Kurt
a61d8d1efc
Extract IMultiplayerSprite from SaveFile
...
only used by gen6 saves
2022-04-15 14:58:40 -07:00
Kurt
a681783f1a
Extract interface for SaveBlock, allow strict
...
External users shouldn't be using SaveBlock
2022-04-15 11:45:04 -07:00
Kurt
841fcde2b2
Enhance Pokerus api functions
...
Fixes #3480 ; (0,0) is a valid state regardless of format.
2022-04-14 14:05:32 -07:00
CanoeHope
cf901861e7
Update Shortcuts and Legality texts ( #3477 )
...
* Update LegalityCheckStrings_en.txt
* Update LegalityCheckStrings_de.txt
* Update LegalityCheckStrings_es.txt
* Update LegalityCheckStrings_fr.txt
* Update LegalityCheckStrings_it.txt
* Update shortcuts.txt
2022-04-11 15:09:42 -07:00
Kurt
a85737b8f6
Fix event flag row click set
2022-04-11 14:49:06 -07:00
Kurt
b8734dd3aa
Add ctrl/alt click for contest stats
...
Closes #3476
2022-04-11 11:57:55 -07:00
Kurt
a5ee845c3b
Decouple event flag/work from SaveFile
2022-04-09 18:12:57 -07:00
Kurt
a601180821
Extract Pokerus util logic
...
Simplify some GUI interactions when changing strain. Changing the day selection will update the visibility, no need to manually do it again.
2022-04-09 12:27:16 -07:00
Kurt
0389624508
Extract unnecessary stringbuilding from pkmconvert
2022-04-09 11:58:52 -07:00
Kurt
e6cf5d0baf
Split PKMConverter into multiple classes
...
EntityFormat -> detects byte[] -> ctor() PKM
EntityConverter -> converts between pkm formats
RecentTrainerCache -> used by other classes (not within EntityConverter!)
EntityBlank -> creates blank PKM objects indirectly
2022-04-09 01:39:34 -07:00
Kurt
274b613487
Change signature to set stackalloc ivs
2022-04-08 20:43:31 -07:00
Kurt
13eb244bbd
Add arrows to move mail slots for gen2/3
...
#3470
2022-04-02 23:36:39 -07:00
Kurt
4199a93be1
Fix gen6 HoF write for TID
2022-03-27 21:37:32 -07:00
Kurt
92708ddc03
Fix some misbehaviors in mg slot swaps
...
PCD->PGT empty slot drops don't select the lowest empty slot, now fixed
dragdrop of empty slots (as the source) is now disallowed
2022-03-27 21:37:06 -07:00
Kurt
60de53063a
Minor tweaks
...
Extract some logic
2022-03-26 15:51:12 -07:00
Kurt
51f2fe35a4
Trycatch backup file creation
...
Stop putting PKHeX in Program Files ya goofballs
2022-03-25 19:25:07 -07:00
Kurt
fdd96494de
Update lang_fr.txt
...
Closes #3469
2022-03-23 12:03:26 -07:00
Kurt
d02537f16e
Make dragdrop work with exporting to discord
...
Hold shift when dropping into discord to have discord auto-send it; bump time delay to 20s for file deletes
Seems like it just wanted Effects.Copy instead of Effects.Move, nice. Used to work for a while until it didn't.
2022-03-22 23:02:46 -07:00
Kurt
46c83faa0e
Refactor hall extradata to read as a separate block
2022-03-21 18:53:24 -07:00
Kurt
54f1e341f9
Spanify spawner object get
2022-03-20 01:46:24 -07:00
Kurt
1a26ecbf40
Update 22.03.18
2022-03-18 15:59:07 -07:00
Kurt
9a0f9f5119
Minor tweak
2022-03-15 19:23:13 -07:00
Kurt
b45ce123da
Show rainbow bean index
...
14 -> 15
Clean up some API functions
2022-03-08 21:02:06 -08:00
Kurt
218f8b05c3
Fix AV load
...
oops
2022-03-07 18:43:52 -08:00
Kurt
c51d51d381
More specific primitives for Memories/others
2022-03-06 12:01:47 -08:00
Kurt
9632ad44fd
Span-ify HiddenPower methods
...
Zero heap allocation Hidden Power bruteforcing via Heap's algorithm
2022-03-06 00:43:49 -08:00
Kurt
e17483fe46
some linq reduction
2022-03-05 20:03:52 -08:00
Kurt
3d9c7dc750
Reduce IAwakened from int->byte
2022-03-05 18:46:03 -08:00
Kurt
b20566eb59
Use actual primitive instead of int
...
