XxPhoenix1996xX
2bd33dd7de
Update Spanish Translation ( #2850 )
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* Update MessageStrings_es.txt
* Update lang_es.txt
2020-06-06 17:11:35 -07:00
Kurt
f7d2101500
Update Encounters8NestDist.cs
2020-06-06 09:53:14 -07:00
Kurt
9b89ee09ec
Fix downlevel comparison
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(for good? pls)
https://i.redd.it/7g2c4d3kisc41.png
ty anubis
remove GetMinimalLevel override, as it's doing the same thing as LevelMin. When regenerating the pkm, we aren't doing anything downlevel related.
2020-06-06 09:00:52 -07:00
Kurt
c3215083c2
Update ShowdownSet.cs
2020-06-05 09:55:00 -07:00
Kurt
3af369c152
★Sgr6879 (Copperajah)
2020-06-05 07:31:40 -07:00
Kurt
5eb98594cb
Add shadow lugia to big sprites, expand canvas
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Closes #2849
2020-06-03 10:38:00 -07:00
Kurt
321a2d120f
Add new distribution raids
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Add Copperajah crystal (commented); uncomment when released?
2020-06-02 07:09:49 -07:00
Kurt
a2996e6b55
Unban gen8 bred HA starters
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HOME gift -> breed
2020-06-02 07:09:17 -07:00
Kurt
16c9865505
Update EncounterStatic8N.cs
2020-06-01 14:07:26 -07:00
Kurt
ff849b9c5b
Allow fullness values for format8
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ty anubis
this totally isn't fullness, but the toys increase the value (saturation?)
2020-05-31 13:29:13 -07:00
Kurt
5c0d6d0f31
Extract downlevel check for reuse; clamp edge moves to max raid lvl
2020-05-31 13:28:14 -07:00
Kurt
3fcb29e68a
Remove some reliance on GenNumber
2020-05-31 12:12:48 -07:00
Kurt
9ff01bccc6
Add ToString override for debugging
2020-05-31 12:12:20 -07:00
Kurt
6aab8ca449
Minor renaming/type change of passed args
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Next commit will have more changes where we remove some reliance on PKM.GenNumber, in favor of the passed encounter's generation
2020-05-31 12:12:07 -07:00
Kurt
97d8bcebfe
Only check Korean if game isn't recognized as Crystal
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https://projectpokemon.org/home/forums/topic/57203-pkhex-error-crystal-save-dont-load/
2020-05-31 09:18:45 -07:00
Kurt
51a4001ce6
Update RaidSpawnList8.cs
2020-05-29 11:20:28 -07:00
Kurt
7f1039d155
Update RaidSpawnList8.cs
2020-05-29 11:19:49 -07:00
Matt
4d47e4ab83
Pretty up GP1 summary/filename ( #2846 )
2020-05-29 11:13:49 -07:00
XxPhoenix1996xX
fe8001f991
Update Spanish Translation ( #2845 )
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* Update LegalityCheckStrings_es.txt
* Update MessageStrings_es.txt
* Update LegalityCheckStrings_es.txt
2020-05-28 23:30:57 -07:00
Kurt
dc5af9ea57
Add zh frlg event flags
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Closes #2844
Closes #2843 via prior commit
Co-Authored-By: kamisama6866 <kamisama6866@users.noreply.github.com>
2020-05-28 22:06:33 -07:00
Kurt
940a9cb269
Add zh rs event flags
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Closes #2843
Co-Authored-By: kamisama6866 <kamisama6866@users.noreply.github.com>
2020-05-28 14:48:44 -07:00
Kurt
afa368823e
Minor clean
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handle some compiler messages
2020-05-26 16:59:47 -07:00
Kurt
043ba3b6f0
Add ability to sideload key names
2020-05-26 15:58:48 -07:00
Kurt
4f039fe732
Remove duplicate icon
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only one icon file remains
make splash screen smaller since we don't have a 64x64 icon preview anymore (only 32x32 & smaller)
2020-05-26 14:43:57 -07:00
Matt
9b6190a3e9
Add Gigantamax Meowth Distribution Raids ( #2842 )
2020-05-25 17:39:07 -07:00
Kurt
46b443903d
Fix SM dex form fetch for spewpa
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Closes #2826
It doesn't find it in the SM table, but didn't return -1
rework logic flow to return when found, rather than after loop finishes.
Also fix display off-by-1 since we're not using zero indexing for our entry numbers.
Thanks @Ammako !
2020-05-24 20:42:45 -07:00
Kurt
7c6ea78c63
Add fullness legality check
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Closes #2836
Co-Authored-By: Matt <sora10pls@users.noreply.github.com>
2020-05-24 20:00:32 -07:00
Kurt
9619306a8f
Update BattleTree7.cs
2020-05-24 18:42:08 -07:00
Kurt
09cbe47240
Add battle tree scout edits
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Closes #2833
2020-05-24 18:31:52 -07:00
Kurt
053eef2767
Add encount block
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Closes #2840 -- access via Block Editor "Encount"
Tons of undecipherable junk in the roamer struct; looks like a mishmash of past gen code repurposed for their pseudo-stationary|roamer encounter.
