Commit graph

1357 commits

Author SHA1 Message Date
chenzw95
f405840ba5 Generate legal PID for Gen III Unown 2016-03-09 16:29:18 +08:00
Kaphotics
97a8825406 Add legality text exporting
WIP -- no text is returned from the called method.
Fixes the Control Click preview box not exporting ek6 (was right click
previously).
2016-03-08 19:20:29 -08:00
Kaphotics
e18aeedebb Merge pull request #78 from easyworld/master
zh translation fix
2016-03-07 21:23:45 -08:00
easyworld
102697695b update ja words to zh. 2016-03-08 13:12:38 +08:00
easyworld
eefeda79bd Update some ja words to zh. Fix some bad translation. 2016-03-08 13:06:38 +08:00
Kaphotics
64759c7487 Remap unicode to ingame value
Don't rely on string setter either.
2016-03-07 19:31:22 -08:00
Kaphotics
eb4abb28d1 Unicode remap Nickname/OT
Thanks Localhorst! I suspect this isn't going to be final...
2016-03-07 18:49:42 -08:00
Kaphotics
0a4e27e501 Fix typo 2016-03-07 18:45:17 -08:00
Kaphotics
d284256088 Update EC for pre Gen6 randomPID/shiny 2016-03-06 22:21:54 -08:00
Kaphotics
9ab426aa80 RandomPID: Simplify + Add Gen6 return option
Although our origin checks are done every loop, the speed difference of
such checks is negligible compared to the benefit of readability
2016-03-06 20:00:33 -08:00
Kaphotics
caaad37cee Merge pull request #77 from chenzw95/nature-pid
For Gen III & IV Pokemon, generate PIDs to ensure legal nature
2016-03-06 19:42:08 -08:00
chenzw95
f731dd9248 For Gen III & IV Pokemon, generate PIDs to ensure legal nature 2016-03-07 11:24:34 +08:00
Kaphotics
d34db0a4a9 Improve encounter level met check
DexNav boosts levels (up to 10?)
Non boosted => met level == slot level
2016-03-06 17:08:04 -08:00
Kaphotics
fea468e112 Encounter Slot met level check
Met Level should match the encounter slot's level.
Obviously for past gen checks this can't happen as the met level is
modified.
2016-03-06 16:46:07 -08:00
Kaphotics
bc71969277 Reduce legality checking footprint
No need to have recursion; profiler now indicates a >10x reduction in
processing power for this feature
2016-03-06 14:42:20 -08:00
Kaphotics
b1dfbdd419 Add Bank event checking 2016-03-06 11:19:09 -08:00
Kaphotics
ff64a875fc ComboBox empty text => index 0
Easier clearing of values; instead of saying "stuff is wrong", it's
obvious the user deleted the text so just set it to the 0th item.
2016-03-05 16:59:16 -08:00
Kaphotics
e9a85e8a88 Cleanup
Unused code from donor project
2016-03-05 16:58:20 -08:00
Kaphotics
ce2f970bad Simplify level calc
start at level 1, change loop to be less wordy
2016-03-05 07:58:22 -08:00
Kaphotics
6ece2a5f1e Relocate JPEG code
-14 lines
2016-03-04 22:09:54 -08:00
Kaphotics
aa40e9af5a Minor Fix (interpolation)
Line 2552 wasn't interpolated, leading to {BackupPath} getting spat out
literally.
With that I split up the nesting to make the logic more clear.
2016-03-04 20:48:27 -08:00
Kaphotics
464d686997 Refactor, Check WC6 evos, Check WC6 egg
Moved the wc6 fetch logic, added event egg; added a little linq finesse
and things are clean!

Added features and cleaned with 0 net lines 👍
2016-03-04 20:43:00 -08:00
Kaphotics
ea09161ffd Min Size = Initial Size
One pixel less resizes the listbox to one entry smaller. Fix by making
it not able to do that.
2016-03-04 19:39:43 -08:00
Kaphotics
9b55c015b6 Refactoring
Fix getValidPreEvolutions not decrementing level (the evo level is the
actual value, not 1 for levelup.

