Commit graph

1634 commits

Author SHA1 Message Date
Kurt
8fa951bcd7 Refactoring
Catch_Rate => CatchRate
Make Location* classes public
Extract a few methods, make public
Merge EncounterUtil & EncounterUtil1
add xmldoc
add missing deferral for Nest8 templates
improve binlinker span fetch to a single read (-1)
2024-01-03 23:06:09 -08:00
Kurt
424cbcff21 Misc tweaks
ShowdownSet: Fix indentation, use explicit const
ItemStorage8BDSP: Rename GetAll->GetAllHeld to match others
EncounterLearn: Guard against >4 length enumerables, use explicit versions for S/V
EggMoves: Read u16[] directly rather than manually
SaveFinder: simplify expression
SAV_Database: extract func
SAV_Encounters: use RoM to match Moveset generator
2024-01-02 15:45:35 -08:00
Kurt
d56eb0e3c4 Rely on deferral ability check instead of exact
Closes #4144
2023-12-31 13:13:51 -08:00
Kurt
9d83ce1855 Auto-affix might mark for 7star enc->pkm
Missed this encounter type when changing the behaviors for others (see 5316ad6b37 )
2023-12-30 20:26:47 -08:00
Kurt
581d5158dc Pass ribbon temp struct byref
Quicker than creating defensive copies for each Parse call. Do the same for IV-set passing.
Not worth for binlinker as it's never passed multiple times / deref'd often.
2023-12-30 11:40:10 -08:00
Sakura
581f0e2e1b
Add 윈터페스타 Baxcalibur Date (#4140) 2023-12-29 23:30:38 -08:00
Kurt
61df1981ce Include Ability in fixed pkl, beldum raid moves
Encode beldum's raid moves manually since it's the only one with empty moves (default -> learnset fetch). See pkNX for associated workarounds in pickle build.
2023-12-27 00:29:16 -08:00
Kurt
572b5e98e0 g9 raid beldum moves, g9 shiny trades, g7 kchart
Beldum: Default moves
Gen9 trades were defaulting to Random, not Never
KChart: >= instead of >
2023-12-26 22:30:40 -08:00
Kurt
5316ad6b37 Set affixed for encounters w/ Gen9 ribbon/mark
Matches S/V 3.0.0 behavior, better to match
2023-12-21 19:04:58 -08:00
Kurt
35e46c4c4b Add mark deferral for partial match TimeOfDay 2023-12-21 17:42:11 -08:00
Kurt
9f1ad9f6fc Update EncounterSlot9.cs 2023-12-21 16:50:14 -08:00
Kurt
42f809b216 Update EncounterSlot9.cs 2023-12-21 15:39:50 -08:00
Kurt
6e3598d87b Recompute BDSP allowed hatch location list
Dunno what goofiness caused the original bad table.
Took the original hashsets from git and rewrote the table gen, now we have what should be correct.
2023-12-21 15:29:49 -08:00
Kurt
10b158f82b Update EncounterTrade9.cs
Update EncounterTrade9.cs
2023-12-18 10:42:22 -08:00
Kurt
cbc63ef0a0 Handle non-nicknamed partner trades & weight/scale 2023-12-18 10:19:47 -08:00
Kurt
e371e87f1b Restrict cavern & labyrinth to inside 2023-12-18 08:03:50 -08:00
Kurt
9c0e9c31da Add weather marks, rebuild fixed encs
Still a few stragglers, but better overall.
2023-12-18 08:00:21 -08:00
sora10pls
09590a46b4 Update Encounters9.cs 2023-12-18 10:47:05 -05:00
Kurt
01c82e472e
Add support for Indigo Disk (#4111) 2023-12-17 16:41:15 -08:00
Sakura
4f56aa27f7
Update WC9 Dates (#4102)
* Add Paldea Gimmighoul Date

* Add コロコロ Roaring Moon and Iron Valiant Date

* Update
2023-12-17 16:39:26 -08:00
Kurt
1fe2b4f29b ArgumentOutOfRangeException
Use the new NET8 API
2023-12-09 15:21:10 -08:00
Kurt
b3684c58b2 Update EncounterDist9.cs 2023-12-08 17:30:41 -08:00
Kurt
09018a4eaa Update EncounterDist9.cs 2023-12-07 23:20:49 -08:00
Sakura
87efd747c4
Add Darkrai and Shiny Lucario Date (#4094) 2023-12-07 12:57:26 -05:00
Kurt
d47bb1d297
Update .NET Runtime to .NET 8.0 (#4082)
With the new version of Visual Studio bringing C# 12, we can revise our logic for better readability as well as use new methods/APIs introduced in the .NET 8.0 BCL.
2023-12-03 20:13:20 -08:00
Kurt
2e736a1d4c Allow Colo Heracross lock-in skip
First = no locks; would be duplicate with the original Heracross locks, so just use the First since it's most permissive.

https://projectpokemon.org/home/forums/topic/64263-invalid-encounter-type-pid-mismatch/

ty Johh !
2023-11-23 23:32:06 -08:00
Sakura
ef52c390df
Add Team Star Revavroom Date (#4071) 2023-11-22 12:21:29 -05:00
Sakura
684ea363d8
Add Alex Dragapult Date (#4065) 2023-11-18 21:45:30 -05:00
Kurt
9df8f16ed3 Misc tweaks 2023-11-12 21:11:11 -08:00
Kurt
3df5478d11 Minor tweaks, add Gigantamax info class 2023-11-08 23:32:41 -08:00
Sakura
5ce9619690
Add PokéCenter Pawmi&Charcadet、Korea Bundle Fidough Date (#4052)
Co-authored-by: Joseph11024 <83472295+Joseph11024@users.noreply.github.com>
2023-11-05 14:27:41 -08:00
Kurt
bced546c63
Memoize Ball Breeding permission tables (#4050)
O(1) lookup for arbitrary species, some edge handling rules for specific game islands/forms. With HOME, there's only 3 islands of permissions. No allocation besides the singletons which aren't really necessary.

