Commit graph

53 commits

Author SHA1 Message Date
Kurt
ff649009ca Misc tweaks
misc perf adjustments
add utility for slot locked check (without box argument, absolute slot
index)
localize dragdrop strings
increase dragdrop file delete delay (dropping files into discord waits
until you confirm; 10s gives enough time to hit confirm)
2018-12-17 11:17:19 -08:00
Kurt
6c0ad30b9a Add gp1-pb7 conversion
Add drop to pkmeditor & drop to saveditor
2018-11-21 20:48:55 -08:00
Evan Dixon
9c87ad2977 Port tests to .Net Core (#2156)
* Rewrite tests with XUnit and .Net Core
* Add better "because" message
* Skipping test that was not ready & convert the fact to a theory
* Tweak casing
* Convert select date tests to theories
* Make the GetStringList load lock safer
2018-11-06 15:25:35 -08:00
Kurt
3cd45cf5c4 Continue extracting logic 2018-09-16 12:44:00 -07:00
Kurt
b280ffcfef style updates
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
316341e140 Misc updates
Remove unused sav properties
Add translatable strings for autodetect SAV error suggestion

add speculated gg dex formtable
- no eevee forms
- increments 1 for pikachu since it already exists in table
- stops at mewtwo (no other formed-species available)

im currently setting up skeleton stuff for lgpe since we're <70 days
from release; by doing some pre-work like prior games I can get a good
idea of what needs to be adjusted prior to crunchtime!
2018-09-06 20:35:55 -07:00
Kurt
cc20bb38d7 misc updates
use arrays instead of list when capacity known
use enums for const decoration
remove unnecessary aliases
2018-09-01 19:55:08 -07:00
Kurt
633f0e1da9 Extract filetype detection, add xmldoc 2018-08-17 23:23:44 -07:00
Kurt
f4bfdb8311 Remove unnecessary empty array allocations
yay net 4.6
read more: http://justinvp.com/2015/07/20/array-empty/
2018-08-01 18:30:51 -07:00
Kurt
d916be1020 Style updates 2018-07-29 13:27:48 -07:00
Kurt
75801e22e0 Update egg location -> encounter generating checks
WasEgg only checks for EncounterEgg valid locations; check for any value
instead.
2018-07-26 14:55:49 -07:00
Kurt
81355dfaf4 Update translatables for pkm conversion 2018-07-24 15:36:46 -07:00
Kurt
2e02ec9719 Refactoring
Move some logic out of saveditor/subs
2018-07-07 11:20:05 -07:00
Evan Dixon
8a0a2de7b2 Elaborate on unsupported message (#2038) 2018-07-01 07:37:31 -07:00
Kurt
9f8edc89bf Refactoring
put some string[] behind IReadOnlyList to prevent any consumer from
modifying it
2018-06-30 09:59:48 -07:00
Kurt
3a7a257a01 Add export current box to showdown pastes
Rework box fetch in SaveFile to be a little more flexible, can now fetch
a single box

Hold control to... export all boxes :)

I wonder if there's a decorator that showdown skips when importing lines
that can help differentiate the boxes since there's the potential for
hundreds output (ie comments in a showdown set?) doubt it.
2018-06-16 21:56:16 -07:00
Kurt
dcfeff7bf3 Update batch editing
Permit all possible properties in the dropdown, handle can't write cases
(many) as well as can't read (I don't think there are any of these).

https://projectpokemon.org/home/forums/topic/45789-how-to-require-a-pkm-equals-a-shiny-pid-in-batch-editor/?do=findComment&comment=232757
2018-06-13 18:52:09 -07:00
Kurt
3b84f33776 Misc changes
Revert linq chain
Closes #1987

change encountermatch comparison (never null), add comparison for vc
output
remove unused strings (will get removed from translation files in later
update)
2018-06-10 00:26:33 -07:00
Kurt
d724dffcc3 Update translations
Add secret debug hotkey to trigger update of translation files
2018-05-31 22:40:55 -07:00
Kurt
c31ab63a1a Initialize mgdb for tests that need it initialized
don't initialize multiple times
2018-05-27 15:57:28 -07:00
Kurt
dbb23f33c8 Update trim call for strings
7ef8a88678 (commitcomment-29123689)

A better fix may be to just make all line endings consistent ('\n'), but
string resource loading time is negligible
2018-05-24 21:16:55 -07:00
ReignOfComputer
a81b43cd4f Fixed Off By One Error in Single Box Dump (#1956)
Huh, how long has this been here :O
2018-05-21 18:24:29 -07:00
Kurt
30dc87df7e Misc ui fixes
move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)

Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00
Kurt
99005d8fc0 Refactoring
more discards & simplifications
2018-05-12 12:28:48 -07:00
Kurt
5a3c8f4147 Remove trailing whitespace 2018-05-12 08:41:29 -07:00
Kurt
335379bd2e Remove unneeded string
#1893
2018-04-08 17:54:09 -07:00
Kurt
6ac8ed0098 Update translations
all supported langs now have all 3 translatable resources; translate
away!
2018-04-08 09:19:19 -07:00
Kurt
1d4e815689 Extract more mesage strings
all common strings in forms used by multiple generations

would rather rework the individual generation strings to be unnecessary
with better interaction instead (if possible), as translating hundreds
of limited exposure strings is a drag.
2018-04-06 21:23:09 -07:00
Kurt
5e96c6e035 Extract main window strings to translatable class
Similar to LegalityCheckStrings
no resource files yet, will generate those tomorrow(?)

some strings are not translatable (useless gen6 passerby export text),
not really worth
2018-04-05 21:25:18 -07:00
Kurt
e5aa39a6bb Refactoring
get language list now doesn't return new objects (or re-enumerate)
update rand usage to be inclusive for top bound, extend shuffle to
collections
remove unnecessary location overrides (already overriden in legal fetch)
2017-12-14 20:58:55 -08:00
Kurt
5bc2e6da88 Refactoring
de-linq some areas where direct accessing is possible (list/array)
2017-12-04 20:16:54 -08:00
Kurt
b8a5657d5a misc tweaks
pull out transfer locations to const references
add vc2 & crown beast/celebi met location suggesting
add vc2 crystal sensitive detection
add 2 more usum trainer stats (thanks holla!)
2017-11-22 21:45:30 -08:00
Kurt
9af0876352 clone cached string resources
don't share object references, need to be passed as new copies as the
array contents can be modified

need to clone on dict return to not pollute dict, and need to clone
after dict add so that the first return doesn't equal the dict copy --
this one could be on the dict add... keep returns same.
2017-11-07 17:12:04 -08:00
Kurt
d7300ce68f Cleanup
add amoongus route22 encounter
fix typos in comments
resharper suggestions for recent pr
2017-11-02 21:37:28 -07:00
Evan Dixon
7ac1a4c6df Cache resource name => manifest resouce name mapping 2017-11-01 21:47:55 -05:00
Evan Dixon
133a19a468 Fix fallback from unlocalized language file to default language 2017-11-01 21:44:35 -05:00
Evan Dixon
81e87c1a15 Change the concurrent dictionary to a dictionary
It'd be nice to be thread-safe, but I don't really expect multithreaded applications to be calling this method a lot, and I'd imagine the concurrent version has more overhead
2017-11-01 21:42:12 -05:00
Evan Dixon
29ce9a347b Cache retrieved data to improve execution speed 2017-11-01 21:34:01 -05:00
Evan Dixon
9e980f4a1d Use manifest resources for string lists instead of the resources file 2017-10-23 13:18:44 -05:00
Kurt
43d1c7740f add event flag localization
rename files for english indication
allow script text retrieval with current language

simplify resource retrieval a little
2017-10-11 20:00:18 -07:00
Kurt
78a557c3cd misc tweaks
simplify some linq usage
2017-10-08 22:14:47 -07:00
Kurt
32bbd2cee0 old cleanup
revisit comboitem providing, simplify some methods with fancy linq
probably faster as there's no use of dictionaries and Array.IndexOf
after sorting, as the values are kept with the text.
2017-09-30 01:07:30 -07:00
Kurt
1e377c2963 interpolation++
no functional change (assumed)
2017-09-29 22:58:25 -07:00
Kurt
7efd771bf4 Misc refactoring
add docs, move some data fetching to more appropriate class
remove old XP memecrypto support handling, was previously removed due to
net standard/core split
refactor memecrypto to handle multiple save sizes (USUM won't be the
same size save file); placeholder -1 for USUM size
2017-09-16 11:38:58 -07:00
Kurt
cb8777f767 Refactoring
now that the logic has become more stable, polish away some complexity
2017-07-29 11:54:52 -07:00
Kurt
4e9b6be8e5 Convert console output to debug output
output messages are now no longer in release builds, as they are only
visible when debugging in an IDE.
2017-07-01 19:43:51 -07:00
Kurt
3f38b123a3 Refactoring
mostly renaming things, includes a little bit of added sugar and
splitting methods to simplify the codebase.

all methods are now PascalCase
2017-06-17 18:37:19 -07:00
Kurt
32deb3879a Simplify Shiny SID creation
calculates a passing SID and applies random bits to not be too
predictable
no need to bruteforce
2017-06-03 08:58:30 -07:00
javierhimura
814e63aa1c Add Control key modifier to set shiny button to change the pokemon SID instead of the PID, that allow the change shiny of gen 3/4 pokemon without turn the pokemon in illegal because PID/IV mistmatch
Added Cherrygrove City to surf headbutt encounter locations, the upper right trees on the map can be reach from the water in route 30
2017-06-03 12:02:22 +02:00