Kurt
b039112a1d
Add gen1/2 hidden power setter calc
2018-07-13 20:30:57 -07:00
Kurt
5d20c79568
Add showdownset localization for slot previews
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Localization only for game strings (not Ability/Nature/Stat/etc labels)
feels kinda goofy but it works
2018-07-13 19:13:25 -07:00
Kurt
83e61923f7
Add bw/2 jellicent deferral case
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https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/?tab=comments#comment-233860
Thanks paf!
2018-07-13 13:48:27 -07:00
XxPhoenix1996xX
9f2712cf4d
Update text_Mail4_es.txt ( #2056 )
2018-07-13 08:40:18 -07:00
Kurt
ebed1026cd
Update national dex magic setting
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bulbapedia is wrong, first 4 bytes are info values:
0x0 = dex order (alphabetical, numerical), unused in frlg
0x1 = mode (unused in frlg), regional vs national
0x2 = national magic rse (always set in frlg)
0x3 = national magic frlg (never set in rse)
refer to disassembly (pokefirered isn't too helpful, less developed.
just compare save files & edit ram!)
the other 2 values being set are the eventflag & event const, could use
the abstraction for those rather than direct ofs writes
2018-07-12 23:23:36 -07:00
Kurt
d42cc7cacd
Add spinda/unown PID properties
2018-07-12 22:07:44 -07:00
Kurt
98a1677d14
Fix property reference
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oops
2018-07-12 20:36:59 -07:00
Kurt
ea5a981f4a
Add Hidden Power type calculation for pk1/pk2
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Use format specific for import, with format guess to the current
savefile known to pkmconverter.
2018-07-12 18:16:24 -07:00
Kurt
296d1c20ed
Use ITrainerInfo interface for trdata
2018-07-12 18:15:20 -07:00
Kurt
3da4873f94
Bounds check species ID for negative
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certain downstream consumers of the library be doin silly things
2018-07-12 17:09:39 -07:00
Kurt
04765ef411
Add more xmldoc
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Covers all gameversion enum members (whew)
2018-07-12 16:55:24 -07:00
Kurt
d20706dd70
Update xmldoc
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le lenny goes here
2018-07-11 19:19:19 -07:00
Kurt
e4e5018aa7
Extract some methods
2018-07-11 19:13:09 -07:00
Kurt
6816c2de43
Update OT affection check for 3-5 memories
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https://projectpokemon.org/home/forums/topic/46180-oras-transfered-pokemon-invalid-ribbon/
Thanks piplupwater!
(there's no other usages of V129)
2018-07-11 17:43:48 -07:00
Kurt
8a83b9bde8
Update manaphy ability check again
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57250823a8
covered it for format>=6, in 4/5 the abilitynumber is derived from
PIDAbility
Closes #2052
2018-07-10 21:30:13 -07:00
Kurt
01323c0ee8
Add id7 setters
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can now set TrainerID7 / TrainerSID7 via batch editor
2018-07-10 21:25:03 -07:00
Kurt
7f31fdf874
Simplify string trim
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RemoveRange instead of while {remove last}
2018-07-10 17:54:05 -07:00
Kurt
f8c43d4a06
Rework gen1 trade OT handling
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convert all dictionaries to char-byte instead of string (saves 50KB on
compressed dll, lul)
update OT string comparison for pre/post transfer specimens
Showing "TRAINER" for all languages isn't correct, just show a mapped
character
Closes #2049 , thanks @egzonqj & @WEERSOQUEER !
2018-07-10 16:45:24 -07:00
Kurt
027d898f3d
Update Yancy Curtis trade OT checks
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Thanks paf!
https://projectpokemon.org/home/forums/topic/46143-bug-in-last-update/
2018-07-10 12:37:40 -07:00
Kurt
c8897161b7
Fix gen6 evo tree resize miss
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https://projectpokemon.org/home/forums/topic/46144-a-couple-of-new-problems-in-the-pkhex-version/
Thanks CreamatedReptile2018 !
2018-07-09 22:51:01 -07:00
Kurt
93876d98eb
Fix CanInhabitGen1 comparison
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extracted and forgot to double check the boolean comparison when
inverting the return value
https://projectpokemon.org/home/forums/topic/46148-bug-gen-1-moves-and-legendaries-incorrectly-flagged-in-gen-2-game/
Thanks Raptor385!
2018-07-09 21:59:38 -07:00
Kurt
d45a8afef2
Remove erroneous chain trim logic
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latter half of the method seems to do everything that is required
Closes #2048
2018-07-09 21:26:45 -07:00
Kurt
9a57469ec3
Update shedinja chain handling
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Closes #2045
4ac92b9418
had added it; assuming to undo lvl-1 => lvl for gen3/4.
