Kurt
c5ebbbbe15
Minor clean
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Magic number -> const usage
default(T) -> default (c#7.x feature)
remove some unused stuff
fix indentation in some spots
2019-09-10 22:07:50 -07:00
Kurt
62d08d7c30
Misc clean
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split some methods with optional parameters=null
add more xmldoc
replace some magic numbers -> enum/const references
consolidate common array operations (span soon maybe?)
2019-09-10 00:21:51 -07:00
Kurt
b81a1e1e29
Refactoring
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Increase abstraction for arbitrary slot get/set operations, and fracture
SAV4 behavior for each game type.
Adds: Undo/Redo of party slot changes
Fixes: Fixed Gen5 daycare slot 2 reading, and EXP reading
Fixes: Some slot color glitchiness
Fixed: Box layout editor now hides the flag label if no flags are
present
Fixed: Gen7 box flags are now shown (unknown purpose lol)
Changed: savefile objects are generally smaller (removed a few shared
offset fields)
2019-09-02 19:30:58 -07:00
Kurt
a133abc615
Add pokegear caller ID enum
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#2379
Cheat as requested in issue not implemented yet; pending future changes
to split sav4.
2019-08-27 16:17:29 -07:00
Kurt
a608e0b252
Minor clean
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Remove some unnecessary properties from SaveFile
Enumerate checksum flag results for GC memcard checking
Remove unnecessary checks on savefile type
Add some documentation
Decapitalize some method parameters
2019-07-14 15:06:45 -07:00
Kurt
839500a7ee
Fix medicine offset for AO
2019-07-13 17:43:29 -07:00
Kurt
82f305cd36
Fix dex gender set again
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Closes #2356
update test case to actually set a genderless gender
2019-07-12 23:43:12 -07:00
Kurt
face8d64a9
Fix gen5 dexflag set
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Add unit tests to check
Closes #2356
2019-07-11 00:13:52 -07:00
Kurt
c64ff5dd76
Fix sav5 behavior
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Closes #2356 ty @Ammako
2019-07-10 00:19:59 -07:00
Kurt
15c44139c3
Fix record read offset
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Closes #2353
first 100 are u32, second 100 are u16; shift accordingly
2019-07-07 14:54:38 -07:00
Kurt
772a2715c0
Fix SecondsTo* read offset
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copypasted from gen6's, oops
Thanks CreamatedReptile2018!
2019-07-07 08:43:04 -07:00
Kurt
9a61f0de0f
Minor relocation of logic
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and the gradual shift to full-oop continues
2019-07-05 21:39:47 -07:00
Kurt
c0eda5eb61
Add more dex bulk manip options
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unused, not sure how an abstraction can work for all games (needs some
virtual methods to actually work, since 1-3 don't have langflags)
2019-07-05 18:49:43 -07:00
Kurt
aa94c70df2
Hide gen6 dex logic behind zukan class
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Same as prior commit for gen5 & gen7
2019-07-05 18:04:36 -07:00
Kurt
adbb3e842a
Hide gen7 dex logic behind zukan class
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Same as prior commit for gen5
2019-07-05 17:05:42 -07:00
Kurt
79a9269fbe
Hide gen5 dex logic in Zukan class
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Didn't change any of the bulk modifications, but the data get/set is now
done via the Zukan object rather than raw data manipulation
2019-07-05 16:21:53 -07:00
Kurt
7f186048fb
Really fix dex lang flag offset style
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c345688f6d
base(x) -> base(x - y) resulted in incorrect offsets for LGPE. Great.
Just make PokeDexLanguageFlags a shift offset instead of absolute;
update all usages.
Closes #2348
2019-07-05 12:16:09 -07:00
pokecal
6b3d6999d1
update MailBoxEditor ( #2344 )
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fixed FRLG offset, etc.
2019-07-04 21:48:18 -07:00
Kurt
5a8b421672
Add jp crystal eventflag offset
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was pointing to an FF'd region, was added back via
e86b8c670f
Closes #2347
2019-07-04 15:07:37 -07:00
Kurt
c345688f6d
Fix dex lang bitflag offset write
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LangFlags is expected to be less than 0x500 or whatever, zero indexed to
the start of the dex block; NOT an absolute position.
