05-20 15:03:15 -07:00
Alberto Tudela
7d27136bdc
Update spanish translations ( #3207 )
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* Update spanish translations
* MInor Folder list fixes
* Update spanish translation
2021-05-20 13:21:21 -07:00
Kurt
4b3a3a4afe
Update 21.05.21
2021-05-20 09:37:15 -07:00
Kurt
f462017670
Fix padding mask
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Closes #3205 -- padding char
Closes #3206 -- sav3rs doesn't use SecurityKey, it's always 0
Co-Authored-By: Michi97 <24464847+Michi97@users.noreply.github.com>
2021-05-20 08:27:08 -07:00
Kurt
2658c8b89a
Update 21.05.19
2021-05-18 17:49:54 -07:00
Kurt
1d71d151e8
Add gen8 to generation dropdown
2021-05-18 16:59:19 -07:00
Kurt
5355d251a6
Align shiny checkbox same as pkmdb
2021-05-18 16:59:01 -07:00
Kurt
53e9d31545
Allow searching encounter db for shiny state
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random shinies behave like not-shinies
so it only really filters for "always shiny" or "can be nonshiny".
2021-05-18 16:17:57 -07:00
Kurt
74e0cba3b0
Minor tweaks
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use assert instead of manual exceptions
span
remove some dead logic
2021-05-18 16:16:48 -07:00
Kurt
2c820bfbe9
Minor tweaks
2021-05-18 13:29:55 -07:00
Kurt
565f161226
Show shiny state of encounter in db
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Force shiny state for GO encounters
For encounters, this interface property is mainly just for exposing metadata for sprites.
2021-05-18 10:36:45 -07:00
Kurt
acdbda4e12
Split DateUtil from Util class
2021-05-14 16:46:48 -07:00
Kurt
50b15cd740
Use range/index
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More in line with modernizing the codebase with latest c# syntax
improve web-qr decode speed slightly (no linq skiptake)
get money/coin mask without a temporary string (lol performance)
2021-05-14 15:30:55 -07:00
Kurt
871f9b0627
Convert checksum operations to span-based
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Fix SAV.Data references in SAV_Misc4 to use the General block instead
2021-05-14 12:30:40 -07:00
Kurt
d21c1fb135
Set editing mode when loading data to form
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Prevents wiping of Multiplayer sprite assignment
2021-05-12 15:44:28 -07:00
Kurt
d340642b09
Minor perf improvements
2021-05-10 01:01:45 -07:00
Kurt
43af6322e8
Clean up csproj's
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no functional change
yay wildcards
2021-05-09 12:57:26 -07:00
Kurt
cea2edb3e9
Add controls in one action
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reduces the amount of control redraws
2021-05-09 12:10:32 -07:00
Kurt
9826067a18
Handle latest custom folder path buttons correctly
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no longer tab separated paths; just show the parent folder name.
2021-05-03 16:58:23 -07:00
Kurt
f063014879
Improve clarity of plugin load failures
2021-05-02 18:27:04 -07:00
Kurt
b049c82284
Update SAV_MysteryGiftDB.cs
2021-04-21 19:36:10 -07:00
Kurt
8e1be1f911
Pre-filter gifts that aren't available for current save
2021-04-21 19:28:01 -07:00
Kurt
5607d833be
Remove affixed on none-ribbon
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don't care about remove all legal retaining if not removed
2021-04-21 19:19:58 -07:00
Kurt
802275ced0
Fix recently loaded tracking
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Not present would return instantly; just chain it with the remove tail
2021-04-21 19:02:30 -07:00
Kurt
778aacb9cf
Show larger sprite box
2021-04-19 23:30:46 -07:00
Kurt
4bb5433489
Change default setting so that "Legal!" pops up unless opted out
2021-04-14 14:09:54 -07:00
Kurt
7bc733c900
Update SK2 language coercion
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Closes #3194
Exports are fine, imports with an ambiguous language (can be either JPN or INT) while illegal don't result in the above branches passing it.
Inputs with <=6 chars for OT&Nick will be ambiguous; PKM editor.
2021-04-11 20:50:34 -07:00
Kurt
0d45075d4b
Rewrite settings handling; enhance some user experiences ( #3193 )
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- Settings now stored as json next to exe
- Settings now exposes all legality checking setttings that can be changed
- Slot hovering now can play cries in MGDB/PKMDB/etc, not just the main boxes.
- Enhanced hover text for mystery gifts and encounters that have movesets
- Show recently loaded save files in ctrl-f browser
- Toggle auto-load savefile setting to be none/detect-latest/last-loaded
- Custom extensions & extra backup paths can now be configured directly in the json settings
- Settings editor now uses propertygrid & tabs.