Did some performance analysis and optimized a little; the Valid Moves
are now only obtained once instead of 4 times in a loop; used a list to
hold the moves instead of constantly ToArray() which is a little
computation intensive.
2016-03-03 22:12:22 -08:00
Kaphotics
83b0c2992e Check TID for WC's 2016-03-02 15:46:22 -08:00
Kaphotics
2d5fb503f3 FixMemories loop
Cycles through
--X-X => XX--- instead of -X-X-
2016-03-01 20:15:08 -08:00
Kaphotics
54595b063b Re-fix FixMoves
On second thought, that wasn't the best way. Just loop back and fix if
it created a hole. Coul always use a recursive call instead, but I think
this is a little cleaner.

The reverted change didn't fix PP or PP Ups for moves; I didn't think of
this new fix at the time!
2016-02-28 22:18:34 -08:00
Kaphotics
1817c52baa Revert "Fix -X-X moves => X-X-, now XX--"
This reverts commit b03c106599.
2016-02-28 22:10:35 -08:00
Kaphotics
b03c106599 Fix -X-X moves => X-X-, now XX--
Shortest way is using linq; this takes another line but is easier to
port for those unfamiliar with linq.
2016-02-28 17:16:53 -08:00
Kaphotics
5ea193819e Add WC6 move checking
Using PPorg's wc6 database.
2016-02-28 17:05:38 -08:00
Kaphotics
82cdcf0e3b Add pgf retrieval 2016-02-28 13:50:06 -08:00
Kaphotics
4cfa9e322f Cleanup
Nothing.
2016-02-28 13:49:58 -08:00
Kaphotics
572e1b9e32 Add 5th Gen save file object
new SAV5(data) => easy access to boxdata/party for export.
2016-02-27 19:28:41 -08:00
Kaphotics
accbbd89eb Add Sun/Moon Version IDs
We'll see if this guess holds up.
Possible that the VC games will have Version IDs afterwards.
2016-02-27 18:25:27 -08:00
Kaphotics
e024d7824b Modifying Met Locations update Legality analysis 2016-02-27 18:10:02 -08:00
Kaphotics
37ad88a4ce Feelings for Trades
0-9 Bank
0-19 Trade
Thanks suloku
2016-02-27 10:59:40 -08:00
Kaphotics
c6796a09f0 Fix Location bugginess with Legal checking
Thanks Odaxis.
2016-02-26 20:33:18 -08:00
Kaphotics
c618e1aac6 Add encounter slot checking, edge case handling
So much information is needed to check a given aspect that it's best to
just pass the pk6 around to functions.
2016-02-26 07:52:08 -08:00
Kaphotics
59afa57d6d Fix evolution table
dex1 > dex2 failed to copy over
2016-02-26 07:50:46 -08:00
Kaphotics
47f53a3a57 Add Gardevoir Forme
Shift all afterwards by 2.
2016-02-25 22:02:51 -08:00
Kaphotics
cb6a3394d5 Add encounter tables 2016-02-25 16:19:59 -08:00
Kaphotics
4b7f253a1e Add DexNav move legality checking 2016-02-24 16:36:26 -08:00
Kaphotics
264ae85509 Simplify references to local copy
Not going to reference main form besides open/close r/w.
2016-02-24 15:29:24 -08:00
Kaphotics
643b2afb52 Cleanup
Safe casts aren't needed for Array.IndexOf
Initial Ribbon images are already set up, no need to rereference
Slicker way of inverting checkboxes.
2016-02-24 14:59:03 -08:00
Kaphotics
11b8010992 Cleanup
Use less lines to do the same thing
2016-02-24 14:38:12 -08:00
Kaphotics
194de261cf Minor cleanup
No functional changes.
2016-02-23 19:20:52 -08:00
Kaphotics
b3a4cc858e Move Relearn checks to Analysis.cs
Keeping logic out of Main.cs
2016-02-23 19:19:25 -08:00
Kaphotics
c4f9819314 Use calculated level instead of stat level 2016-02-22 22:53:21 -08:00
Kaphotics
968eabd053 Reorganization for future changes
Moving legality stuff into separate class
2016-02-22 22:52:48 -08:00
Kaphotics
7a3b0699d0 Add battle resort = egg, add smeargle bypass
I still should move this to a legality checking core, will do after this
weekend's VGC.
2016-02-20 22:21:03 -08:00