Commit graph

280 commits

Author SHA1 Message Date
Kurt
6b51250f88 Misc tweaks
PK5-PKMEditor no longer sets Hidden Ability flag for Rotom under HaX -- only set if unique hidden ability.
Differentiate move source tagging for HOME, DexNav, and GB-Evolution
fix some comma spacing
2024-06-15 18:38:05 -05:00
Kurt
67fc0d0885 Misc tweaks
Add Cap Pikachu const value updating for USUM, also set Magearna const for USUM (not only SM)
Remove `NotDistributed` property from WC3 as only CXD events used it, no longer WC3 type.
Delete ArrayUtil; move remaining methods into the StorageUtil class that used them for compressing/inserting bulk into boxes.
Add shiny wormhole flag
Extract byte array strings into spans, faster tests and less overhead.
2024-06-09 08:52:32 -05:00
Kurt
7d05e12c7f Misc tweaks
Fix pk6/7 pkmeditor export, now retaining status condition instead of wiping it
Abstract b2w2 key system to a save block; better documentation on its odd mechanics
Allow gen1-3 filename language/ver detect to work if the filename is ` `->`_` (discord attachments changing spaces to underscores); also revise canadian French emerald filename pattern
others: negligible perf/using standard library functions
2024-06-01 17:44:32 -05:00
abcboy101
e6cf61330a
Add Seal, Accessory, and Backdrop editors (#4284)
- Adds editors for the Seal, Accessory, and Backdrop inventories in Gen4
- Adds a line in the Gen4 Mystery Gift editor to display which Goods, Seal, Accessory, Backdrop, Pokétch app, or Route Map is contained in a gift
- Changes the HG/SS Apricorn editor to display localized item names instead of hard-coded English strings
2024-05-30 23:42:03 -05:00
Kurt
ca2bd3baf4 Minor clean
No functional change
2024-05-27 10:33:25 -05:00
abcboy101
a7421a7ceb
Localization (#4281)
* Display Medal type in SAV_Misc5
* Add CHT localization for Medal names
* Add localization for Medal type names
* Update Chinese localization for DPPt Underground
* Add additional G1/G2/G3 item name localizations
* Fix some typos in the Japanese names
* Add Korean names for G3 items
* Correct e-Reader Berry name format localizations
* Italian games use the format `BACCAENIGMA` (capitalized normally as `Baccaenigma`), so the entire item name needs to be titlecased, not just the Berry name.
* Add missing Gen2/3 location name localizations
* Minor corrections to existing languages to match in-game
* Minor tweaks
2024-05-24 18:51:05 -05:00
sora10pls
ce666680f7 PK2: Expose Fast Ship as accessible met location 2024-04-11 10:04:28 -04:00
Kurt
d222d4bb2e CXD location on hover
CXD is a stored version and does not contain others
2024-04-01 17:28:05 -05:00
Kurt
1241e6eff6 Double check some bounds checks
still have some issues with gen4 mystery gifts and some groundtile flagging (to be resolved later)
2024-03-13 00:08:10 -05:00
Kurt
f32a1ddc7a Misc fixes
event flag editor gen5-7
rs/frlg/dp/hgss enc->pkm version choice
pb7 party stats loading
daycare slot now shows when present
remove unnecessary `GameVersion.Unknown`, use Invalid instead. Might be worth removing Invalid in favor of changing `Any=0` to `None=0`.
2024-03-05 09:42:20 -06:00
Kurt
59ad4d749f Add handling for lgpe lumped in Contains/Gen check
ty Oval Lenin (discord)

Co-Authored-By: Ivan <15915901+ivanlonel@users.noreply.github.com>
2024-03-03 23:40:55 -06:00
Kurt
fa80dac2ac
Refactoring: Rework saveblock to be Memory<byte> based (#4200) 2024-03-03 23:13:16 -06:00
Kurt
95fbf66a6e
Refactor: Gen3/4 Lead Encounters, property fixing (#4193)
In addition to the Method 1 (and other sibling PIDIV types) correlation, an encounter can only be triggered if the calls prior land on the Method {1} seed. The RNG community has dubbed these patterns as "Method J" (D/P/Pt), "Method K" (HG/SS), and "Method H" (Gen3, coined by yours truly). The basic gist of these is that they are pre-requisites, like the Shadow locks of Colosseum/XD. 