Some interfaces aren't needed to be exposed as int
2022-03-05 18:30:35 -08:00
Kurt
6ae59c509f
IGanbaru int->byte fields
2022-03-04 22:34:11 -08:00
Kurt
e5296fc51a
Add IoA diglett button in Trainer editor
...
Closes #3454
Use ahtb sourced (hash,string) correlation from pkNX to dynamically generate block keys.
Co-Authored-By: Jonathan Herbert <3344332+foohyfooh@users.noreply.github.com>
2022-03-01 21:34:16 -08:00
Kurt
8c9c5e0198
Update 22.03.01
2022-02-28 23:16:17 -08:00
Kurt
d1e62fb6d1
Add dex solitude complete mark checkbox
2022-02-28 00:03:38 -08:00
Kurt
ae74ee7931
Minor tweaks
...
Translation util only for debug build (unused in release)
Simplify some plugin load expressions
2022-02-26 21:45:31 -08:00
Kurt
5a71ecc8bb
Minor clean
2022-02-24 23:17:16 -08:00
Kurt
bdbd9fc899
Add error message if user moves file for backup
2022-02-23 21:53:01 -08:00
Kurt
fc3f142d16
Update 22.02.22
2022-02-22 21:40:01 -08:00
Kurt
5b981f2832
Un-secret the bulk PKM validator
...
Now has its own button next to verify checksums.
2022-02-21 17:46:32 -08:00
sora10pls
3f6427f323
Hide held item for LA, display Hidden Power type for BDSP
2022-02-18 09:52:30 -05:00
Kurt
adda0af96e
Rework apricorn/bean editors to be text entry
...
Combobox for count is an antipattern, just parse like all the other quantity datagrids
2022-02-14 21:46:22 -08:00
Kurt
dc3d8e7cec
Minor clean
2022-02-14 21:32:52 -08:00
Kurt
013fe95c8d
Update 22.02.14
2022-02-13 01:18:19 -08:00
Kurt
bc2549b24e
Minimize BAK file allocations ( #3426 )
...
Stop allocating an entire shadow copy of the save file whenever we create a new savefile object from file.
Prior commits added the clear SaveFileMetadata class to cleanly track the file path. Backups are copied from the original path.
2022-02-09 16:48:55 -08:00
Kurt
aca0e48510
Update translations with latest control list
2022-02-09 15:43:20 -08:00
Kurt
16da1deadc
Revise battle subway flag handling
...
Retain all flag bits; expose the other 5 flag bits as some saves do have them.
Undocumented.
Closes #3422
2022-02-09 15:41:00 -08:00
Kurt
e5c6b769b7
Fix update check for slower startups
...
Closes #3424
2022-02-09 10:47:07 -08:00
Kurt
f5344452cf
Fix last funfest mission record r/w
...
Closes #3423
2022-02-09 10:36:46 -08:00
Kurt
c59b0947f0
idden Power base power next to type
...
No need to have two lines; simplifies the already complex user control slightly.
2022-02-08 22:25:14 -08:00
Kurt
ee15a15c9e
Minor tweaks
...
Lower contest stat row
Lower IsNoble & IsAlpha
Prevent closing Splash Screen when interrupted by plugin dialogs
2022-02-08 21:46:16 -08:00
Kurt
9c5955c104
Emulate Height & Weight float calculations matching the game ( #3417 )
...
* Accurately implement height/weight calc
* Handle GUI reads
Having Auto off will read and write the values correctly
F6 will handle all the decimal points possible
* Remove no longer needed tolerance check
2022-02-08 18:56:11 -08:00
Kurt
b06f889cdd
Update 22.02.08
2022-02-07 20:13:19 -08:00
Kurt
b20fb39d77
Don't set dex on slot swap within save
...
Closes #3411
2022-02-07 15:03:26 -08:00
Kurt
17495fafca
Remove RightToLeft textbox setting
...
Closes #3410
no more occurrences of RightToLeft.Yes
2022-02-07 14:37:54 -08:00
Kurt
3069d42ad4
Fix 16/16->G7 conversion
...
lol oops
Closes #3405
2022-02-06 16:00:51 -08:00
Kurt
81c8d80bb8
Use datagrid for better performing event flag rendering
...
Closes #3400
Lots of controls are slow to render; datagrid is fine. Wire it up so that it detects & updates the custom research checkbox on the other tab.
2022-02-06 01:10:51 -08:00
Kurt
a3595d1429
Update more values on height change & auto update
...
Closes #3390
Remove focus from pending edits to the NumericUpDown, and only set scalars if not loading. Fixes switching between entries with pending NUD value changes.