ORAS has the same structure (same size/block), but the roamer portion isn't used
2020-05-24 17:31:10 -07:00
Kurt
8ce4f64239
Move files to their correct location
2020-05-24 17:11:39 -07:00
Kurt
bbe1cf3ee1
Fix gen6 gamesync ID read
2020-05-24 17:10:55 -07:00
Kurt
c4326698a5
Add prompt for loading new save with unsaved changes
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Closes #2823
remove old gen6 powersaves decrypted-xorpad strings (unused logic)
remove gen8 save fixing beta-pkhex-caused corruption (behaved for 6months)
2020-05-24 11:03:23 -07:00
Kurt
d8cd75908b
Handle gen2 gift egg collision with low hatch cycle req
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Closes #2824
ty @KR1dude !
change miscverifier to use OT_Friendship instead of CurrentFriendship.
2020-05-24 10:46:08 -07:00
Kurt
4a5a913142
Handle downleveled cases correctly
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Downleveled shared nest can't go below 20
Downleveled self nest can only happen for 1 or 3 badges and certain star counts, and the result can't be shiny
2020-05-23 22:17:47 -07:00
Kurt
64428539bd
Fix sav4 active block detect
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Closes #2697 ty @Ammako !
lazy slice check has flaws; just compare the major/minor counters in the save footer and check the uninitialized cases
nobody is gonna save the game 2^32 times, but check for the overflow case too!
first ff'd is preferred when the second is ff'd-1!
2020-05-23 22:17:03 -07:00
Matt
8c6d674472
Misc changes ( #2838 )
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Allow for up to 16 characters in SWSH Box Names.
Fix Rockruff-1 big sprite display.
2020-05-21 16:19:25 -07:00
Kurt
0cdc225224
Kecleon: Comment out static in favor of dexnav encounterslot
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Encounter Generator stops yielding if anything was yielded (assumes things that are static encounters can't have anything else that would match).
DexNav boosts the wild level (from 25/27) up to the same level 30 of the static encounter.
Thanks @KR1dude !
Co-Authored-By: KR1dude <kr1dude@users.noreply.github.com>
2020-05-20 18:24:55 -07:00
Kurt
6970c3a5fb
Remove IVersion.set property, as separate interface
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I don't want people to mutate IEncounterable.Version; it's only intended to be set on-load
2020-05-19 21:46:05 -07:00
Kurt
301350d32b
Make IEncounterable expose IVersion get
2020-05-19 21:07:30 -07:00
Kurt
cce3d5d9f5
Handle race condition on get->set new cached string
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overwrite add if it somehow was added from another thread in between lock checks
2020-05-19 20:40:51 -07:00
Kurt
232a9de32e
Add gmax ev
2020-05-18 17:04:31 -07:00
Kurt
6164884700
Merge IGeneration into IEncounterable
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all but egg exposed it; now, just make egg expose it and remove the unnecessary interface
we still need to Set generation for non-eggs/mgift, so have a separate Settable interface for internal purposes.
2020-05-17 12:32:28 -07:00
Kurt
4f40330af9
Add Dynamax Level = 10 to showdownset if legal
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Closes #2835 ; zacian/zamazenta/eternatus can't have a DynamaxLevel other than 0.
Co-Authored-By: Mikewando <mikewando@users.noreply.github.com>
2020-05-16 15:15:41 -07:00
Kurt
1b5292cb04
append shared egg-moves rather than early return
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dl[0].Species is the same as pk.Species; more clear && array access might be slower
only append shared egg moves if shared egg moves exist
2020-05-15 22:49:11 -07:00
Kurt
c8a141534c
make enc move gen tree fetch non-pkm specific
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just need to get all evo chains possible
fetching a GO leafeon, need to reverse leafeon->eevee, but the LGPE evo chains don't know about leafeon
works fine now
2020-05-15 21:59:06 -07:00
ultima-soul
496a3a45ff
Add flag for Foreign DexNav Encounters Unlocked. ( #2834 )
2020-05-12 11:57:56 -07:00
Kurt
3210ced006
Add new gmax-pikachu distribution details
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can be shiny
can be any ability
still can't evolve
can't wait for gmax-eevee when this bcat expires ;)
2020-05-11 17:17:27 -07:00
Kurt
045e289c0a
Account for antishiny skip on the NPC mon right before shadow
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pretty much a copy from the other method with simplifications
2020-05-11 16:52:09 -07:00
Kurt
9b0e74dd2a
Update ContestStatVerifier.cs
2020-05-11 16:51:10 -07:00