Commit graph

31 commits

Author SHA1 Message Date
Kaphotics
b67598cfb9 Refactoring
Simplify a few usages, tweak specialchars to only have one instance open
(in a different way)
2016-01-30 23:03:43 -08:00
Kaphotics
c768124591 More refactoring
Removed a lot more unneeded parenthesis.
2016-01-17 17:07:19 -08:00
Kaphotics
0b89682a64 Refactoring
Now have win10, new vs, new resharper, new c# tricks
2016-01-17 13:27:24 -08:00
Kurt
52ea545b29 Remove more parenthesis
No functional change, just src clarity.
2016-01-05 18:16:58 -08:00
Kurt
c9d0db23ac Refactoring
Increase flexibility, use game personal data and structure to clearly
define what is going on.

Helps for implementing future games.
2015-11-25 22:20:09 -08:00
Kurt
9496ddb66b Minor Cleanup
Does nothing but remove unneeded confusion.
2015-11-20 22:11:25 -08:00
Kurt
101c0ad80f Minor bugfixes and cleanup
Added an Edited property for the save
blank slot (encrypted) is initialized once and can be used elsewhere
instead of constantly being recreated for no reason.
Fixed having 32 boxes for non-saves

All SAV editing forms now set the Edited flag when saving->close.
2015-10-24 16:33:44 -07:00
Kurt
661052bcf9 Refactoring of Save File Usage
Probably breaks a thing or two... time to get testing after this new
commit.

Wrapping the stored 'savefile' into an object which handles its use
allows a clearer separation of function and easier maintenance or future
updates.

May eventually move all get/sets for each form to allow property
fetching from any window, all logic handled within the class.
2015-10-23 20:13:32 -07:00
Kurt
d4ea56cfd6 Heavy refactoring
Remove numerous inter-form dependencies, remove hard-coded offsets,
update a few spots to use better programming practices.

Should increase the readability of PKHeX's source code.
2015-09-20 20:34:09 -07:00
Kurt
2b3780e233 Use the PKX sprite fetch method instead
Having many clones of the same method is bad, especially if fixes are
required...
2015-04-29 17:23:23 -07:00
Kurt
b56edf1fec Continued Refactoring
Should be good now, a lot of silly stuff removed.
2015-03-11 21:44:12 -07:00
Kurt
bf7cd278cc Refactoring
Refactoring complete (for now).
2015-03-10 18:44:51 -07:00
Kurt
43b1afec3f Bugfixes 2015-01-31 15:59:23 -08:00
Kurt
8f18613558 Add entry deletion and ingame font 2015-01-31 10:35:50 -08:00
Kurt
e44cac062b Translation method input update 2014-12-19 20:19:41 -08:00
Kurt
9daa73adf3 Disallow species = 0 2014-12-15 18:13:46 -08:00
Kurt
d3d7b33d8a Multilanguage Upgrades
Nuked Box IO, it was inferior relative to the functions that were added
afterwards.
2014-12-14 16:50:15 -08:00
Kurt
17f1b6ee68 Further code cleanup 2014-12-14 10:31:53 -08:00
Kurt
c1fa685752 Manual Merge 2014-12-11 22:36:39 -08:00
Kurt
981965899a Standardization 2014-12-11 21:45:01 -08:00
Kurt
a99ddf11bf Round of refactoring and improvements 2014-12-10 22:50:40 -08:00
Kurt
9eaa705af1 Error handling better
Since SciresM inverted my editing logic (editing == program is editing
the layout, not the person is able to edit) so screwy.
2014-12-08 21:36:30 -08:00
Kurt
333420c801 Invert Shiny error 2014-12-08 20:58:49 -08:00
Kurt
0816ca5d0d Name/Gender fix 2014-12-08 19:52:49 -08:00
Kurt
69896f5301 Fix for not enabling form always
Loop would re-enable after parent method disabled in most cases, this
will prevent it. Loading no data will cause species=0 and will be
disabled by the parent method as well.
2014-12-08 19:12:21 -08:00
Kurt
e2b273b009 HoF Upgrayedd 2014-12-08 19:06:55 -08:00
SciresM
bbc4243b62 Enable editing of Hall of Fame entries 2014-12-08 17:51:49 -08:00
Kurt
df235867b9 Day2 ORAS Support Pre 2014-11-21 23:23:48 -08:00
Kurt
3240d4e403 More tidying 2014-10-11 00:22:22 -07:00
Kurt
a462db6089 ORAS Reorganization 2014-10-09 19:59:57 -07:00
Kurt
f5f766f962 Restructuring source arrangement 2014-08-01 10:33:12 -07:00
Renamed from SAV_HallOfFame.cs (Browse further)