2022-02-05 22:02:07 -08:00
Easy World
9da37852ea
Minor translation revise ( #3404 )
...
* Update lang_zh.txt
* Update text_Games_zh.txt
2022-02-05 20:53:14 -08:00
Kurt
ea327a5c03
Add all circle Pokémon images; add setting for sprite preference ( #3402 )
...
* Add sprite builder toggling for forced-circle sprites
* Add assets for all LA Pokémon sprites
Co-authored-by: sora10pls <17801814+sora10pls@users.noreply.github.com>
2022-02-05 14:54:01 -08:00
Kurt
cd19d1d700
Fix folder list backup fetch
...
Introduces an option to disable reading .bak / "backup" files; trickle the changes up to all surface users so that SAV_FolderList can correctly load all .bak saves into its Backup tab.
The "ignore backups" was added in the latest feature push to ignore "backup" from being detected as the latest save.
2022-02-05 09:49:47 -08:00
Kurt
6683c1af01
Widen SAV editor popup buttons
...
Closes #3389
2022-02-05 09:31:02 -08:00
sora10pls
dea2eeb0e2
Fix TR editor move strings
...
Thanks GlacierWolf on Discord!
2022-02-05 10:40:27 -05:00
Kurt
9bbb6f1e20
Allow GiveAll for PLA PCItems storage
...
Big storage box
https://projectpokemon.org/home/forums/topic/60579-pokemon-legend-of-arceus-items-issue/#comment-273030
2022-02-05 01:05:58 -08:00
Kurt
b7a00ca869
Add label text for ModifyGanbaru (Max All GVs)
...
Already localized for zh, ty easyworld :)
2022-02-04 22:22:00 -08:00
Michael Scire
cb92166aa2
Fix incorrect form when saving on close without ever viewing multi-form pokemon ( Closes #3386 )
2022-02-04 21:07:03 -08:00
Kurt
3c42d04c70
Initial default save version for startup
2022-02-04 20:55:44 -08:00
Easy World
52b980290f
update Chinese translation for PLA ( #3385 )
...
* Update text_Games_zh.txt
* Update text_Ribbons_zh.txt
* Update lang_zh.txt
2022-02-04 20:01:28 -08:00
Kurt
eed5bb04e3
Merge pull request #3382 from kwsch/pla
...
Update 22.02.04
Individual commits from this PR are not cherry-pickable in a vacuum; these were manually re-committed from a staging repo in order to group together changes for general public viewing. There were over 250 commits on the private development repo for this update.
2022-02-04 18:28:17 -08:00
Kurt
d4a6392b44
Update 22.02.04
...
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
2022-02-04 18:21:10 -08:00
Kurt
cdf41c0376
Update program translations
2022-02-04 17:42:00 -08:00
Kurt
2cef0c23a6
Update localization dumping util
2022-02-04 17:37:13 -08:00
Kurt
18ecad9743
Update program GUI abstractions
...
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
2022-02-04 17:36:51 -08:00
Kurt
b0e7e86c68
Add savedata sub-menu editors
...
Co-Authored-By: Matt <17801814+sora10pls@users.noreply.github.com>
Co-Authored-By: SciresM <8676005+SciresM@users.noreply.github.com>
Co-Authored-By: Lusamine <30205550+Lusamine@users.noreply.github.com>
2022-02-04 17:32:16 -08:00
Kurt
3389a224d1
Change stat label clicks to change nature instead
...
Document in shortcuts
Old behavior was undocumented, and was kinda janky.
Closes #3376
2022-01-25 16:45:41 -08:00
Kurt
da9d09ea76
Misc tweaks
...
No functional change
2022-01-11 22:53:20 -08:00
Kurt
36bf73818e
Source trainers for encounter database
...
Closes #3364
Related: #3358
2022-01-03 19:33:10 -08:00
sora10pls
3f1335e19f
Add Zone unlock cheat to BDSP Misc Editor
...
As with most event work tampering, make sure you keep save backups. Accessing areas before you're intended to will almost certainly break story progression.
2022-01-03 11:06:06 -05:00
Kurt
47071b41f3
Refactoring: Span-based value writes and method signatures ( #3361 )
...
Existing `get`/`set` logic is flawed in that it doesn't work on Big Endian operating systems, and it allocates heap objects when it doesn't need to.
`System.Buffers.Binary.BinaryPrimitives` in the `System.Memory` NuGet package provides both Little Endian and Big Endian methods to read and write data; all the `get`/`set` operations have been reworked to use this new API. This removes the need for PKHeX's manual `BigEndian` class, as all functions are already covered by the BinaryPrimitives API.