No longer need to peek within multiple hashsets, just fetch the "is possible" bit from the species listing and check if the bit is set.

Will be fun if ball shell swaps are added 🤞, get to set all bits for anything that can enter game with that feature (if ever added).

Add unit test for gen67 no-patch exclusion
2023-11-02 15:55:26 -07:00
Kurt
e0cf4447ff Explicitly handle mark8 presence (wc9/static9)
Move some files around
WC9 fidough gift sets Classic AND Uncommon, and it doesn't set the lowest ribbon indexes. Nice GUI.
2023-11-01 19:19:50 -07:00
Kurt
be574948db Add more xmldoc, conditional flawless IVs
Rerolling IVs now rerolls correctly for SOS hidden ability encounters.
2023-10-29 20:27:42 -07:00
Kurt
06c36130c5 Add IFixedIVSet; better reroll IVs for fixed sets 2023-10-28 22:02:12 -07:00
Kurt
9cc36578c5 Add GameConsole enum and EncounterDate pivot
Can now fetch a valid date for a context
2023-10-28 22:01:26 -07:00
Kurt
16aba45371 EncDB: Fix colo starter yield
Improve enc->ck3 creation, inline the shiny/gender reroll logic instead of trying again outside the loop.
Rewrite the pidiv logic to be more obvious

colo starters now show up in encdb list
2023-10-26 01:07:20 -07:00
Kurt
325f75e3d3 Gen12 strings: span instead of runtime dictionary
More performant byte->str performance (no longer needing to hash byte and fetch bucket), unmeasured str->byte performance, but it is the same implementation as Gen3 which is not a bottleneck.
Reduces the dll size by 80KB, and RAM usage by an unmeasured (likely similar amount). Better startup speeds since multiple dictionaries do not need to be allocated and created.

Moves Gen1 trainer names (0x5D) to Transporter class, and remove Korean entry (not legally obtainable since there's only Gen2 Korean games and Gen2 Korean VC cannot trade with international).

Hard verify Gen1 trainer name for language, since 0x5D is the ROM transfer language. Nickname can still be from any of the connected games.

This refactor makes it easier to use a different charmap for byte<->str for Boxes (see #4027) and the language differences. We have a master table that "works" for all text name entry, but localizations differ for some glyphs accessible in the box naming UI.
2023-10-25 16:34:11 -07:00
Kurt
0da8c33c52 Use byte span for BinLinker check
Need to change ConstantExpected to Length when NET8 comes out next month
2023-10-14 19:25:39 -07:00
Kurt
b3bbc044ca Misc jp Gen1/2 vc fixes
Fix iterator jump
Allow bu dragonair encounter -- should probably rip out all the old catchrate compare stuff anyway.
2023-10-13 18:39:25 -07:00
Kai
6978db5e9a
Add Trixie Mimikyu Eligible Date Range (#4035) 2023-10-13 19:28:11 -04:00
Kurt
4877c63750 Update 23.10.11
Add sizes for 2.0.2
Add crossover Unown-C location for PLA - Closes #4031
2023-10-11 20:12:51 -07:00
Kurt
b6a42d414b RNG: Move files & extract some logic
Rearrange some folder organization to extract some common/reusable logic for dealing with RNG operations for specific gens/games.
2023-10-11 19:28:51 -07:00
Kurt
abcaaa44cd Extract pokewalker logic from template ctor
Actually searching (instead of brute-forcing) for a spread will forever be haunting.

Add to Legality Check matching with vague partial match
2023-10-07 23:14:34 -07:00
Kurt
c23bae5180 Add Distribution Outbreak type & recognition 2023-10-04 22:49:56 -07:00
Kurt
965039e258 Misc tweaks, fix slot8b ball
Fix Slot8b fallback ball not being Poké (was 0).

Swap eevee & none move sentinels; branch-if-zero easier for compiler.

Lift EV-any-above100 to be checked first; fetching personal and getting EXP is slower than checking 6 indexes in stack. Both branches would check. Most pokemon won't have EVs >100 as users flip through boxes in gen3/4.
2023-10-02 20:54:17 -07:00
Kurt
96e74a05d0 Add HoneyTree API 2023-09-28 17:35:29 -07:00
Kurt
0cda774b97 Misc tweaks
Closes #4016
Closes #4018

Adds interface to fetch 64bit correlation seeds from template
Improves re-entry performance for 64bit seed search
2023-09-26 09:32:49 -07:00
Kurt
f6ee2b1ffa Kitakami Placeholder area weather table 2023-09-24 17:11:52 -07:00
Kurt
a45a7cc2d3 Misc fixes
Pokewalker: defer match if shiny
Jacq egg: recognize unhatched egg, traded
sv-pokedex-old: don't add rows for >1010 species (out of range)
static9: correctly flag scale mismatch

SAV4HGSS: expose pokegear #'s as span instead of alloc
2023-09-21 13:14:34 -07:00