Kurt
d4ea56cfd6
Heavy refactoring
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Remove numerous inter-form dependencies, remove hard-coded offsets,
update a few spots to use better programming practices.
Should increase the readability of PKHeX's source code.
2015-09-20 20:34:09 -07:00
Kurt
d6bbb57d7b
Constrain entry of values
2015-09-20 12:05:03 -07:00
Kurt
ac4bd85af7
Update Changelog, publish new vers
2015-09-19 09:29:56 -07:00
Kurt
9e64212a33
Revert e8b7b14
Commit
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Needs to trim at the first index of a null terminator; not all empty
characters at the end.
Revenge of the Trash Bytes 😆
2015-09-18 16:33:37 -07:00
Kurt
2c21bcec13
Consistency Updates + Bugfix
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Fixed a user bug where they canceled out of the FolderBrowserDialog
eventually writing to an empty path.
2015-09-18 16:31:18 -07:00
Kaphotics
563d621631
Merge pull request #57 from suloku/master
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Allow dumping all pk6 files to separate box folders
2015-09-18 16:17:32 -07:00
suloku
67d2abc6d4
When dumping all boxes to a folder, prompt user if he wants to create a folder for each box instead of dumping all pk6 files at the same folder.
2015-09-18 18:29:47 +02:00
Kurt
00d20b9e6b
Fix trade packet from copying too much
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I should really just remove this filetype as it is nearly 2 years old
and no new data can be obtained. I'm unsure if buff gets resized so this
will only copy as much data as is required to load the PKX.
2015-09-17 20:20:58 -07:00
Kurt
2ac6d8af50
Import File fixes
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Trade Packets: Actually load to the stored array and populate instead of
doing nothing.
boxdata/pcdata/BattleVideo: Sets the Pokédex flags.
BattleVideo: Widens the form on load like the other box-import methods.
2015-09-17 20:18:22 -07:00
Kurt
2ea5c3b2e9
Enable Egg RNG Seed Editing
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Played around with a few solutions, was happiest with (the probably
slower) linq as I didn't feel like using regex.
Supports copy/paste as all the filtering is done when the text changes;
any successful update will refresh the value in the save file.
2015-09-15 23:33:02 -07:00
Kurt
4cc9546504
Multiple open arguments and bugfix
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Species autoselect was previously changed to happen during initial fill
of fields.
Multiple arguments can now be passed (ie, load a save and a pk6).
2015-09-13 09:10:44 -07:00
Kurt
22e0e7ee79
Add used wondercard detection
2015-09-12 21:32:30 -07:00
Kurt
6f94705c10
Updated path3DS usage
2015-09-11 22:17:13 -07:00
Kurt
0ad445d772
Updated Main Menu's Open feature
2015-09-10 19:59:44 -07:00
Kurt
a140cefa09
Remove unused reference
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Resolves issue 53: https://github.com/kwsch/PKHeX/issues/53
There's probably other unused things but nobody is getting errors.
2015-09-09 21:03:11 -07:00
Kurt
4ec6c7662c
Sync changelog
2015-09-08 20:04:26 -07:00
Kurt
f45ff5125c
Fix Hidden Power Argument Usage
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getHPType's input order needed to be updated -- the form usage was
changed via the characteristic fix commit.
2015-09-07 13:02:18 -07:00
Kurt
5c1cc4dfb3
Update changelog
2015-09-05 14:03:28 -07:00
Kurt
e4425b5b30
Prevent width adjusting of Inventory Editor
2015-09-05 13:57:34 -07:00
Kurt
a40a708a46
Correctly fix Characteristics
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Previous fix solved it incorrectly.
Please stop being a thorn, characteristics :(
2015-09-05 13:56:46 -07:00
Kurt
84586f2da9
Fix untrimmed showdown set
2015-09-04 18:50:14 -07:00
Kurt
cf94b1caf0
Fix loading of Korean Translation
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Thanks cocoblue(@shin6949) for bringing this to my attention.
2015-08-12 20:06:47 -07:00
Kurt
8f13dc9433
Add 3DS country location (latitude/longitude)
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Mined from the PGL website, not sure if I'd even use this for PKHeX but
someone might.