Level Up, Learn Nincada Move, Evolve to Ninjask & spawn Shedinja, then
learn any Ninjask Moves. Gen3 reverses the spawn&learnNinjask steps,
which is handled separately
Thanks @XxPhoenix1996xX !
2018-07-09 20:18:31 -07:00
Kurt
57250823a8
Add ranger manaphy ability check
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PCD != PGT
Closes #2044
2018-07-09 17:33:31 -07:00
Kurt
6bb076aecf
Fix mysterygift hidden ability comparison
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Closes #2047
2018-07-09 17:08:26 -07:00
Kurt
d70990f9cc
Fix SOS hidden ability <-> flawless IV count
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3->2
https://projectpokemon.org/home/forums/topic/46142-two-illegal-pokemon/
2018-07-09 17:02:18 -07:00
XxPhoenix1996xX
3c9b25a662
Update lang_es.txt ( #2050 )
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* Update lang_es.txt
* Update lang_es.txt
2018-07-09 11:54:45 -07:00
Kurt
8b1ec36242
fix volbeat/illumise sport comparison
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#2047
2018-07-09 06:28:29 -07:00
XxPhoenix1996xX
a60d2bd08d
Update MessageStrings_es.txt ( #2046 )
2018-07-09 06:12:53 -07:00
Kurt
6d0dda1df0
Update 18.07.09
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Update event binaries with latest from the Event Gallery
(surpassed 2.5 million cumulative downloads!)
2018-07-08 21:16:42 -07:00
Kurt
94ad351979
Update translation files
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new release soon
-opower6 now fully editable
-box export to showdownset added
2018-07-08 18:25:43 -07:00
Kamron Batman
5ecd3b1875
Adds distribution for Negai Boshi Jirachi ( #2043 )
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* Adds distribution for Negai Boshi Jirachi
* Updates negai boshi to have the proper game origins
2018-07-08 16:21:49 -07:00
Kurt
97701787a6
Add sav2 daycare view
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tfw they store full egg data there too -- show that in the sidebar
Tested on C & GS (english), assumedly works fine for other languages
(based on the disassembly?)
2018-07-08 15:46:37 -07:00
Kurt
3bcda0eb33
Add frlg other daycare slot view
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guess that was easy?
2018-07-08 11:06:39 -07:00
Kurt
1e8dd3c823
Add gen3 daycare offsets
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idc about frlg single mon daycare
2018-07-08 11:00:50 -07:00
Kurt
373b4ffcbb
Add block offset fetch util
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according to the disassembly it all makes more sense; a small block and
a large block are stored in RAM
util calc helps convert between contiguous section offset to a chunked
offset
eg: emerald daycare starts at large 0x3030, which converts to
chunk4@0x1B0
2018-07-08 09:56:01 -07:00
Kurt
f04bc214ec
Use OT class calc (mod 5)
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remove setter as it's derived from TID's low byte
2018-07-08 09:54:17 -07:00
Kurt
f592be75d1
Add gen3 secret base classes
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don't plan on using them at this time, just an implementation if anyone
wants to play with it
2018-07-08 00:26:31 -07:00
Kurt
b745d59552
Rearranging
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group gen3 structures to their own folder
2018-07-07 21:47:29 -07:00
Kurt
0b1ae2ec67
Add pokeblock3 interaction
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no gui but can use core with a rse save file
2018-07-07 21:31:41 -07:00
Kurt
4dcac24f34
Add roamer3 active/level editing
2018-07-07 21:31:07 -07:00
Kurt
ae04218c5f
Update eventflagmax for e/frlg
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globals.h defines as 288 bytes for RS, and 300 for E & FR respectively
verified event const vals for Emerald making sense
2018-07-07 18:03:52 -07:00
Kurt
816c40429b
Reuse language data source for trainer editors
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provides nice descriptions rather than 3 character codes
2018-07-07 17:02:17 -07:00
Kurt
d4c1093dd9
Add RS badge flags
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make logic generic
2018-07-07 17:01:47 -07:00
Kurt
990eb73f8a
Misc simplifications
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recordmax is simplified
2018-07-07 15:38:11 -07:00
Kurt
e46aed4b0b
Relocate bean logic to core
2018-07-07 15:37:47 -07:00
Kurt
ca16f08e36
Use new trainerstat control
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misc cleanup/reorg inside control
2018-07-07 12:22:30 -07:00
Kurt
e915cd170b
Extract trainer stat to interface / usercontrol
2018-07-07 11:48:03 -07:00
Kurt
2e02ec9719
Refactoring
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Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Kurt
e588565657
Refactoring
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reduce pk3/ck3/xk3 logic, share AbilityBit property within _K3, and when
loading, type check (favored over hardcoding individual load cases)
pull some non-gui code from PKMEditor to core/etc for general data
fetching
2018-07-06 17:37:07 -07:00