Rename/re-type a bunch of properties to get the codebase more in line with correct property names & more obvious underlying types.
2024-02-22 21:20:54 -06:00
Kurt
10c5adadb8 Misc tweaks
Add more xmldoc
Move files/functions to better spot
Less allocation on hover glow
fix honeytree dppt group/slot/shake rand call (ty real.96)
2024-02-03 14:11:17 -06:00
Kurt
018694b84f One less allocation
compiler can infer correct string concat size both ways
2024-01-07 13:13:21 -08:00
Kurt
8fa951bcd7 Refactoring
Catch_Rate => CatchRate
Make Location* classes public
Extract a few methods, make public
Merge EncounterUtil & EncounterUtil1
add xmldoc
add missing deferral for Nest8 templates
improve binlinker span fetch to a single read (-1)
2024-01-03 23:06:09 -08:00
Kurt
2fe0f24301 Fix broken unit tests (location, item, evo order) 2023-12-20 14:40:13 -08:00
Kurt
01c82e472e
Add support for Indigo Disk (#4111) 2023-12-17 16:41:15 -08:00
Jonathan Herbert
07cd05d1c1
Fix Some Missed Conversions To Collection Expressions (#4096) 2023-12-17 16:38:53 -08:00
Kurt
d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00
Kurt
64ed92a566 Minor clean 2023-11-09 22:02:23 -08:00
Kurt
96e74a05d0 Add HoneyTree API 2023-09-28 17:35:29 -07:00
Kurt
05f9073f31 Add API for home tracker state checking
Correct poltchageist masterpiece comments
swap order of Ogerpon (more likely to be Level 70)
Add methods to filter gameversions by context
add 3 more sizes
2023-09-16 16:53:06 -07:00
sora10pls
ed6674791a Fix Ogerpon-5 and Ogerpon-6 ability text 2023-09-16 15:40:09 -04:00
Kurt
7703576088 Update 23.09.16 - Teal Mask
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-09-15 23:36:21 -07:00
Kurt
b536388d0d Misc tweaks
Add xmldoc
Simplify some casts
Demote priority of Gen2 event yielding
Remove old EncounterMatchUtil code
Repoint DateTime.Now to console specific date provider stubs
2023-09-10 21:17:47 -07:00
Kurt
fd02b97ce1 Misc tweaks
Allow nickname->species with span
add ConstantExpected annotations
Correct Gen8b ability set calling CommonEdits instead of direct setter
Slightly better perf on gen5/gen8+ location fetch
Misc pkm ctor fixes for b2w2 trade & wc3 eggs
wurmple evo now has an enum to be more explicit
no recursion for gen5 generator
fix showdown line length check allowing 86 instead of 80
2023-08-27 23:05:50 -07:00
Kurt
07042233be Allow US/UM new moves in Relearn for S/M 2023-08-17 17:43:11 -07:00
Kurt
c6a961bda6
Add Xoroshiro128Plus Solver, SW/SH Raid verification (#3961)
Due to how the game generates the Pokémon data, the first two (or three) RNG calls are used to set the 32-bit `EncryptionConstant` and `PID`. With 2x 32-bit and 1x 64-bit values, we can algorithmically reverse the movement & manipulation of bits to recover the initial seed. Notably, certain bits of the initial state are not captured by our first two (or three) outputs, so we must brute-force guess at the initial state, and verify the RNG's output yields the expected values.

**With the ability for real-time Xoroshiro128+ seed reversal, we can now validate RNG correlations for SW/SH raid encounters natively within the program.** For now, the legality fail error message is extremely vague and any validated seed won't be "remembered" for the Legality Parse like other RNG methods. These seeds are 64bit, while every other "remembered" `PID/IV` seed-info is 32-bit.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2023-08-14 20:01:38 -07:00
Kurt
18fd790657 Minor perf tweaks
Relocate checksum adders to Checksums class, improve performance by eliminating slice calls
Improve HOME sharing for GO8 and IMoveset encounters: actually sanity check GO8, and skip other non-PK7/PB7 cases.
2023-07-15 11:22:48 -07:00
Kurt
ee9ae63c22 Misc tweaks
Move enum -> ushort instead of int
Redo handling of HOME Volt Tackle (disallow on SWSH Cap Pikachu)
Pass spans instead of strings to use span methods
Reset encounter filters on early abort
2023-07-13 22:18:34 -07:00
Kurt
292ea5ba44 More encountertrade workarounds
probably not entirely correct, but better than flagging incorrectly
2023-07-11 16:25:05 -07:00
Kurt
dcc0e79435
Evotree: Evolution Traversal Enhancements (#3936)
Like move validation, evolutions are the earliest thing we wish to traverse when determining what encounters may have originated the current Pokémon. To determine the permitted species-form-levels a Pokémon could originate with, we must devolve a Pokémon by traveling down-generation to origin. Once we have an encounter, we can then evolve it to the current species, traversing upwards from origin to the current format.
2023-07-05 21:14:09 -07:00
James Park
0ba64a8da2
Pokemon location tooltip fix for PLA + miscellaneous comment fixes (#3920)
* Fix Pokemon tooltip for LA incorrectly referring to SwSh location table

* Fixes to comments referring to incorrect generation/version/game

---------

Co-authored-by: James Park <5295838+pencilethics@users.noreply.github.com>
2023-06-20 10:36:28 -07:00
Kurt
1174e354b1
Initial support for Pokémon HOME 3.0.0 (#3899)
* Heavily rewrites the `PKH` abstractions.
* Uses HOME's core-side classes as the transfer middlemen instead of direct A->B transfers.
* Revises logic to account for most of HOME's quirks (scale/height copying, safe refuge PLA)

Future revisions hinge on better handling of evotree (need better metadata about existing as specific evolutions in each game).

