Kurt
8a77a1cd6c
First look at PK4 code
2015-12-26 13:00:00 -08:00
Kurt
1644e6c848
Use traded status (HT Name) when setting untraded
...
This now prevents untraded mons from being modified (which is intended).
2015-12-26 10:42:29 -08:00
Kurt
7f0d714683
Tweak trade status detect for modifying geolocation
2015-12-26 10:37:07 -08:00
Kurt
5325975e76
Implement gen5 event PID method
...
force shiny method, thanks to all the researchers active during genV RNG
research.
Slight tweaks to force ability.
2015-12-25 18:17:47 -08:00
Kurt
9b7394f631
Fix order of operation
...
cast happened before modulo, resulting in negative return values
2015-12-25 17:54:14 -08:00
Kurt
c91512dc15
Implement Gender/Ability criteria
2015-12-25 17:06:56 -08:00
Kurt
20ae99f20d
Finish PGF import
2015-12-25 14:07:17 -08:00
Kurt
374f8b0c83
Fix pk6 modifying and event handling logic
...
Memories won't be modified if the window has it disabled
Geolocations won't be modified if the Pokemon is an event Pokemon and is
so-far untraded.
Misc change: initializing boxes won't do unnecessary calcs.
2015-12-24 15:38:07 -08:00
Kurt
1bb07b5998
Add pgf skeleton & supports
...
Untested and not intended to be correct; just establishing the framework
for now.
2015-12-22 21:14:50 -08:00
Kurt
54bd371b50
Fix Showdown Export IVs
2015-12-20 10:55:47 -08:00
Kurt
308dfd2c24
Fix Showdown Export nicknames
2015-12-20 10:50:09 -08:00
Kurt
e4e662e2f2
Wonder Card update
...
Added preview display for all Wonder Cards; consistency in calling them
Wonder Cards.
2015-12-17 21:15:40 -08:00
Kurt
9e4f13d00d
Reorganize & SAV Backup
...
Alt Click the Export SAV button.
Remove Tools Tab and transferred richtextbox outputs to Clipboard
exports.
2015-12-17 18:55:59 -08:00
Kaphotics
36a1550dd3
Add GameSyncID property
...
Thanks daxtsu for figuring out where this value is stored.
I plan on adding a "GameSync ID" related button in the Main window's SAV tabs.
2015-12-15 11:32:21 -08:00
Kurt
6101fd2123
CopyTo
2015-12-14 07:52:05 -08:00
Kurt
a51bf8389c
Switch DataTable to int[][]
...
Little less silly.
2015-12-13 22:31:34 -08:00
Kurt
627f8e9c91
Remove unused array
2015-12-13 20:12:08 -08:00
Kurt
f015ca5a58
Add support for Forms
...
PKHeX & Showdown have to have parity with Form descriptions.
2015-12-09 19:57:53 -08:00
Kurt
62df1f473f
Add BattleBoxData fetching
2015-12-09 19:40:08 -08:00
Kurt
9013dc0641
Tweak set IO
...
Return empty string instead of null
Recalculate current level (ignore corrupted stats)
2015-12-09 19:38:09 -08:00
Kurt
71f428cb69
Fix party accessing
...
Return current party member counts, no blanks
2015-12-09 19:18:39 -08:00
Kurt
f664bbe34f
Write PK6 -> ShowdownSet export text
2015-12-09 19:16:50 -08:00
Kurt
dd910e6aa1
Tweak set override logic
...
If the method defines whether or not the sub should be called, that will
be used. Else, it will use the global setting.
2015-12-08 06:19:34 -08:00
Kurt
a4b5033b1e
Mess with showdown exporting
...
Still nonfunctional, just have to write the encoder after relaying all
relevant information to the ShowdownSet
2015-12-07 21:46:48 -08:00
Kurt
fed7bacac3
Further cleanup of sprite assets
...
Reduces the size
2015-12-06 22:40:48 -08:00
Kaphotics
5b14b99872
WC6 change 0xFD IV
...
25+2*31 --> 2*31 (no 25)
2015-12-05 11:29:16 -08:00
Kurt
0ff7c5c152
Tweak IV generation further to account for 0xFD
...
Thanks Wanderer1391 for continuing the investigation!