The `StringConverter` has now been rewritten to accept a Span to read from & write to, no longer requiring a temporary StringBuilder.
Other Fixes included:
- The Super Training UI for Gen6 has been reworked according to the latest block structure additions.
- Cloning a Stadium2 Save File now works correctly (opening from the Folder browser list).
- Checksum & Sanity properties removed from parent PKM class, and is now implemented via interface.
2022-01-02 21:35:59 -08:00
MewTracker
d5a79079c0
Added named constant for BDSP swarms ( #3362 )
2022-01-02 15:43:18 -08:00
Kurt
4b8adfe28d
Bump winforms proj c# lang to 10
...
no functional change
2022-01-02 15:04:16 -08:00
Kurt
3f769d6f52
Update 22.01.01
2022-01-02 00:53:37 -08:00
Kurt
0cf7b22363
Fix init of custom work value, fix write of named workval
...
Closes #3357
2022-01-01 23:23:44 -08:00
Kurt
ae70525fd5
Use correct reference for unlocking events
...
Was unlocking the real save file, not the editing-shadow. Oops
2022-01-01 23:15:37 -08:00
Kurt
76cac85243
Minor clean
2021-12-27 13:50:21 -08:00
Kurt
cc8ac7a4f1
Remove unnecessary warning suppression
...
fixed dat .editorconfig in vs22
Catching general exceptions is okay because this program handles user modified data that can potentially be corrupt.
2021-12-27 12:09:15 -08:00
Kurt
11039f1119
Extract some event unlocking logic for core
2021-12-26 18:21:34 -08:00
Kurt
5db5f04066
Don't iterate battle forms when displaying encounter lists
2021-12-26 00:44:16 -08:00
Kurt
ac6fd085ba
Update translation files
2021-12-25 19:03:11 -08:00
Kurt
13e0f35e00
Add munchlax slot checking for DPPt/BDSP honey trees
...
Closes #3352
2021-12-25 13:48:28 -08:00
Kurt
36a97a6eda
Add misc edit to defeat all trainers & rebattle all
2021-12-20 19:26:07 -08:00
soopercool101
0f702717ca
Remove stray background pixels from Warn.png ( #3330 )
2021-12-17 15:04:20 -08:00
sora10pls
3e92d5a85d
Add Dialga/Palkia + Roamer resets to Misc Editor
...
For roamers, go back to Lake Valor/Fullmoon Island, and re-interact with Mesprit/Cresselia so that the game can generate a new one.
Also add Rotom rebattle event flag, and fix consistency with flag labels.
2021-12-12 11:28:48 -05:00
Kurt
aa968f56aa
File scoped namespace for drawing projects
...
Extract color util to separate class as it's not entirely image related.
2021-12-10 00:15:04 -08:00
Kurt
f1fe2f6a8c
Minor clean
2021-12-09 19:30:12 -08:00
Kurt
cacd6e9965
More records/sealing
2021-12-05 23:54:59 -08:00
Kurt
c7de0154e3
Handle net6 warnings for nullability
2021-12-04 22:29:51 -08:00
Kurt
ba92024e54
Bump the net5 build to net6
2021-12-04 22:29:32 -08:00
Kurt
f55c5bea66
Minor clean
...
no functional change
2021-12-04 17:56:56 -08:00
Kurt
9a1b2719ec
Add simple legal item filtering for giveall
...
Closes #3318
Gen8: if held item, only give if can be legally held; if dmax crystal, only give if available.
Gen8b: if held item, only give if can be legally held
Others: unimplemented; pull requests accepted.
2021-12-04 12:24:32 -08:00
Kurt
e9eebc984b
Fix case sensitive resource names
...
Closes #3321
2021-12-04 11:03:33 -08:00
Kurt
e50bb8f288
Abstract-ify pouch items; acknowledge sort order
...
Closes #3320
Should better handle bdsp inventory format; shows sort order with the now-zero slots
2021-12-02 23:31:48 -08:00
Kurt
e48c81f685
Update met date & location when toggling IsEgg via GUI
2021-12-02 16:35:35 -08:00
XxPhoenix1996xX
1481831ec6
Update (ES) localization ( #3317 )
...
* Create flag_bdsp_es.txt
* Update flag_bdsp_es.txt
* Update lang_es.txt
* Update flags_c_es.txt
2021-11-30 13:19:06 -08:00
matty
f94c431712
Add PKHeX icon to generic/simple/whatever editor ( #3316 )
...
Replaces the generic winforms icon with PKHeX's icon.
