Matt
8c6d674472
Misc changes ( #2838 )
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Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Kurt
0cdc225224
Kecleon: Comment out static in favor of dexnav encounterslot
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Encounter Generator stops yielding if anything was yielded (assumes things that are static encounters can't have anything else that would match).
DexNav boosts the wild level (from 25/27) up to the same level 30 of the static encounter.
Thanks @KR1dude !
Co-Authored-By: KR1dude <kr1dude@users.noreply.github.com>
2020-05-20 18:24:55 -07:00
Kurt
6970c3a5fb
Remove IVersion.set property, as separate interface
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I don't want people to mutate IEncounterable.Version; it's only intended to be set on-load
2020-05-19 21:46:05 -07:00
Kurt
301350d32b
Make IEncounterable expose IVersion get
2020-05-19 21:07:30 -07:00
Kurt
cce3d5d9f5
Handle race condition on get->set new cached string
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overwrite add if it somehow was added from another thread in between lock checks
2020-05-19 20:40:51 -07:00
Kurt
232a9de32e
Add gmax ev
2020-05-18 17:04:31 -07:00
Kurt
6164884700
Merge IGeneration into IEncounterable
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all but egg exposed it; now, just make egg expose it and remove the unnecessary interface
we still need to Set generation for non-eggs/mgift, so have a separate Settable interface for internal purposes.
2020-05-17 12:32:28 -07:00
Kurt
4f40330af9
Add Dynamax Level = 10 to showdownset if legal
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Closes #2835 ; zacian/zamazenta/eternatus can't have a DynamaxLevel other than 0.
Co-Authored-By: Mikewando <mikewando@users.noreply.github.com>
2020-05-16 15:15:41 -07:00
Kurt
1b5292cb04
append shared egg-moves rather than early return
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dl[0].Species is the same as pk.Species; more clear && array access might be slower
only append shared egg moves if shared egg moves exist
2020-05-15 22:49:11 -07:00
Kurt
c8a141534c
make enc move gen tree fetch non-pkm specific
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just need to get all evo chains possible
fetching a GO leafeon, need to reverse leafeon->eevee, but the LGPE evo chains don't know about leafeon
works fine now
2020-05-15 21:59:06 -07:00
ultima-soul
496a3a45ff
Add flag for Foreign DexNav Encounters Unlocked. ( #2834 )
2020-05-12 11:57:56 -07:00
Kurt
3210ced006
Add new gmax-pikachu distribution details
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can be shiny
can be any ability
still can't evolve
can't wait for gmax-eevee when this bcat expires ;)
2020-05-11 17:17:27 -07:00
Kurt
045e289c0a
Account for antishiny skip on the NPC mon right before shadow
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pretty much a copy from the other method with simplifications
2020-05-11 16:52:09 -07:00
Kurt
9b0e74dd2a
Update ContestStatVerifier.cs
2020-05-11 16:51:10 -07:00
Kirk Scheibelhut
0aa84f3456
Fix minor typos in FormConverter comments ( #2831 )
2020-05-10 14:27:12 -07:00
Kurt
4decaa73f7
Verify Contest stats on gen5 origin
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extract to separate logic class; only gen3+ call this (was originally called by gen6+); only really needs to include gen5
2020-05-09 20:47:32 -07:00
Kurt
8650b5ceb2
Verify g4 tower ribbons as invalid on >=g5 origin
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https://projectpokemon.org/home/forums/topic/57026-gen-5-contest-stats-ribbons-bugissue/
2020-05-09 20:45:19 -07:00
Kurt
5fc15dc9c8
Correctly prevent xd locked shinies
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oops, 7fd7a86074
was not correct (only handled lockless) -- the verifier doesn't check the final shadow pokemon (not a lock).
https://projectpokemon.org/home/forums/topic/57014-shiny-shadow-pok%C3%A9mon-from-xd-shown-as-legal-pkhex-legality-check-error/
2020-05-08 10:07:21 -07:00
Matt
383cf3e514
Unban GO Shiny Voltorb ( #2829 )
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Philadelphia Safari Zone.
2020-05-08 07:48:24 -07:00
Matt
333693775e
Update GO Shiny Banlist ( #2827 )
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Remove Venonat (Throwback Challenge 2020: Kanto).
Also switch to using enum like SWSH Hidden Ability banlist -- evolution families all on one line.