---------

Co-authored-by: sora10pls <17801814+sora10pls@users.noreply.github.com>
Co-authored-by: Lusamine <30205550+Lusamine@users.noreply.github.com>
2023-06-03 18:19:16 -07:00
Kurt
998b8f1ce0 Minor tweaks
Add unit test for VC kata/hiragana edge case
De-duplicate some slot change notifications
Span in more spots
2023-04-22 17:51:32 -07:00
Kurt
5bdc6b9ef8
Privatize some static fields, more robust legal helper classes. (#3865)
* Uses LearnSource more throughout the codebase when appropriate, rather than loosely coupled pivot methods.
* Hides Learnset/EggMove data inside the LearnSource classes.
* Extracts functionality from the large Legal class & partial Table*.cs files into better performing helper classes.
* Cleans up some code from prior LearnSource commits.
2023-04-20 21:23:15 -07:00
Kurt
fa9a809751
Encapsulate item pouch arrays/etc for finer control (#3860)
* Extract/encapsulate inventory legal arrays to interface+class

Hiding them behind methods allows these to be left as ReadOnlySpan<ushort> and thus never allocate on the heap.
Also refactors out some logic for checking if an item is legal.

End result feels more maintainable and is less bloaty (no more passing in a nullable func)

Batch editing
* Add HasType filter

```
=HasType=11
.HeldItem=Meadow Plate
```

slaps a meadow plate on any pkm with grass type
Use `=PersonalType1=11` for only primary grass types; only-secondary-type grass will not match it.
2023-04-16 12:58:07 -07:00
Kurt
ebd061dcd9 location list public (class still internal) 2023-04-10 00:50:11 -07:00
Kurt
4384cadefc Add more xmldoc 2023-03-31 13:00:34 -07:00
Kurt
5c13183d02 Less allocation, minor tweaks
NET 8 will have a Shuffle method, which can get rid of the overload in Util.
Batch Editor no longer crashes the program when selecting OT_Trash/HT_Trash/Nickname_Trash via dropdown.
2023-03-27 00:11:42 -07:00
Kurt
5ce3e734b8
Skip initial cctor alloc on non-byte primitives (#3850)
Runtime/jit repoints these to the dll rather than heap if we're Little Endian (always, otherwise will allocate like before).

Eliminates quite a few static constructors, so even faster startup. Items later.
2023-03-25 17:55:55 -07:00
Kurt
827b7455c0 Update Vivillon 3DS pattern handling
Follow up to #3235, this time closing the book for good.

From a bulk analysis perspective, having multiple patterns[0, 17] of Vivillon for the same Gen6/7 OT is illegal. Maybe not for traded eggs?
2023-03-05 01:39:13 -08:00
Kurt
0f1fba86f7
S/V 1.2.0 Support (#3819) 2023-02-27 19:12:27 -08:00
Kurt
7b93491025 Tab separated country/region tables
https://github.com/kwsch/PKHeX/pull/3810#issuecomment-1445519631

SuggestAppend for gen4/5 trainer country/region editor
Add country:0 for 3DS locale for consistency
Use — for "None"
2023-02-26 17:41:22 -08:00
Kurt
88830e0d00
Update from .NET Framework 4.6 to .NET 7 (#3729)
Updates from net46->net7, dropping support for mono in favor of using the latest runtime (along with the performance/API improvements). Releases will be posted as 64bit only for now.

Refactors a good amount of internal API methods to be more performant and more customizable for future updates & fixes.

Adds functionality for Batch Editor commands to `>`, `<` and <=/>=

TID/SID properties renamed to TID16/SID16 for clarity; other properties exposed for Gen7 / display variants.

Main window has a new layout to account for DPI scaling (8 point grid)

Fixed: Tatsugiri and Paldean Tauros now output Showdown form names as Showdown expects
Changed: Gen9 species now interact based on the confirmed National Dex IDs (closes #3724)
Fixed: Pokedex set all no longer clears species with unavailable non-base forms (closes #3720)
Changed: Hyper Training suggestions now apply for level 50 in SV. (closes #3714)
Fixed: B2/W2 hatched egg met locations exclusive to specific versions are now explicitly checked (closes #3691)
Added: Properties for ribbon/mark count (closes #3659)
Fixed: Traded SV eggs are now checked correctly (closes #3692)
2023-01-21 20:02:33 -08:00
Kurt
03182ebd3d Update 22.11.24
Adds support for Scarlet & Violet.

Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-11-24 17:42:17 -08:00
Kitcham
d70794668f
Add Traditional Chinese Support for PKHeX (#3597)
Add zh-HK README translation for README. It was wrote in Traditional Chinese Hong Kong style.

Add Traditional Chinese translation resource and make PKHeX support for tradition Chinese.
2022-10-02 13:15:58 -07:00
Kurt
f42b8609c1 Emit bdsp&pla for swsh version range 2022-09-27 10:00:44 -07:00
Kurt
9bf303d79b Show sublocation for XY locations (routes)
have fun matt
2022-09-27 09:58:00 -07:00