2021-04-11 18:09:54 -07:00
Kurt
4dea69e068
Fix met location list misbehavior
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PKM Editor is so spaghetti anyway
2021-04-10 10:30:10 -07:00
Kurt
329a2cbd44
Remove indirect data fetching
2021-04-09 19:44:14 -07:00
Kurt
0576b9dfba
68x56
2021-04-09 17:23:09 -07:00
Kurt
bfd581e89d
Rearrange daycare for 68x56 layout
2021-04-09 17:20:42 -07:00
Kurt
9bc07b6e01
Remove unused setting
2021-04-09 17:20:30 -07:00
Kurt
5ed73e0bff
Revise Party tab labels
2021-04-09 17:20:00 -07:00
Kurt
d73baebad2
Use wider sprite boxes for Mystery Gift album display
2021-04-09 16:37:32 -07:00
Kurt
b3b60894b6
Remove 40x30 sprite assets
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Farewell; let's assume things are 68x56 from now on.
2021-04-09 16:24:19 -07:00
Kurt
c7b997865c
Minor clean
2021-04-09 14:52:49 -07:00
Kurt
f8a2bb3229
Add missing research tab flag set
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Closes #3187
2021-04-07 22:46:28 -07:00
Kurt
b0700ba281
Extract Gen7 HoF class, extend event flag count
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4k flags exactly, and probably 4950 for USUM (alignment +1 byte for an even 4960)
The old flag + count (4 bytes total) are just +32 event flags.
2021-04-07 00:20:02 -07:00
Kurt
2f4b754505
Fix incorrect event flag reference
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Thanks SneakyPeekyFox!
Also fix crash if pressing escape on the save differentiation popup.
2021-04-06 17:26:13 -07:00
Kurt
c05fc854b1
Update 21.04.06
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Mostly because of Gen3 save editing bugfixes, forcing a new version.
Last version added the PID checks for Gen8; this one adds move ordering checks for eggs. More fun :)
2021-04-05 22:57:05 -07:00
Kurt
673c0d93a6
Extract event flag/work editing from GUI
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now <200 lines for editing (ignoring the diff functions), yay
Opening the editor allocates less (no copying save file)
2021-04-05 20:52:49 -07:00
Kurt
ecf1f361fe
Show encounter's full details on hover (mgdb/encdb)
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Won't work neatly for Mystery Gift types since those aren't record types.
2021-04-04 12:05:00 -07:00
Kurt
790da981f0
Fix gen3 trainer card team list
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don't bother casting
2021-04-01 14:16:33 -07:00
Kurt
4700fdd1e3
Set updated version when resetting personal
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Closes #3180
Improves handling for corrupt gen3 saves (pokedex cheaters)
2021-04-01 13:37:39 -07:00
Kurt
4cf926f703
Update 21.04.01
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Latest cumulative update release with mgdb/pget binaries updated.
There aren't any April Fools jokes in this release.
2021-03-31 21:52:15 -07:00
Kurt
645f2b4db5
Revert implicit casting
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Looks like netstandard2.0 wasn't meant to receive that new c#9 goodie
2021-03-29 00:14:44 -07:00
Kurt
3822981590
Rework EncounterCriteria to be ability indexed rather than direct ability ( #3179 )
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* Exploration: rework ability criteria to ability numbers desired
* Sync remaining changes
* Update EncounterCriteria.cs
* Add xmldoc
* Improve speed of IsDualGender check
* More xmldoc updates
Should be doing this on main but meh, this branch is gonna get merged later
* Fix typo
* Update WC7.cs
* Update PersonalInfo.cs
2021-03-23 17:05:15 -07:00
Kurt
d6dc8a0410
fix signed g7id display
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>2^31 would show a negative G7SID, no more!
2021-03-20 19:38:01 -07:00
Kurt
e547a9cf63
Extract report generation from LegalityAnalysis object functions
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Can replace the default functionality with your own formatter, I guess.
2021-03-20 13:21:04 -07:00
Kurt
8d3f990667
Make some properties into consts
2021-03-20 12:47:21 -07:00
Kurt
33e2c64721
Split SAV3 into version classes
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Begone are the version-switch cases for value fetching.
2021-03-15 23:51:58 -07:00
Kurt
6bce4eea14
Minor clean
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Annotations (nullable), some switch cases for readability
2021-03-14 16:16:55 -07:00
Kurt
4f6258e492
Add direct object editing for accessor type saves
2021-03-14 16:14:15 -07:00
Kurt
154d95982a
Error message on trying to interact with deleted/removed files
2021-03-08 11:37:46 -08:00