2021-11-28 08:19:33 -08:00
Kurt
bc809af06c
Split PKHeX.Drawing into subprojects
...
Allows trimmed dll usage by keeping pkm sprites in one project, and all other cosmetic UI stuff in another project
2021-11-27 15:48:08 -08:00
Kurt
b5b57ffa90
Update PluginLoader.cs
2021-11-27 13:54:38 -08:00
Kurt
cc34d40120
Update 21.11.27
2021-11-27 10:50:42 -08:00
Kurt
335baf68e6
Reorder poffin names from raw -> indexed
...
StreamingAssets\AssetAssistant\FureaiHiroba\fureai\masterdata\PoffinResult.json indicates which text line is used for a given MstID
Change Taste to Smooth to match community's naming
2021-11-27 10:20:22 -08:00
Kurt
be3af9fba9
Add bdsp poffin editor
...
The RAM is pretty dirty for unallocated poffins; slots that have never been filled will have junk with whatever the unallocated pointer was looking at.
An empty poffin slot is just marked as FF, ignores the stats for that slot. Not sure on the naming, but Matt had a single Level 60 poffin -> must be Mild? Thus, all the names are -1 from the textfile array...
2021-11-27 02:06:35 -08:00
sora10pls
8bce248d95
Crop BDSP Box Wallpapers, re-tile Grass, and fix off-by-one
2021-11-26 22:11:54 -05:00
Kurt
2bc9ff9073
Fix clamping of BDSP work value NumericUpDowns
...
https://projectpokemon.org/home/forums/topic/59826-work-constants-can-be-out-of-range-of-the-gui-fields-bdsp/
ty BlackShark !
2021-11-26 09:20:22 -08:00
Kurt
b7c9993bac
Add Misc editor form for bdsp
...
Three clickables so people can stop getting confused about event-bound encounters like Darkrai/Shaymin/Spiritomb
2021-11-25 22:48:09 -08:00
Kurt
02dc4dc8a7
Automatically update v1.1 expanded records on TID/SID change
...
Closes #3305
I think it was actually crashing due to the bad GameClear date record, not this extra record data, but we'll still update the head record
Fix note of ENC_SV_DATA start offset now that we know the real size of Record8b
Add actual maximums for all record entries
2021-11-25 20:05:39 -08:00
Kurt
ae2c5080a5
Set nicknamed flag in GUI depending on encounter
...
#3311
2021-11-25 12:40:42 -08:00
Kurt
039095d75c
Revise zero hw checks
...
fishy by default, opt in
ignore certain encounters
2021-11-24 23:03:30 -08:00
Kurt
cce0111a9d
Add scalar randomizer shortcut
...
Okay I'll be nice, fudge your values this way.
2021-11-24 19:32:12 -08:00
Kurt
203b764829
Add zero height/weight flagging setting
...
because people couldn't hacc responsibly, I might as well give them a nudge in the right direction.
Doesn't mean I won't check your "random" choices distribution.
2021-11-24 19:29:02 -08:00
Kurt
d79864b049
Add seal list editor
...
Inject all the stickers you want.
2021-11-24 17:51:12 -08:00
Kurt
5374ca1db6
Simplify egg location set on version change
2021-11-24 14:14:11 -08:00
Kurt
29579d7b22
Autosize dropdown width for met locations
...
BDSP locations are pretty long.
2021-11-24 13:14:02 -08:00
Kurt
c8ae0fb275
Fix custom system flag set
2021-11-23 00:44:59 -08:00
Kurt
4b40414b8b
Add BattleTower work reader, move BP get/set into it
2021-11-22 19:30:28 -08:00
Kurt
57cf384f44
Condense friendship shortcut's expression
...
decouples it from the GUI by doing things step by step
2021-11-22 19:03:42 -08:00
Synthlight
b32ad02c10
Add/Enable BDSP Battle Tower Points (BP). ( #3309 )
2021-11-22 18:56:31 -08:00
Kurt
e6cd906177
Allow saving of affixedribbon from gui
...
do it in batch editor `.AffixedRibbon=-1` anyways
2021-11-22 16:14:10 -08:00
Kurt
37e2804aed
Update 21.11.21
...
Things are stable enough, and I'm not passing up that palindrome date version ;)
still 11/21 where it matters!
2021-11-21 23:08:11 -08:00
Kurt
cd5c220ddc
Show correct HatchCounter value for BDSP traded eggs
...
Yay abstractions to hide away the quirks.
BDSP traded eggs set HT_Friendship and the CurrentHandler flag, but the HatchCounter is always the OT_Friendship value.