2015-12-02 20:42:16 -08:00
Kurt
9ac9739e3e
Tweak wc6 Random IV/PID
...
No longer gives 3 flawless IVs by default (now only for unbreedables);
should now behave even closer to what the game does.
2015-12-02 18:18:23 -08:00
Kurt
b4c4419015
Minor reorganization
...
CLeaned up some unnecessary parenthesis and simplified a few
expressions.
2015-12-01 23:08:16 -08:00
Kurt
c9dad89e11
Minor refactoring
...
Cleaned up a little bit of code and used more magic references.
2015-11-29 12:59:13 -08:00
Kurt
864c5bfd65
IVs and Fateful Encounter
2015-11-26 19:14:41 -08:00
Kurt
d2103a96b3
Update friendship/memory logic
2015-11-26 19:07:20 -08:00
Kurt
28390758e6
Implement wc6->pk6
...
"There's not enough data in the wondercard to faithfully create the
Pokémon!"
2015-11-26 07:49:44 -08:00
Kurt
0ac33a0639
Cleanup
...
Remove unnecessary logic.
2015-11-25 22:52:23 -08:00
Kurt
520af0ff55
Tweak stat retrieval logic
2015-11-25 22:46:16 -08:00
Kurt
c9d0db23ac
Refactoring
...
Increase flexibility, use game personal data and structure to clearly
define what is going on.
Helps for implementing future games.
2015-11-25 22:20:09 -08:00
Kurt
8a2e7f3f74
Fix ternary null input
...
Having a ternary result in null creates a new param of []{ null },
instead of a true null.
2015-11-25 18:28:21 -08:00
Kaphotics
03a773f9bb
Update WC6.cs
...
Initialize the default size of wc6 to 0x108
2015-11-25 18:08:54 -08:00
Kurt
7469150a02
Add Wondercard class
2015-11-22 13:38:16 -08:00
Kurt
19ff462fff
Relocate PokePuff sav properties
2015-11-21 19:17:35 -08:00
Kurt
0064d1b497
Finish conversion of tr stats to SAV6 properties
2015-11-21 17:23:00 -08:00
Kurt
925699af0d
Fix Trainer Info editor issues + bugfixes
...
Fixed reported bugs by Wanderer1391; found a bunch more as a side effect
of refactoring. Didn't like how so many values were hard coded so I
moved them all into the SAV6 class for easier r/w.
Re-enabled the Map Coordinate editing for non-ramsavs.
Updated the Map Coordinate display to the ingame coordinate style (using
NumericUpDowns), the coordinates for player.X and player.Y are divided
by 18 to get the current cell coordinates.
2015-11-20 22:02:15 -08:00
Kurt
b16ee55ed4
Assign an identifier for PK6 box/spot origin
2015-11-15 22:03:36 -08:00
Kurt
e4bc9e58f0
Box and Party properties for easy manipulation
2015-11-15 21:58:34 -08:00
Kurt
861881a37d
Allow new instance of PK6 with no arguments
2015-11-15 21:56:00 -08:00
Kurt
c15cbe2870
Separated initialization bool for clear purpose
...
formInitialized is for closing the splash screen and showing the main
form.
fieldsInitialized is for setting up and not running updates until fields
are ready to be updated.
Arceus is now the initial species instead of language dependent
(Abomasnow).
2015-11-05 22:59:55 -08:00
Kurt
f67441cc89
Change byte to int
...
Allows it to be easier used by comboboxes; SelectedValue = (byte) does
not work.
Instead of having these cast to int whenever used, this way is more
preferable.
2015-10-27 17:58:53 -07:00
Kurt
76d6320b21
Simplify Friendship modification on set
...
Copies instead of highbounds.
Added supporting property in PK6 class.
2015-10-25 18:46:17 -07:00
Kurt
b1c0beff74
Send "chunk uninitialized detection" to class
...
yeah, get educated.
2015-10-24 16:52:25 -07:00
Kurt
101c0ad80f
Minor bugfixes and cleanup
...
Added an Edited property for the save
blank slot (encrypted) is initialized once and can be used elsewhere
instead of constantly being recreated for no reason.
Fixed having 32 boxes for non-saves
All SAV editing forms now set the Edited flag when saving->close.
2015-10-24 16:33:44 -07:00