Commit graph

14 commits

Author SHA1 Message Date
Matt
8c6d674472
Misc changes (#2838)
Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Matt
068f6e2f5f
Fix Big Sprite ItemShiftY (#2816)
Strange Souvenir and Room Service would get cut off since they're tall.
Also remove Adventure Guide from resources, and add Discount Coupon to Gen 7 unreleased items.
2020-04-25 11:05:12 -07:00
Kurt
b481652c03 Add 666-meadow
Closes #2815
2020-04-24 16:57:40 -07:00
Matt
c5c8615eb0
Finalize Past-Gen Item Sprites (#2811)
Add in some missing Items, remove non-hold Items, and fix outlines on various Z-Crystals
2020-04-16 19:36:43 -07:00
Kurt
9a2d109749 Misc sprite swap/clean
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 17:35:28 -07:00
Kurt
8d01b81351 Add past-gen held items 2020-04-16 16:32:20 -07:00
Kurt
46b8e6427a Add big unknown held item sprite
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 15:14:36 -07:00
Kurt
d6171669e4 Add swsh box wallpapers
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
4c226340fe Add shiny sprites, alcremie sprites & big sprites for all
Keeping the 30x40 for now; might change my mind later.
Kept the gmax sprites but they're unused.
2020-03-03 20:22:57 -08:00
Kurt
fc9d0b4b24 Add hint for pkm with dummied moves
Closes #2716
2020-02-16 12:17:36 -08:00
Kurt
51d2fc9d93 Update with slowpoke-1/new raid data
TransferVerifier: Revise transfer check to allow slowpoke-1 (slowpoke-0 is flagged via next check)
2020-01-09 18:44:45 -08:00
Archit Date
a05bed8f18 updated shiny indicator for xor0 (#2522) 2019-11-25 09:27:42 -08:00
Kurt
cefb56a749 Sword/Shield Update 2019-11-15 17:52:08 -08:00
Kurt
94baab1c45
Split off image generation to separate project (#2395)
With the approaching games, PKM sprites are a different size from the 3DS era (as already hinted by LGPE, which has 56x68). It'll be a little easier to manage with this portion of the library walled off from the rest of the codebase.

Eventually the net46 target will use fody or something to merge in these extra dependency dll's automatically to not disturb the usual exe/dll experience.
2019-09-29 09:47:06 -07:00