Trades always receive BaseFriendship, instead of a hardcoded 50. Necessary to not hardcode because it's immutable for eggs.
Clicking the hatch counter label now sets it to the legal minimum hatch counter (best), and control clicking sets it to the max (worst). Check the encounter template for the true maximum.
2021-11-21 19:53:13 -08:00
Kurt
829641d874
Set none location when eggifying
2021-11-21 18:47:57 -08:00
Kurt
2cb3b61e48
Fix egg toggling in GUI, egg location auto-select
2021-11-21 18:36:02 -08:00
Kurt
32edb660ce
BDSP: Add underground item-inventory editor
2021-11-21 11:33:04 -08:00
Kurt
5e867a1830
BDSP: Show adventurestart/latest save time in trainer editor
2021-11-21 09:14:13 -08:00
Kurt
6980026ca2
Add BDSP trainer stat records
...
Continue crawling down the serialized savedata structure :)
2021-11-20 15:40:18 -08:00
Kurt
1d3d317665
Add initial Trainer Info editor for BDSP
...
Closes #3297
2021-11-20 10:34:20 -08:00
Kurt
b26f4db6ab
Enforce AffixedRibbon -1
...
All your hacks are still hacks
Re-expose affixed ribbon in the ribbon editor for PB8
Since there's no way to change it in BDSP, flag anything non-neg1
2021-11-20 09:04:09 -08:00
Kurt
93aaad6cd4
Revert net6 to net5
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would rather have pipeline builds for those keen right now
2021-11-19 23:19:41 -08:00
Kurt
c67565288c
Update translatable resources
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actually committing to master
2021-11-19 18:51:33 -08:00
Kurt
723514e89c
Update 21.11.19 - Brilliant Diamond & Shining Pearl ( #3289 )
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Big thanks to @SciresM @sora10pls @Lusamine @architdate @ReignOfComputer for testing and contributing code / test cases. Can't add co-authors from the PR menu :(
Builds will fail because azure pipelines not yet updated with net6.
2021-11-19 18:23:49 -08:00
Kurt
b77a197b74
Add optional EXP stripe toggle for sprite draw
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helps visual identification of suspect EXP values
2021-11-07 14:48:59 -08:00
Kurt
3f44acf813
Don't show blank popup when saying No on group import
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ty anubis
2021-10-31 12:20:19 -07:00
TcavemanT
135610124a
Added a tooltip to the legal PictureBox to better help new users. ( #3280 )
2021-10-30 22:04:44 -07:00
Kurt
77d1a990cd
Add setting to auto-max IVs when changing HP type
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https://projectpokemon.org/home/forums/topic/59634-hidden-power-improvement-feature-request/?do=findComment&comment=270001
Default is true.
2021-10-30 12:38:00 -07:00
Kurt
32bd948f26
Fix battle frontier gold symbol set
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Closes #3279
2021-10-29 20:11:30 -07:00
Kurt
533526465e
Omit exclusions if empty
2021-10-25 20:03:16 -07:00
Kurt
4089a42fe0
Wait for csv export before disposing of form
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https://projectpokemon.org/home/forums/topic/59622-error-generation-csv-of-box-data-report/
ty GLBBx303
2021-10-25 20:00:47 -07:00
Kurt
640cb3bad1
Update OT and language state when egging pk3
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https://projectpokemon.org/home/forums/topic/59250-pkhex-210806/?do=findComment&comment=269850
2021-10-23 15:45:32 -07:00
FeralFalcon
3afd51e587
Adding a plethora of event flag data ( #3273 )
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* Add metadata flagging for values
Allows users to set a minimum importance for the list displayed.
Could probably make this checkboxes within the flags UI.
* Add setting to filter out gen8 block names
Allows users to filter out unwanted low-value property names.
Co-authored-by: Kurt <kaphotics@gmail.com>
2021-10-23 11:25:14 -07:00
Kurt
009e37662f
Startup Enhancements, Gen1/2 Save Indication, Export SAV cleaned up ( #3275 )
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* Providing pkm/sav files via command line (dragging files onto exe / associated file launched) will more intelligently source a partner sav/pkm object if not provided.
* Gen1/2 mainline save files now indicate if they are VC era or GB era (legality implications) in the program title bar.
* Fixes loading VC era save backups not being recognized as VC era (`.bak` extension hides `.dat`)
* Export BAK moved to the SAV tab, which allows Export main to be deleted and Export SAV to be used as the single-click for exporting saves. `CTRL-E` is still the hotkey.
