Kurt
9cf46d5bcb
Add CP and Date to GP1 properties
...
thanks theslayer
2018-11-21 15:25:50 -08:00
Kurt
34f8a71ad0
Always writeback pointer data
...
User sort isn't tracked, and reorganizes pointers. Set it back always,
no harm as values should always be sensical.
Closes #2171
2018-11-18 20:32:55 -08:00
Kurt
b818aff48a
Remove evo tree sanitization
...
Evo data doesn't provide evolution values for these, fortunately.
2018-11-18 15:25:03 -08:00
Kurt
a1cc1a95c2
Fix species fetch, add altform
...
Thanks theSLAYER!
2018-11-18 13:54:47 -08:00
Kurt
5652e76728
Split go entities and go storage, rename classes
2018-11-15 17:36:29 -08:00
Kurt
644fa4e929
Call slot compression
...
Doesn't work correctly (data shifted down still persists)
2018-11-14 22:20:59 -08:00
Kurt
1feecef874
Add go park summarizer
2018-11-14 22:02:01 -08:00
Kurt
fc44022836
Add gopkm block/abstraction
2018-11-14 19:34:21 -08:00
Kurt
7abe0c8a9e
Add candy pouch type
...
reusing free space icon hides the give all button; just add another
sprite.
2018-11-13 20:46:48 -08:00
Kurt
1f985d8112
Remove unnecessary/incorrect flags
...
copypaste from sm lol uops
2018-11-13 20:46:03 -08:00
Kurt
13e1debe3e
Add sav7b object & detection util
2018-11-13 19:18:29 -08:00
Kurt
5f456d705c
Add misc setup objects
2018-11-13 19:16:14 -08:00
Kurt
025a290bc9
Update saveblock template for stored offset fetch
2018-11-13 19:15:27 -08:00
Kurt
486445897e
Add 7b inventory r/w object
2018-11-13 19:15:11 -08:00
Kurt
707f7b5893
Fix displayed dex index for g7
...
off by 1 starting with formes
2018-11-13 19:14:42 -08:00
Kurt
49c4043e19
Update dex abstractions, add gg dex
2018-11-13 19:14:23 -08:00
Kurt
fe989d48fe
Misc prep updates
...
Update comments / xmldoc
Add a savefile storage compressor (ie array[] with empty interstitials
-> list); return true if the compression moved anything (repopulate
views), and the count of occupied slots in the list.
Add saveblock base class; I haven't really liked how SAV6/7 do all the
logic; I'll still expose properties that will then point to a saveblock.
Cuts down clutter.
Add template Dex manipulator, with gen6/7 implementations
Speculate sequential gp/ge gameversion IDs
2018-11-01 15:38:09 -07:00
Kurt
8f9cc6cd7e
Fix xmldoc ampersands
2018-10-31 13:52:09 -07:00
Kurt
13bcc4bdc7
Add more enum values
...
pr video stuff is meh, anyone can contribute that
2018-09-25 16:33:11 -07:00
Kurt
a7f02bf27b
Enumerate some trainer appearance values
...
thanks @sora10pls for gathering resources
2018-09-24 21:20:55 -07:00
Kurt
4ac1cccaa1
Move fashion to another folder
...
incoming enums
2018-09-24 19:44:12 -07:00
Kurt
b280ffcfef
style updates
...
should be pretty much it
2018-09-14 22:37:47 -07:00
Kurt
87b270dd17
add more gen7 record labels
2018-09-13 22:06:44 -07:00
Kurt
189fa5f7b3
Add button to give all seals + illegal ones
...
#2112
2018-09-04 15:26:16 -07:00
Kurt
cf3aba4f84
Add gen4 seal data get/set
...
closes #2112
adds methods to give/remove all, and get/set to retrieve array or
individual.
