Commit graph

322 commits

Author SHA1 Message Date
Kurt
dcdeb361f0 Handle meowstic formes
Closes #1984
2018-06-06 16:22:14 -07:00
Kurt
450d40535d Relocate hypertraining properties to interface
lessen temp array creation, speed++
2018-06-05 21:31:42 -07:00
Kurt
1d9795f774 Fix batch modify filter bool
rename methods for clarity
Closes #1977
2018-05-31 19:59:05 -07:00
Kurt
f237476ccc Add nickname reset modify
nickname reset clears except for encountertrades (some have fixed
nicknames).

remove untraded check for HT memory verification, has to be traded if it
has a HT memory.
2018-05-31 19:49:47 -07:00
Kurt
7278b2486a Fix filter comparison
filtered out != filtered to

want to check if the filter matches the data.
2018-05-27 12:27:44 -07:00
Kurt
1b8fe201c0 Misc simplifications
Simplify some pkmeditor logic, pull out togglemarking
2018-05-27 10:24:28 -07:00
ReignOfComputer
97e21ce133 Handle Em Dash in Showdown Import (#1959) 2018-05-21 21:36:10 -07:00
Kurt
3c7d083c1e Add more utility to batcheditor
method ( string[] , pkm[] )
carry out batch edit, all within core (no gui needed)
2018-05-21 17:04:02 -07:00
Kurt
620d822fef Misc changes
swallow error for invalid filenames in saveutil -- don't bother
detecting those files.
on fail to getmoveset, return the current moves instead of null.
2018-05-21 17:02:48 -07:00
Kurt
bbe6762d24 Misc fixes
Off by 1 for MemArgType
div/0 for no instructions
Thanks Davil!
https://projectpokemon.org/home/forums/topic/45324-menories-error/
2018-05-20 20:05:27 -07:00
Kurt
815ba9d753 Fix values not being saved
lul temp obj isn't 'this'

(these past 3 commits should be treated as one)
2018-05-20 19:29:19 -07:00
Kurt
d38cc969c0 Add final filter check
oops
#1953
2018-05-20 19:26:36 -07:00
Kurt
4d0007f49b Show nature of pk1/2 via slothover
derived via EXP%25 as if it were converted to pk7.
#1954
2018-05-20 18:33:38 -07:00
Kurt
199b6f2caf Add move rand for batch editor
Also add Move Rand & Move Reset to box modify contextmenu
2018-05-20 14:29:13 -07:00
Kurt
30dc87df7e Misc ui fixes
move distinct filter to reflectutil as it is spitting out
inherited(overriden) property names after the current class' property
name.
remove original (default) memory strings; had removed Items.Clear()
earlier (why would I need to clear if there was nothing there?) but
there was something there needing to be cleared. Remove the useless
initialization to fix that :)

Thanks Davil!
https://projectpokemon.org/home/forums/topic/45321-distsupertrain/
2018-05-20 07:46:59 -07:00
Kurt
e216c38151 Misc updates
Add GetShowdownSets text output methods
Add party/box overload methods for easier slot setting api
Protect locked slots when importing BoxData
Misc saveditor simplifications
Add wc3->pk3 test
2018-05-19 20:48:03 -07:00
Kurt
ca14b43b62 Relocate memory specific data to own file
allows easier handling for memory interactions
2018-05-19 10:04:07 -07:00
Kurt
95b4d0820d Minor reorganization
amount of pkm obj classes is pretty high, move the static utility
classes to another folder

breaks usage of pkm.ShowdownText; removes a dependency from PKM.
2018-05-18 19:33:11 -07:00
Kurt
8cf70770cf clean up batch editor
refactor some logic to make it easier to reuse
add some xmldoc
2018-05-18 19:19:15 -07:00
Kurt
d772a82953 Move batch editor logic to core
previous hurdle a year ago was propertyinfo fetching not looking at the
base class's properties; dig deeper for all properties to mimic existing
code for netframework

end result is batch editing now possible without gui
2018-05-17 22:43:07 -07:00
Kurt
78c4dbd69c Update plugin interface
now is notified during a file load event (can handle itself)
2018-05-14 17:30:56 -07:00
Kurt
857919bd28 Add basic plugin sys
reference PKHeX.Core, main window loads assemblies & initializes
providing an ISaveProvider and the menustrip control (to insert controls
into)

pretty rough but should allow for inserting external control buttons &
allowing it to edit the UI a little

example: https://github.com/kwsch/PKHeXPluginExample
feedback is appreciated
2018-05-13 12:49:29 -07:00