2015-08-09 21:48:45 -07:00
Kurt
e8b7b14efa
Simplify \0 trimming
2015-08-08 21:44:52 -07:00
Kurt
34ad26fbb9
Sync current changelog for 8/8
2015-08-07 22:09:08 -07:00
Kurt
a055e667ce
Alter starting box detection & saving
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now writes the value back only on save; which alleviates the checksum
issue.
2015-08-06 22:32:12 -07:00
Kurt
11eb688a75
Add Gender font colorations
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Label_Species.ForeColor is used as the default color reference (for
those who may have a custom setup).
2015-08-06 21:16:25 -07:00
Kurt
22c63b4662
Use existing getSprite method
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I thought I caught all these duplicate sprite fetch methods...
2015-08-06 20:50:26 -07:00
Kurt
21878fb724
Fix chopping off EV bits
2015-08-06 20:16:07 -07:00
Kurt
e98e86aee3
Update changelog
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Should be up to date.
Hopefully this should be it before the next stable release.
2015-07-28 20:41:16 -07:00
Kurt
6e9afc032e
Undo https switch; the used apis don't use it
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They worked just fine previously, just reverting.
2015-07-26 10:02:30 -07:00
Kurt
8dfa356a77
Fix form/nickname detection
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Check for the form name in the inversion check
2015-07-21 18:17:10 -07:00
Kurt
76df492121
Add license.
2015-07-20 20:54:07 -07:00
Kaphotics
b8aa2ed3ef
Merge pull request #51 from RyDroid/readme
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Explaining how building a binary
2015-07-20 19:57:52 -07:00
Kaphotics
3157ae04c9
Merge pull request #52 from RyDroid/minor
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Minor changes
2015-07-20 19:57:05 -07:00
Kaphotics
8e5bf82442
Merge pull request #50 from RyDroid/git
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Minor changes to git config files
2015-07-20 19:56:35 -07:00
Spanti Nicola (RyDroid)
d656058524
Minor changes
2015-07-21 00:52:11 +02:00
Spanti Nicola (RyDroid)
a97adaa6b4
Explaining how building a binary
2015-07-21 00:33:59 +02:00
Spanti Nicola (RyDroid)
84f58e2065
Minor changes to git config files
2015-07-21 00:23:50 +02:00
Kurt
9fcd3a2769
Fix characteristics
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Speed comes before SPA/SPD so I just have it reassign the pm6stat.
2015-07-18 20:40:11 -07:00
Kurt
04229d1b9a
Tweak set detection, added lineskip
2015-07-02 17:15:56 -07:00
Kurt
449af165e1
Call the root method instead of triggering
2015-06-29 20:09:34 -07:00
Kurt
14c0679983
Add Relearn Moves copying from Current Moves
2015-06-28 14:34:38 -07:00
Kurt
c1005945fd
Sanitize apostrophes
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King's Shield, King's Rock, Farfetch'd are notable examples of Showdown
strings differing from game default strings.
2015-06-13 00:30:45 -07:00
Kurt
2664b587be
Fix Pokédex crashing on "Fill All"
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Shouldn't call setup methods after setup is complete; I extracted all
necessary operations that need to be repeated (loading the bitflags)
into a separate method.
Thanks ShaKage!
2015-06-09 23:36:03 -07:00
Kurt
e2d1cc6876
Add Korean translation
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Thanks cocoblue!
http://blog.naver.com/6116949/220345593317
2015-06-08 23:30:15 -07:00
Kurt
bcd26ff2b3
Update changelog
2015-06-06 15:05:14 -07:00
Kurt
0518c677c9
Add load last saved box on load
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mimics the game
2015-05-06 19:30:31 -07:00
Kurt
252d40293a
Use the PKX sprite fetch method instead
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Should be always up to date now.
2015-04-30 00:01:17 -07:00
Kurt
2b3780e233
Use the PKX sprite fetch method instead
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Having many clones of the same method is bad, especially if fixes are
required...
2015-04-29 17:23:23 -07:00