2018-09-04 15:12:35 -07:00
Kurt
9dae7dad67
Misc updates
...
move encountertype datasource providing to core
fix rerolling EC not updating characteristic
remove some repeat logic calls
relocate geolocation name fetch to separate class, add tests to ensure
functionality, add languageID->country/region fetch method
2018-08-25 17:04:01 -07:00
Kurt
a200dc85c7
Add bvid util
2018-08-18 20:10:34 -07:00
Kurt
b526d4657b
rework tile flip check flow, remove goto
2018-08-17 16:22:54 -07:00
Kurt
e366f9a93d
Misc tweaks
...
only have one empty forme array object
rename method for clarity
show version ID for hidden savefile program window titles
2018-08-15 21:15:06 -07:00
Kurt
d3ec969187
Style updates
...
split pcd/pgt
add more xmldoc
2018-08-09 21:53:39 -07:00
Kurt
6b62dd29ee
Update xy fashion edits
...
different for each gender
2018-08-08 21:27:14 -07:00
Kurt
975759e53c
Update str<->val base32 encoder
...
simpler
2018-08-07 16:32:31 -07:00
Kurt
98f21a12dd
Relocate gen6 trainer stat records to core
...
use trainerstat editor control in gen6 editor
fill in some details from the disassembly via setrecord usages
still slightly fuzzy on some:
fureai (based on usum idb name, similar logic)
soaring sky counts
looks like there's some other usages of the fields which were outside
the stat range, throwing an exception when loading to NumericUpDown,
added bypass logic
Thanks Holla!
2018-08-06 21:27:31 -07:00
Kurt
37e5c9fc69
Add record details for gen6
...
pulled from exefs data
2018-08-06 16:52:43 -07:00
Kurt
48a61a00a2
Relocate record stat id's to core
...
can potentially add localization by changing the method of fetching
2018-08-06 16:17:32 -07:00
Kurt
0296f98777
Add offset table for sav1
...
calling Japanese ? X : Y on every single access is too excessive, just
compute one layout for each type whenever the first sav1 requires it.
could probably reduce the amount of properties by reusing others + shift
value; offsets are different due to string lengths being different
2018-08-05 20:27:25 -07:00
Kurt
84185dc6c9
misc improvements
...
add records class for managing info for trainer records
add more b2w2 block docs
2018-08-05 12:39:06 -07:00
Kurt
3fd21db51e
Style & function extracting
2018-07-29 16:39:15 -07:00
Kurt
0de335d52b
Misc reorg
2018-07-29 14:04:16 -07:00
Kurt
b16015e8e5
Split InventoryPouch to inheriting classes
2018-07-29 13:55:07 -07:00
Kurt
d916be1020
Style updates
2018-07-29 13:27:48 -07:00
Kurt
c8563a3737
Respacening
...
Style guidelines, handle a bunch of files
no functional change
2018-07-26 19:34:27 -07:00
Kurt
9551d4e707
Relocate logic to core
...
probable/possible lgpe uses similar dex stuff, so best I totally
understand it (assuming quirks will be present)
2018-07-26 18:01:16 -07:00
Kurt
1c49b0681d
Extract dex logic
2018-07-21 11:46:38 -07:00
Kurt
97701787a6
Add sav2 daycare view
...
tfw they store full egg data there too -- show that in the sidebar
Tested on C & GS (english), assumedly works fine for other languages
(based on the disassembly?)
2018-07-08 15:46:37 -07:00
Kurt
f04bc214ec
Use OT class calc (mod 5)
...
remove setter as it's derived from TID's low byte
2018-07-08 09:54:17 -07:00
Kurt
f592be75d1
Add gen3 secret base classes
...
don't plan on using them at this time, just an implementation if anyone
wants to play with it
2018-07-08 00:26:31 -07:00
Kurt
b745d59552
Rearranging
...
group gen3 structures to their own folder
2018-07-07 21:47:29 -07:00
Kurt
0b1ae2ec67
Add pokeblock3 interaction
...
no gui but can use core with a rse save file
2018-07-07 21:31:41 -07:00
Kurt
4dcac24f34
Add roamer3 active/level editing
2018-07-07 21:31:07 -07:00