2021-10-21 22:13:21 -07:00
Kurt
993a2d684c
Update nature amps on PID text changed
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Closes #3272
2021-10-15 18:27:16 -07:00
berichan
cc2f195359
Add load plugin method setting ( #3263 )
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* Add load plugin method setting
* Remove static settings dependency, change compiler-time functions to enum-switch
2021-10-06 14:48:17 -07:00
Kurt
6deef4e76d
Update version tag for winforms exe
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Oops, update check fixed.
2021-09-30 23:42:28 -07:00
Kurt
93f2639de2
Update 21.10.01
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Update events & go binaries with latest.
2021-09-30 23:04:02 -07:00
Kurt
4e6a38189b
Force validation differently for met location list changes
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Startup, load gen5 save file.
Immediately load a pk3; met location is converted to Poketransfer
When data is prepared, the validation fails and the selectedvalue is reset to 0
Future selectedvalue sets will work
Just force validation when we change the list, so that future value sets work.
Weird winforms quirk
https://stackoverflow.com/questions/14624129/setting-combobox-droppeddown-false-resets-selected-item
2021-09-17 19:20:24 -07:00
Kurt
d2d71494e3
Update debug logging for plugin fails
2021-09-16 17:04:34 -07:00
Kurt
02af45cb30
Add LGPE to block editor
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thanks for nobody noticing this yet :)
2021-09-16 14:06:52 -07:00
Kurt
b9d4721553
Hide some controls if WR7 (LGPE)
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User experience.
Co-Authored-By: FeralFalcon <33670476+FeralFalcon@users.noreply.github.com>
2021-09-16 13:45:41 -07:00
Kurt
c353ec1584
Fix double processing on batch modify file path
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Only process a single time, and only save if processing worked.
2021-09-15 17:35:41 -07:00
Kurt
80d1712b72
Mark stuff with enums, remove unused arrays
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Fix shuffled comments for FormInfo
Remove unnecessary Reset on ctor, all fields are already the default
2021-09-07 20:57:19 -07:00
Kurt
a7ed5b400f
Add Trainer Class / Title property for LGPE
2021-09-04 22:04:49 -07:00
Kurt
2f3e496e6f
Change defunct gen8 location memory setting to check 1%
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Refer to previous commit, the apply-memory has a 1% chance of failing for 100% memories, resulting in the ability to have 0-memory HT via link trades.
In-game trades caused the previous logic, as those forget to set the HT memory (likely the same logic flaw as skipping the nickname check via game settings).
2021-08-29 13:09:26 -07:00
Kurt
87a268fa7f
Clean up memory generation parameter fetching
2021-08-25 19:45:47 -07:00
Kurt
0e2dac3ff6
Minor tweaks
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Empty return for invalid species encountertemplate fetch
Expose property for ck3 @ 0xD7
show legal memory context items rather than gen8 always
2021-08-25 19:23:15 -07:00
Kurt
d932be5f75
Default the box slot encounter indicator to off
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Don't wanna scare the plebs; it's opt in.
2021-08-24 20:04:14 -07:00
Kurt
de2d3a43be
Add toggleable setting for encounter background types
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Fine archit and matt, have it whichever way you want :)
2021-08-24 19:52:06 -07:00
Kurt
e3fecdf1d5
Update translatable GUI text
2021-08-24 14:24:43 -07:00
Kurt
a121f4d617
Add optional box slot coloring, add settings
2021-08-24 14:21:35 -07:00
Kurt
302b5d1d90
Update WinFormsUtil.cs
2021-08-24 13:22:29 -07:00
Kurt
9f1a8d1da1
Split memory text string resources
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Much easier to maintain and reference now
2021-08-23 23:06:51 -07:00
Kurt
28e7473f1a
Condense some expressions
2021-08-22 01:26:28 -07:00
Kurt
5b42dc8ae4
Minor clean
2021-08-22 00:05:41 -07:00
Kurt
8f0fb902d1
ArgumentException -> ArgumentOutOfRangeException
2021-08-21 16:51:50 -07:00
Kurt
bedc52943e
Trailing commas
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No functional change
2021-08-20 13:49:20 -07:00
Kurt
c6342a163f
Minor clean
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variable swaps, simplifications
2021-08-20 13:42:25 -07:00
liketolike
8b4730a2ee
Update zh translation ( #3241 )
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Adds Gen2 zh const/flag name files
Adds Gen7 zh lgpe flag names
Updates GUI translation
Updates gen3,4 const/flag files
2021-08-19 20:19:49 -07:00
Kurt
d4ce28ed12
Fix exception when opening trashbytes
2021-08-15 19:32:22 -07:00
DOTTEL Gaël
ff309fc9c5
fix french translation for form ( #3243 )
2021-08-15 07:43:28 -07:00
Kurt
2f9b175cd2
Show gmax for encounters in encdb
2021-08-14 17:16:53 -07:00
Kurt
44589e6fbb
Minor tweaks
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use switch expr for auto-backup load
trycatch plugin activator (just in case)
extract dialog prompt for easier reading
remove dead method
2021-08-13 15:37:21 -07:00
Kurt
9793e9f1a0
Minor clean
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Slap on interface for EntreeSlot
De-magic some 💯 numbers to indicate what they're doing
Improve perf of move-match-relearn check
Add an "else" as valid is never both values (history verifier)
2021-08-13 15:36:30 -07:00
Kurt
4719ee7816
Trigger combobox event for event work values if value is 0
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Closes #3240
Initial value is zero, so the "changed" event doesn't trigger, leaving the first combo item selected.