2020-04-30 17:05:44 -07:00
Kurt
9f490a605e
Rearrange order/anchoring for main tab
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allows expanding the window to show location names
Closes #2825
2020-04-29 09:32:29 -07:00
Kurt
67b19f7244
Update Encounters8NestDist.cs
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Bye bye invalid drilbur, nice meme GF
The first rotom2 in Shield had its moves changed too. Keep that rotom-2 since Discharge can't be learned at that level.
since sw and sh have the same drilbur, it moves from sw -> common.
2020-04-28 11:36:03 -07:00
Kurt
2e390573bc
Add new meta distribution raids
2020-04-27 17:44:36 -07:00
Kurt
8c723b32ee
Don't show/modify earned bp on RS saves
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Closes #2819
2020-04-26 17:53:50 -07:00
Kurt
73045ba7a4
Hide fame time until selected
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Closes #2820
2020-04-26 17:49:32 -07:00
Kurt
a8f967e935
Disallow scrolling in Trainer Stat/Record
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Unfinished text edits aren't pushed until after the combobox changes index
#2820
can't tell the numericupdown to finalize entry, even with a Focus() call to the combobox (to change focus from the numericupdown).
2020-04-26 17:49:10 -07:00
Kurt
460062a07c
add generic sav block editor
2020-04-26 16:23:06 -07:00
Kurt
6cce57d505
Add configsave to accessor
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xy battle background makes up the other 5 bits; good to know!
reorder enum to match comments in properties (switch=0)
2020-04-26 15:17:58 -07:00
Kurt
a55b4da05c
Add evo data for mimejr-0 => mrmime-0 (no gen8)
2020-04-26 12:00:45 -07:00
Kurt
ca48b4e617
Fix nick set
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Closes #2817
2020-04-25 17:18:04 -07:00
Matt
068f6e2f5f
Fix Big Sprite ItemShiftY ( #2816 )
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Strange Souvenir and Room Service would get cut off since they're tall.
Also remove Adventure Guide from resources, and add Discount Coupon to Gen 7 unreleased items.
2020-04-25 11:05:12 -07:00
Kurt
b0c94fc381
Revert "调整细节 ( #2720 )"
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This reverts commit 8b94794115
.
2020-04-25 08:49:18 -07:00
Kurt
b481652c03
Add 666-meadow
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Closes #2815
2020-04-24 16:57:40 -07:00
Kurt
0edbef8ba4
Add more HA banlist
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definitely more
2020-04-24 08:24:12 -07:00
Kurt
8a0295e4e9
Minor clean
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GetLanguageIndex never returns <0
2020-04-23 20:54:20 -07:00
Kurt
913d2773bf
Pass form when form doesn't match encounter
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This is still a horrible hack, needs to be done similar to encounter slots
handle the galar NFE formchange cases
2020-04-23 20:53:57 -07:00
Kurt
8a54e8c7b9
psim behavior update: Preserve "Antique" on tea export
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https://github.com/smogon/pokemon-showdown/pull/6429
2020-04-17 11:41:34 -07:00
Matt
c5c8615eb0
Finalize Past-Gen Item Sprites ( #2811 )
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Add in some missing Items, remove non-hold Items, and fix outlines on various Z-Crystals
2020-04-16 19:36:43 -07:00
Kurt
9a2d109749
Misc sprite swap/clean
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 17:35:28 -07:00
Kurt
cc3681c41d
Update SAV6AO.cs
2020-04-16 16:38:01 -07:00
Kurt
8d01b81351
Add past-gen held items
2020-04-16 16:32:20 -07:00
Kurt
46b8e6427a
Add big unknown held item sprite
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 15:14:36 -07:00
Kurt
e9f0552152
Update BoxWallpaper.cs
2020-04-16 15:07:04 -07:00
Kurt
d6171669e4
Add swsh box wallpapers
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 14:50:41 -07:00
Kurt
47819a87c4
Update SaveBlockAccessor8SWSH.cs
2020-04-16 14:21:11 -07:00
Kurt
70e7c01896
Add more block-key settings
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Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-04-16 13:37:48 -07:00
Kurt
24edf7efe5
Improve detected savefile load speeds
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Don't discard the initially detected data just to re-load it from the path; keep a reference and load the reference.
2020-04-16 13:15:35 -07:00
Kurt
e9406599e0
Remove more unnecessary null checks
2020-04-16 13:11:27 -07:00
Kurt
3100471299
Strip out some unnecessary logic
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notnull => no need to check for null manually
2020-04-16 12:58:48 -07:00
Kurt
b8814d2448
Split GG into LGPE (GP/GE), GG (LGPE||GO)
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Update usages
2020-04-16 12:48:18 -07:00