I don't feel like making every usage consistent (gen5, gui editors)
which use the absolute position, so just adjust in the zukan
constructors
2019-06-22 16:53:25 -07:00
Kurt
de77f949da
Prevent assert on non-exportable saves
2019-06-17 20:55:01 -07:00
Kurt
7225b2b87b
Add more sav1/2 option properties
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Closes #2321
Closes #2322
no gui as SimpleTrainer is kinda getting overloaded; use linqpad or wait
for someone to make a GUI for the specific games
2019-06-09 14:15:42 -07:00
Kurt
1b028198ad
Split gen5-7 saves with inheritance ( #2319 )
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refer to pull request comments for summary
2019-06-08 19:56:11 -07:00
Kurt
de774ed131
readonly ComboItem
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create once, never modified after
2019-06-01 19:12:41 -07:00
Kurt
144a78d688
Relocate method
2019-05-29 16:42:48 -07:00
Kurt
8d781fd167
Simplify sorting to remove linq usage
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create custom comparer to do the work
reorder some parameters
simplify gb hm set (All and FindIndex is duplicate work)
only usages of linq remaining are for the bulk action Where filtering
(ok)
2019-05-28 22:55:41 -07:00
Kurt
a45cddd3ed
Add missing hax item clamp early return
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Closes #2281
remove unnecessary "else", and break for visual separation
2019-05-27 21:38:04 -07:00
Kurt
827eb94f3c
Add GameSync r/w for lgpe
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https://projectpokemon.org/home/forums/topic/52797-request-lgpe-game-sync-like-value-to-be-added/
ty @PP-theSLAYER !
2019-05-16 22:26:51 -07:00
Kurt
be8e8851e2
Update 19.05.15
2019-05-14 22:47:48 -07:00
Kurt
091b9e2281
Add g4 poffin editor (misc edits)
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Thanks @sora10pls for docs!
https://pastebin.com/jNeVJQi0
2019-05-13 22:56:45 -07:00
Kurt
76e3174d8c
Add gen4 poffin logic
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800 bytes starting at Offset = SAV.DP ? 0x5050 : 0x52E0;
8 bytes per poffin, 100 poffins.
2019-05-13 18:42:30 -07:00
Kurt
15f93216bd
Fix record flag clearing
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yay missing ~, Closes #2301 ty @CanoeHope !
rewrite flag loading to not use linq
2019-05-12 15:08:04 -07:00
Kurt
21e7f4317e
Minor updates
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increase readability, simplifly some expressions
relocate hot path for legality report string creation
2019-05-11 10:12:14 -07:00
Kurt
934595126f
Simplify qr gender
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use personalinfo object to do majority of work,
end result has the 4 sequential bytes set neatly
2019-04-15 15:43:48 -07:00
Kurt
27dfffd5b2
Add model-gender/starter-gender get/set
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https://projectpokemon.org/home/forums/topic/52127-lgpe-save-research/?tab=comments#comment-243751
Thanks theSlayer!
(starter gender not modifiable via gui)
2019-04-10 17:03:05 -07:00
Kurt
82fb95b436
Add ConfigSave language get/set
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This value is what determines what language the game runs with
2019-04-09 21:19:08 -07:00
Kurt
4f347fbfa9
Misc reductions
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no functional change
2019-03-30 16:21:45 -07:00
Kurt
609db23dc5
Consolidate pouch load/set
2019-03-30 16:10:14 -07:00
Kurt
e1a3c8edb3
Add RTC reset, allows game to define on continue
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Closes #2273 , thanks @SatoMew !
2019-03-30 12:34:51 -07:00
Kurt
4f2b9baede
Add missing stamp
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Closes #2274
2019-03-29 09:40:31 -07:00
Kurt
4650a6f5b5
Reduce sizes
2019-03-22 21:19:47 -07:00
Kurt
b1ead9e630
Split StringConverter into smaller pieces
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reduces loading time (don't have to allocate conversion arrays when
launching a gen7 game), and separates things to easier to manage
locations
reworks gen3 string encode/decode, no longer does 3->4->5 and 5->4->3;
instead goes straight to the end result without an intermediary format.
String sanitization should probably be broken up rather than reused, oh
well.
2019-03-20 21:50:44 -07:00
Kurt
8a08d32dff
Simplify pkm constructors
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remove Identifier param. 99% of the time, identifier is not provided,
resulting in a useless call
end result:
provide 'create new' and 'create from' constructors
2019-03-16 18:41:56 -07:00
Kurt
13a6d16cb9
Relocate checksum/dexform logic
2019-03-16 12:01:21 -07:00
Benjamin Sinkula
e4d59b8b98
Add PlayerNames and MatchDate to BV7
2019-03-15 14:35:55 -05:00
Kurt
e8a5a55323
Add union/berry crush stat ids
2019-03-09 10:26:43 -08:00
Kurt
61bf82e2bd
Add gs event flags
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https://projectpokemon.org/home/forums/topic/49717-pkhex-flag-editing/?tab=comments#comment-240804
via pret repo; looks like 2000 event flags, and 0x100 event
consts/work-vals (byte)
add more rebattle toggles
2019-03-05 23:06:05 -08:00
Kurt
17f954b4e8
Xmldoc
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Reorder to match parameter order
add more xmldoc
2019-02-23 14:57:35 -08:00
Kurt
a339cc9289
Extract pouch manipulation logic
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add overloads for API syntactic sugar
make ItemConverter internal again
2019-02-22 22:48:34 -08:00
Kurt
df94afa711
Misc updates
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extract some enums to core, use Enum.GetNames to do string fetch
make stamp listbox taller
clean up Display*ID setters
2019-02-21 21:54:41 -08:00