Co-Authored-By: CanoeHope <43196464+CanoeHope@users.noreply.github.com>
2021-08-08 12:08:14 -07:00
Kurt
76df80719a
Fix inverted check
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Closes #3239
Thanks @SunakazeKun !
2021-08-08 10:21:39 -07:00
sora10pls
803fe84f04
Add form strings for Eiscue, Morpeko, and Zacian/Zamazenta
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Ice Face, Full Belly Mode, and Hero of Many Battles (strings trimmed where appropriate)
2021-08-07 13:22:14 -04:00
Kurt
c77543584e
Widen pkm form dropdowns
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Removes the hax form ID specifying; just use batch commands to mod the slot for out of bounds values.
2021-08-06 22:04:11 -07:00
Kurt
d2d10b445b
Update translatable strings
2021-08-06 10:11:55 -07:00
Kurt
a939a2dbd6
Add pkmdb sorting rules for loaded database set
2021-08-06 10:09:16 -07:00
Kurt
0094492bd2
Update 21.08.06
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Update mgdb with latest
2021-08-06 00:34:31 -07:00
Kurt
0f3e5095c5
Replace more linq usage
2021-08-05 22:39:38 -07:00
Kurt
5c472a400d
Expand shorthand parameters
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int i => int index, or whatever the value is representing.
2021-08-05 20:33:25 -07:00
Kurt
9f910120f9
Use filtered sources if available
2021-08-05 19:12:47 -07:00
Kurt
6fe918c7e2
Use filtered sources
2021-08-05 18:59:21 -07:00
Kurt
c2f6b08418
Use explicit generation for sprite fetches
2021-08-05 18:55:05 -07:00
Kurt
8d7f56a7db
Remove box bar, inline sprite height calc
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Skip empty slots since the input data no longer guarantees no empty slots
2021-08-05 18:54:47 -07:00
Kurt
1ea4683fbe
Resize gen6 HoF editor sprite preview to large size
2021-08-05 18:23:39 -07:00
Kurt
d946ea4d88
Remove gen6/7 full dex language flag quirk
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Was for cyber gadget save editor, restoring a segment that was all FF's causing it to corrupt.
Pretty sure they fixed the underlying error since it was originally found in 2014, but Cyber Gadget ceased operation of their save editor services back over a year ago, so this is no longer needed.
14/08/31 - New Update: (3900)
- Added: Cyber screwup notification upon saving.
- - If a 0x200 byte chunk is all 0xFF, your save will be corrupt when you write it back (not PKHeX's fault).
2021-08-05 18:20:50 -07:00
Kurt
59d480c834
Minor tweaks
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Discard empty pkm files (species 0) when loading boxes or templates
Add more xmldoc
Simplify some method parameter names for readability
2021-08-05 17:05:39 -07:00
Kurt
ebb47867dd
Use FileUtil tryget for pkm from path
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GetPKMFormatFromExtension is now only used once internally.
2021-08-05 16:29:32 -07:00
Kurt
cc0397f087
Misc tweaks
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Improved readability
2021-08-05 15:18:43 -07:00
Kurt
bd826eef5c
Show trainer sprites gen6
2021-08-05 13:11:50 -07:00
Kurt
2dd3ec3e91
Update SAV_Database.Designer.cs
2021-08-05 12:27:26 -07:00
Kurt
a293f1b0b4
Handle slot delete correctly
2021-08-05 12:15:55 -07:00
Kurt
c784a0d992
Fix value -> gui
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previous commits changed interface to byte; combo binding uses ints for value
2021-08-02 20:43:32 -07:00
Kurt
c1e6693b9c
Change GeoTrack props to byte too
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if u say so, archit
2021-08-02 20:03:11 -07:00